|struct pipe_buffer *||buffer|
|surface's buffer/memory |
|XXX may be temporary. |
|logical width in pixels |
|logical height in pixels |
|allocated width in blocks |
|allocated height in blocks |
|stride in bytes between rows of blocks |
|offset from start of buffer, in bytes |
|struct pipe_winsys *||winsys|
|winsys which owns/created the surface |
|struct pipe_texture *||texture|
|optional texture into which this is a view |
This is basically a view into a memory buffer. May be a renderbuffer, texture mipmap level, etc.
Definition at line 273 of file p_state.h.