Results for shaders/glsl-max-varyings >MAX_VARYING_COMPONENTS

Overview

Status: crash
Result: crash

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Details

Detail Value
returncode -6
time 2.33855295181
command
/home/daenzer/src/piglit-git/piglit/framework/../bin/glsl-max-varyings --exceed-limits -auto -fbo
errors
  • glsl-max-varyings: /home/daenzer/src/llvm-git/llvm/lib/VMCore/Instructions.cpp:2286: static llvm::CastInst* llvm::CastInst::Create(llvm::Instruction::CastOps, llvm::Value*, llvm::Type*, const llvm::Twine&, llvm::Instruction*): Assertion `castIsValid(op, S, Ty) && "Invalid cast!"' failed.
info
Returncode: -6

Errors:
glsl-max-varyings: /home/daenzer/src/llvm-git/llvm/lib/VMCore/Instructions.cpp:2286: static llvm::CastInst* llvm::CastInst::Create(llvm::Instruction::CastOps, llvm::Value*, llvm::Type*, const llvm::Twine&, llvm::Instruction*): Assertion `castIsValid(op, S, Ty) && "Invalid cast!"' failed.


Output:
Vertical axis: Increasing numbers of varyings.
Horizontal axis: Which of the varyings contains the color.
GL_MAX_VARYING_FLOATS = 128
test not designed to handle >32 varying vec4s.
(implementation reports 32 components)

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