00001 /************************************************************************** 00002 * 00003 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 00004 * All Rights Reserved. 00005 * 00006 * Permission is hereby granted, free of charge, to any person obtaining a 00007 * copy of this software and associated documentation files (the 00008 * "Software"), to deal in the Software without restriction, including 00009 * without limitation the rights to use, copy, modify, merge, publish, 00010 * distribute, sub license, and/or sell copies of the Software, and to 00011 * permit persons to whom the Software is furnished to do so, subject to 00012 * the following conditions: 00013 * 00014 * The above copyright notice and this permission notice (including the 00015 * next paragraph) shall be included in all copies or substantial portions 00016 * of the Software. 00017 * 00018 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00019 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00020 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 00021 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 00022 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 00023 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 00024 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00025 * 00026 **************************************************************************/ 00027 00028 #include <windows.h> 00029 00030 #include "pipe/p_winsys.h" 00031 #include "pipe/p_screen.h" 00032 #include "pipe/p_context.h" 00033 #include "state_tracker/st_context.h" 00034 #include "state_tracker/st_public.h" 00035 #include "stw_winsys.h" 00036 #include "stw_device.h" 00037 #include "stw_framebuffer.h" 00038 #include "stw_wgl.h" 00039 00040 WINGDIAPI BOOL APIENTRY 00041 wglSwapBuffers( 00042 HDC hdc ) 00043 { 00044 struct stw_framebuffer *fb; 00045 struct pipe_surface *surf; 00046 00047 fb = framebuffer_from_hdc( hdc ); 00048 if (fb == NULL) 00049 return FALSE; 00050 00051 /* If we're swapping the buffer associated with the current context 00052 * we have to flush any pending rendering commands first. 00053 */ 00054 st_notify_swapbuffers( fb->stfb ); 00055 00056 surf = st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT ); 00057 00058 stw_dev->stw_winsys->flush_frontbuffer(stw_dev->screen->winsys, 00059 surf, 00060 hdc ); 00061 00062 return TRUE; 00063 } 00064 00065 WINGDIAPI BOOL APIENTRY 00066 wglSwapLayerBuffers( 00067 HDC hdc, 00068 UINT fuPlanes ) 00069 { 00070 (void) hdc; 00071 (void) fuPlanes; 00072 00073 return FALSE; 00074 }