01:00sghuge: konstantin: does AMD have hook to dump out the BVH data?
02:20mareko: does WoW64 in Wine mean that we can finally stop using 32-bit drivers?
02:29linkmauve: mareko, pretty much yes, although it’s been excruciately slow for 32-bit OpenGL and Direct3D for some reason.
02:31alyssa: linkmauve: I guess we need a GL equivalent of map_memory_placed..?
02:33HdkR: wow64 wine is locked to GL 4.3 because of that
02:34HdkR: But obviously Wine isn't the only thing that matters here. 32-bit Linux games exist.
02:38alyssa: HdkR: they do??? (-:
02:39HdkR: Someone will get really pissy if Steam and Half-Life 2 no longer works :)
02:40alyssa: Is that someone you? o:)
02:41HdkR: At the very least
04:46mareko: Borderlands 2 is a 32-bit game on Steam
04:47mareko: Steam should be a 64-bit app now, so that's not an issue
04:49soreau: Pry my Portals from my cold, dead hands.
04:51HdkR: mareko: Steam is 32-bit. Its CEF instance is 64-bit.
04:51soreau: interestingly though, I was able to get hl2 working as wayland native app by setting the sdl video driver env var
04:51soreau: but it picks an output and I haven't really found a way to select which
04:55HdkR: Yea, would obviously be discounting the thousands of 32-bit Linux games even if Steam was 64-bit.