Mesa 3D and Direct Rendering Infrastructure wiki
Mesa is an open-source OpenGL implementation, continually updated to support the latest OpenGL specification.
The Direct Rendering Infrastructure, also known as the DRI, is a framework for allowing direct access to graphics hardware under the X Window System in a safe and efficient manner. It includes changes to the X server, to several client libraries, and to the kernel (DRM, Direct Rendering Manager). The most important use for the DRI is to create fast OpenGL implementations providing hardware acceleration for Mesa. Several 3D accelerated drivers have been written to the DRI specification, including drivers for chipsets produced by 3DFX, AMD (formerly ATI), Intel and Matrox.
- Status - status of various drivers
- Development - contributing to development
- DevelopingForMesa - What to do to test your app on Mesa
- MailingLists - Mesa and DRI mailing lists
- Documentation - documentation main page
- DriHistory - the DRI project history
- Mesa 3D - introduction and technical documents about Mesa
- CategoryHardware: hardware specific information
- CategoryFaq: frequently asked questions
- TestingAndDebugging: tips for testing and debugging the drivers
- ToDo: incomplete pages