17:16 isolier: Hello. I have developed an application that renders 3D .obj files to teach myself a bit about 3D programming the old school way (no OpenGL or Vulkan, etc.). I am using xcb, which is horrible, to create a window and obtain a shared memory frame buffer to poke pixels. I would like to use Wayland, both in the hopes that it is less horrible, but also as a learning exercise. What is the best resource for learning Wayland in this way; that is, to open a
17:16 isolier: window and render stuff directly into that windows framebuffer, so to speak?
17:30 kennylevinsen: isolier: see emersion's hello Wayland examples
17:36 isolier: I will check these out, thank you.