09:50 DodoGTA: How should I prevent `not a valid new object id (4278190091), message data_offer(n)` from happening?
10:57 kennylevinsen: DodoGTA: more context would and a WAYLAND_DEBUG log would be useful.
11:00 kennylevinsen: Assuming nothing else messed up, the message would indicate that the object ID is already in use...
11:51 DodoGTA: kennylevinsen: https://0x0.st/HebL.log
12:06 kennylevinsen: DodoGTA: context - and what is that log? a single run or multiple? The registry is fetched 8 times in that log.
12:08 DodoGTA: kennylevinsen: I was just trying to run a game once (it did close shortly after the menu screen is loaded though)
12:12 kennylevinsen: DodoGTA: that log seems rather bonkers. is more than one display connection in use? what toolkit?
12:13 kennylevinsen: with all those discarded messages, *something* is very confused.
12:19 DodoGTA: kennylevinsen: There's no toolkit being used here (I'll check if there's more than one display connection)
12:24 DodoGTA: wl_display_connect() is called 5 times during the initialization
12:25 kennylevinsen: that's about 4 times more than it should be...
14:19 mriesch: hey all.. (how) can overscan be accounted for in weston output configuration?
14:21 mriesch: i have a display that is partially occluded by its frame and would like to set margins accordingly