00:54 DemiMarie: throwthecheese: #kwin:kde.org
07:53 vnd: any way to "tell" weston not to rotate a particular window?
07:54 vnd: window is a pre-rotated hires video, and when weston is trying to rotate it together with entire display it's a huge performance hit
08:00 linkmauve: vnd, is it a matter of it being promoted to a plane when not rotated, and being composited when rotated?
09:27 vnd: linkmauve, not sure I'm barely familiar with weston source code unfortunately
09:27 vnd: basically FullHD video is playing fine when display is not rotated, and stutters when it is. gst-play + waylandsink.
09:28 linkmauve: vnd, well, first thing is to figure out why it does that.
09:29 vnd: will dig into it, would be just nice to know where to look approximately
09:29 linkmauve: You may want to display which surfaces get composited with Super+Shift+Space+s for instance.
09:30 linkmauve: If a surface doesn’t have a green tint then, it got promoted to a plane, otherwise it got composited to the primary plane.
09:37 vnd: thank you, will check that once I get to the board
09:59 vnd: on an unrelated note, weston source code gives very nice impression, looks super clean
17:10 wlb: wayland-protocols Merge request !337 opened by () staging: Add pointer warp protocol https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/337