04:54 CounterPillow: karolherbst: you'll likely want to periodically check https://check.torproject.org/exit-addresses and replace the list of banned exits with that, otherwise you'll miss out on exits that newly pop up and overban old IPs. At least that's the URL I seem to have used the last time I had to do this
04:54 CounterPillow: Will likely also want to filter that for reserved nets
09:47 karolherbst: yeah there seems to be various lists and this one seems to not contain every one either...
09:50 karolherbst: though the point isn't to automatically ban accounts with this
14:10 stefan11111: Does anyone know where this header is from? https://github.com/stefan11111/vulkan_intel.h/blob/main/vulkan_intel.h
14:28 glehmann: chromeOS mesa?
14:30 stefan11111: glehmann: Is that a separate repo? If so, can you post a link to it? I couldn't find this header in the regular mesa repo.
14:34 glehmann: actually, it was upstream at some point: https://gitlab.freedesktop.org/mesa/mesa/-/commit/5e6db1916860ec217eac60903e0a9d10189d1c53
14:36 stefan11111: Thanks! So the function declared by that header no longer exists?
14:41 glehmann: no, it was just a prototype for VK_EXT_image_drm_format_modifier
14:49 stefan11111: Thanks
19:02 mareko: say bye bye to SHA1
22:04 mazarax: Hello, I have a quick Q on Mesa: I have built latest git repo, both in debug and optimized. When I dump shader assembly, I get different shader code for debug/optim builds of mesa. (different program lengths, too.) Is this expected? Thx.
22:14 glehmann: depends, something like -ffast-math could make your optimized build constant fold differently. Other than that, it's not expected
22:24 mazarax: I expect the host's x86-64 code to be different, but differences can also make it into the shader? (GPU is B580, and I dump shaders with INTEL_DEBUG="cs")
22:40 mazarax: I checked the build options, and the only differences are: -O0 vs -O1 and -DMESA_DEBUG=1 vs -DMESA_DEBUG=0 (in compile_commands.json)
23:11 mazarax: correction: -O0 vs -O2
23:25 mazarax: Are shadercache keys expected to differ between -O2 and -O0 builds?