Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.0923941135406 |
note | Returncode was 1 |
errors_ignored |
|
command | /home/daenzer/src/piglit-git/piglit/framework/../bin/arb_blend_func_extended-fbo-extended-blend -auto |
errors |
|
info | Returncode: 1 Errors: Failed to compile vertex shader: 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.00 ES, 1.10, and 1.20 Failed to compile fragment shader: 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.00 ES, 1.10, and 1.20 Mesa: User error: GL_INVALID_VALUE in glAttachShader Output: Unexpected GL error: GL_INVALID_VALUE 0x501 (Error at /home/daenzer/src/piglit-git/piglit/tests/spec/arb_blend_func_extended/execution/fbo-extended-blend.c:274) Probe at (5,5) Expected: 0.375000 0.125000 0.125000 0.250000 Observed: 1.000000 1.000000 1.000000 1.000000 For src/dst 0 1 0 |