00001 /************************************************************************** 00002 * 00003 * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. 00004 * All Rights Reserved. 00005 * 00006 * Permission is hereby granted, free of charge, to any person obtaining a 00007 * copy of this software and associated documentation files (the 00008 * "Software"), to deal in the Software without restriction, including 00009 * without limitation the rights to use, copy, modify, merge, publish, 00010 * distribute, sub license, and/or sell copies of the Software, and to 00011 * permit persons to whom the Software is furnished to do so, subject to 00012 * the following conditions: 00013 * 00014 * The above copyright notice and this permission notice (including the 00015 * next paragraph) shall be included in all copies or substantial portions 00016 * of the Software. 00017 * 00018 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00019 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00020 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 00021 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 00022 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 00023 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 00024 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00025 * 00026 **************************************************************************/ 00027 00028 #ifndef ST_CB_BUFFEROBJECTS_H 00029 #define ST_CB_BUFFEROBJECTS_H 00030 00031 struct st_context; 00032 struct gl_buffer_object; 00033 struct pipe_buffer; 00034 00039 struct st_buffer_object 00040 { 00041 struct gl_buffer_object Base; 00042 struct pipe_buffer *buffer; 00043 GLsizeiptrARB size; 00044 }; 00045 00046 00047 /* Are the obj->Name tests necessary? Unfortunately yes, mesa 00048 * allocates a couple of gl_buffer_object structs statically, and the 00049 * Name == 0 test is the only way to identify them and avoid casting 00050 * them erroneously to our structs. 00051 */ 00052 static INLINE struct st_buffer_object * 00053 st_buffer_object(struct gl_buffer_object *obj) 00054 { 00055 if (obj->Name) 00056 return (struct st_buffer_object *) obj; 00057 else 00058 return NULL; 00059 } 00060 00061 00062 extern void 00063 st_init_bufferobject_functions(struct dd_function_table *functions); 00064 00065 00066 #endif