Coding Guidelines¶
This document describes how to write Rust code in the kernel.
Style & formatting¶
The code should be formatted using rustfmt
. In this way, a person
contributing from time to time to the kernel does not need to learn and
remember one more style guide. More importantly, reviewers and maintainers
do not need to spend time pointing out style issues anymore, and thus
less patch roundtrips may be needed to land a change.
Note
Conventions on comments and documentation are not checked by
rustfmt
. Thus those are still needed to be taken care of.
The default settings of rustfmt
are used. This means the idiomatic Rust
style is followed. For instance, 4 spaces are used for indentation rather
than tabs.
It is convenient to instruct editors/IDEs to format while typing, when saving or at commit time. However, if for some reason reformatting the entire kernel Rust sources is needed at some point, the following can be run:
make LLVM=1 rustfmt
It is also possible to check if everything is formatted (printing a diff otherwise), for instance for a CI, with:
make LLVM=1 rustfmtcheck
Like clang-format
for the rest of the kernel, rustfmt
works on
individual files, and does not require a kernel configuration. Sometimes it may
even work with broken code.
Code documentation¶
Rust kernel code is not documented like C kernel code (i.e. via kernel-doc).
Instead, the usual system for documenting Rust code is used: the rustdoc
tool, which uses Markdown (a lightweight markup language).
To learn Markdown, there are many guides available out there. For instance, the one at:
This is how a well-documented Rust function may look like:
/// Returns the contained [`Some`] value, consuming the `self` value,
/// without checking that the value is not [`None`].
///
/// # Safety
///
/// Calling this method on [`None`] is *[undefined behavior]*.
///
/// [undefined behavior]: https://doc.rust-lang.org/reference/behavior-considered-undefined.html
///
/// # Examples
///
/// ```
/// let x = Some("air");
/// assert_eq!(unsafe { x.unwrap_unchecked() }, "air");
/// ```
pub unsafe fn unwrap_unchecked(self) -> T {
match self {
Some(val) => val,
// SAFETY: The safety contract must be upheld by the caller.
None => unsafe { hint::unreachable_unchecked() },
}
}
This example showcases a few rustdoc
features and some conventions followed
in the kernel:
The first paragraph must be a single sentence briefly describing what the documented item does. Further explanations must go in extra paragraphs.
Unsafe functions must document their safety preconditions under a
# Safety
section.While not shown here, if a function may panic, the conditions under which that happens must be described under a
# Panics
section.Please note that panicking should be very rare and used only with a good reason. In almost all cases, a fallible approach should be used, typically returning a
Result
.If providing examples of usage would help readers, they must be written in a section called
# Examples
.Rust items (functions, types, constants...) must be linked appropriately (
rustdoc
will create a link automatically).Any
unsafe
block must be preceded by a// SAFETY:
comment describing why the code inside is sound.While sometimes the reason might look trivial and therefore unneeded, writing these comments is not just a good way of documenting what has been taken into account, but most importantly, it provides a way to know that there are no extra implicit constraints.
To learn more about how to write documentation for Rust and extra features,
please take a look at the rustdoc
book at:
In addition, the kernel supports creating links relative to the source tree by
prefixing the link destination with srctree/
. For instance:
//! C header: [`include/linux/printk.h`](srctree/include/linux/printk.h)
or:
/// [`struct mutex`]: srctree/include/linux/mutex.h
Naming¶
Rust kernel code follows the usual Rust naming conventions:
When existing C concepts (e.g. macros, functions, objects...) are wrapped into
a Rust abstraction, a name as close as reasonably possible to the C side should
be used in order to avoid confusion and to improve readability when switching
back and forth between the C and Rust sides. For instance, macros such as
pr_info
from C are named the same in the Rust side.
Having said that, casing should be adjusted to follow the Rust naming conventions, and namespacing introduced by modules and types should not be repeated in the item names. For instance, when wrapping constants like:
#define GPIO_LINE_DIRECTION_IN 0
#define GPIO_LINE_DIRECTION_OUT 1
The equivalent in Rust may look like (ignoring documentation):
pub mod gpio {
pub enum LineDirection {
In = bindings::GPIO_LINE_DIRECTION_IN as _,
Out = bindings::GPIO_LINE_DIRECTION_OUT as _,
}
}
That is, the equivalent of GPIO_LINE_DIRECTION_IN
would be referred to as
gpio::LineDirection::In
. In particular, it should not be named
gpio::gpio_line_direction::GPIO_LINE_DIRECTION_IN
.
Lints¶
In Rust, it is possible to allow
particular warnings (diagnostics, lints)
locally, making the compiler ignore instances of a given warning within a given
function, module, block, etc.
It is similar to #pragma GCC diagnostic push
+ ignored
+ pop
in C
[1]:
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
static void f(void) {}
#pragma GCC diagnostic pop
But way less verbose:
#[allow(dead_code)]
fn f() {}
By that virtue, it makes it possible to comfortably enable more diagnostics by
default (i.e. outside W=
levels). In particular, those that may have some
false positives but that are otherwise quite useful to keep enabled to catch
potential mistakes.
On top of that, Rust provides the expect
attribute which takes this further.
It makes the compiler warn if the warning was not produced. For instance, the
following will ensure that, when f()
is called somewhere, we will have to
remove the attribute:
#[expect(dead_code)]
fn f() {}
If we do not, we get a warning from the compiler:
warning: this lint expectation is unfulfilled
--> x.rs:3:10
|
3 | #[expect(dead_code)]
| ^^^^^^^^^
|
= note: `#[warn(unfulfilled_lint_expectations)]` on by default
This means that expect
s do not get forgotten when they are not needed, which
may happen in several situations, e.g.:
Temporary attributes added while developing.
Improvements in lints in the compiler, Clippy or custom tools which may remove a false positive.
When the lint is not needed anymore because it was expected that it would be removed at some point, such as the
dead_code
example above.
It also increases the visibility of the remaining allow
s and reduces the
chance of misapplying one.
Thus prefer expect
over allow
unless:
Conditional compilation triggers the warning in some cases but not others.
If there are only a few cases where the warning triggers (or does not trigger) compared to the total number of cases, then one may consider using a conditional
expect
(i.e.cfg_attr(..., expect(...))
). Otherwise, it is likely simpler to just useallow
.Inside macros, when the different invocations may create expanded code that triggers the warning in some cases but not in others.
When code may trigger a warning for some architectures but not others, such as an
as
cast to a C FFI type.
As a more developed example, consider for instance this program:
fn g() {}
fn main() {
#[cfg(CONFIG_X)]
g();
}
Here, function g()
is dead code if CONFIG_X
is not set. Can we use
expect
here?
#[expect(dead_code)]
fn g() {}
fn main() {
#[cfg(CONFIG_X)]
g();
}
This would emit a lint if CONFIG_X
is set, since it is not dead code in that
configuration. Therefore, in cases like this, we cannot use expect
as-is.
A simple possibility is using allow
:
#[allow(dead_code)]
fn g() {}
fn main() {
#[cfg(CONFIG_X)]
g();
}
An alternative would be using a conditional expect
:
#[cfg_attr(not(CONFIG_X), expect(dead_code))]
fn g() {}
fn main() {
#[cfg(CONFIG_X)]
g();
}
This would ensure that, if someone introduces another call to g()
somewhere
(e.g. unconditionally), then it would be spotted that it is not dead code
anymore. However, the cfg_attr
is more complex than a simple allow
.
Therefore, it is likely that it is not worth using conditional expect
s when
more than one or two configurations are involved or when the lint may be
triggered due to non-local changes (such as dead_code
).
For more information about diagnostics in Rust, please see:
Comments¶
“Normal” comments (i.e.
//
, rather than code documentation which starts with///
or//!
) are written in Markdown the same way as documentation comments are, even though they will not be rendered. This improves consistency, simplifies the rules and allows to move content between the two kinds of comments more easily. For instance:Furthermore, just like documentation, comments are capitalized at the beginning of a sentence and ended with a period (even if it is a single sentence). This includes
// SAFETY:
,// TODO:
and other “tagged” comments, e.g.:// FIXME: The error should be handled properly.
Comments should not be used for documentation purposes: comments are intended for implementation details, not users. This distinction is useful even if the reader of the source file is both an implementor and a user of an API. In fact, sometimes it is useful to use both comments and documentation at the same time. For instance, for a
TODO
list or to comment on the documentation itself. For the latter case, comments can be inserted in the middle; that is, closer to the line of documentation to be commented. For any other case, comments are written after the documentation, e.g.:One special kind of comments are the
// SAFETY:
comments. These must appear before everyunsafe
block, and they explain why the code inside the block is correct/sound, i.e. why it cannot trigger undefined behavior in any case, e.g.:// SAFETY:
comments are not to be confused with the# Safety
sections in code documentation.# Safety
sections specify the contract that callers (for functions) or implementors (for traits) need to abide by.// SAFETY:
comments show why a call (for functions) or implementation (for traits) actually respects the preconditions stated in a# Safety
section or the language reference.