Input Subsystem¶
Input core¶
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struct input_value¶
input value representation
Definition:
struct input_value {
__u16 type;
__u16 code;
__s32 value;
};
Members
type
type of value (EV_KEY, EV_ABS, etc)
code
the value code
value
the value
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struct input_dev¶
represents an input device
Definition:
struct input_dev {
const char *name;
const char *phys;
const char *uniq;
struct input_id id;
unsigned long propbit[BITS_TO_LONGS(INPUT_PROP_CNT)];
unsigned long evbit[BITS_TO_LONGS(EV_CNT)];
unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
unsigned long absbit[BITS_TO_LONGS(ABS_CNT)];
unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)];
unsigned long ledbit[BITS_TO_LONGS(LED_CNT)];
unsigned long sndbit[BITS_TO_LONGS(SND_CNT)];
unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
unsigned long swbit[BITS_TO_LONGS(SW_CNT)];
unsigned int hint_events_per_packet;
unsigned int keycodemax;
unsigned int keycodesize;
void *keycode;
int (*setkeycode)(struct input_dev *dev,const struct input_keymap_entry *ke, unsigned int *old_keycode);
int (*getkeycode)(struct input_dev *dev, struct input_keymap_entry *ke);
struct ff_device *ff;
struct input_dev_poller *poller;
unsigned int repeat_key;
struct timer_list timer;
int rep[REP_CNT];
struct input_mt *mt;
struct input_absinfo *absinfo;
unsigned long key[BITS_TO_LONGS(KEY_CNT)];
unsigned long led[BITS_TO_LONGS(LED_CNT)];
unsigned long snd[BITS_TO_LONGS(SND_CNT)];
unsigned long sw[BITS_TO_LONGS(SW_CNT)];
int (*open)(struct input_dev *dev);
void (*close)(struct input_dev *dev);
int (*flush)(struct input_dev *dev, struct file *file);
int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
struct input_handle __rcu *grab;
spinlock_t event_lock;
struct mutex mutex;
unsigned int users;
bool going_away;
struct device dev;
struct list_head h_list;
struct list_head node;
unsigned int num_vals;
unsigned int max_vals;
struct input_value *vals;
bool devres_managed;
ktime_t timestamp[INPUT_CLK_MAX];
bool inhibited;
};
Members
name
name of the device
phys
physical path to the device in the system hierarchy
uniq
unique identification code for the device (if device has it)
id
id of the device (struct input_id)
propbit
bitmap of device properties and quirks
evbit
bitmap of types of events supported by the device (EV_KEY, EV_REL, etc.)
keybit
bitmap of keys/buttons this device has
relbit
bitmap of relative axes for the device
absbit
bitmap of absolute axes for the device
mscbit
bitmap of miscellaneous events supported by the device
ledbit
bitmap of leds present on the device
sndbit
bitmap of sound effects supported by the device
ffbit
bitmap of force feedback effects supported by the device
swbit
bitmap of switches present on the device
hint_events_per_packet
average number of events generated by the device in a packet (between EV_SYN/SYN_REPORT events). Used by event handlers to estimate size of the buffer needed to hold events.
keycodemax
size of keycode table
keycodesize
size of elements in keycode table
keycode
map of scancodes to keycodes for this device
setkeycode
optional method to alter current keymap, used to implement sparse keymaps. If not supplied default mechanism will be used. The method is being called while holding event_lock and thus must not sleep
getkeycode
optional legacy method to retrieve current keymap.
ff
force feedback structure associated with the device if device supports force feedback effects
poller
poller structure associated with the device if device is set up to use polling mode
repeat_key
stores key code of the last key pressed; used to implement software autorepeat
timer
timer for software autorepeat
rep
current values for autorepeat parameters (delay, rate)
mt
pointer to multitouch state
absinfo
array of
struct input_absinfo
elements holding information about absolute axes (current value, min, max, flat, fuzz, resolution)key
reflects current state of device’s keys/buttons
led
reflects current state of device’s LEDs
snd
reflects current state of sound effects
sw
reflects current state of device’s switches
open
this method is called when the very first user calls
input_open_device()
. The driver must prepare the device to start generating events (start polling thread, request an IRQ, submit URB, etc.). The meaning of open() is to start providing events to the input core.close
this method is called when the very last user calls
input_close_device()
. The meaning of close() is to stop providing events to the input core.flush
purges the device. Most commonly used to get rid of force feedback effects loaded into the device when disconnecting from it
event
event handler for events sent _to_ the device, like EV_LED or EV_SND. The device is expected to carry out the requested action (turn on a LED, play sound, etc.) The call is protected by event_lock and must not sleep
grab
input handle that currently has the device grabbed (via EVIOCGRAB ioctl). When a handle grabs a device it becomes sole recipient for all input events coming from the device
event_lock
this spinlock is taken when input core receives and processes a new event for the device (in
input_event()
). Code that accesses and/or modifies parameters of a device (such as keymap or absmin, absmax, absfuzz, etc.) after device has been registered with input core must take this lock.mutex
serializes calls to open(), close() and flush() methods
users
stores number of users (input handlers) that opened this device. It is used by
input_open_device()
andinput_close_device()
to make sure that dev->open() is only called when the first user opens device and dev->close() is called when the very last user closes the devicegoing_away
marks devices that are in a middle of unregistering and causes input_open_device*() fail with -ENODEV.
dev
driver model’s view of this device
h_list
list of input handles associated with the device. When accessing the list dev->mutex must be held
node
used to place the device onto input_dev_list
num_vals
number of values queued in the current frame
max_vals
maximum number of values queued in a frame
vals
array of values queued in the current frame
devres_managed
indicates that devices is managed with devres framework and needs not be explicitly unregistered or freed.
timestamp
storage for a timestamp set by input_set_timestamp called by a driver
inhibited
indicates that the input device is inhibited. If that is the case then input core ignores any events generated by the device. Device’s close() is called when it is being inhibited and its open() is called when it is being uninhibited.
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struct input_handler¶
implements one of interfaces for input devices
Definition:
struct input_handler {
void *private;
void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
unsigned int (*events)(struct input_handle *handle, struct input_value *vals, unsigned int count);
bool (*filter)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
bool (*match)(struct input_handler *handler, struct input_dev *dev);
int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
void (*disconnect)(struct input_handle *handle);
void (*start)(struct input_handle *handle);
bool legacy_minors;
int minor;
const char *name;
const struct input_device_id *id_table;
struct list_head h_list;
struct list_head node;
};
Members
private
driver-specific data
event
event handler. This method is being called by input core with interrupts disabled and dev->event_lock spinlock held and so it may not sleep
events
event sequence handler. This method is being called by input core with interrupts disabled and dev->event_lock spinlock held and so it may not sleep. The method must return number of events passed to it.
filter
similar to event; separates normal event handlers from “filters”.
match
called after comparing device’s id with handler’s id_table to perform fine-grained matching between device and handler
connect
called when attaching a handler to an input device
disconnect
disconnects a handler from input device
start
starts handler for given handle. This function is called by input core right after connect() method and also when a process that “grabbed” a device releases it
legacy_minors
set to
true
by drivers using legacy minor rangesminor
beginning of range of 32 legacy minors for devices this driver can provide
name
name of the handler, to be shown in /proc/bus/input/handlers
id_table
pointer to a table of input_device_ids this driver can handle
h_list
list of input handles associated with the handler
node
for placing the driver onto input_handler_list
Description
Input handlers attach to input devices and create input handles. There are likely several handlers attached to any given input device at the same time. All of them will get their copy of input event generated by the device.
The very same structure is used to implement input filters. Input core
allows filters to run first and will not pass event to regular handlers
if any of the filters indicate that the event should be filtered (by
returning true
from their filter() method).
Note that input core serializes calls to connect() and disconnect() methods.
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struct input_handle¶
links input device with an input handler
Definition:
struct input_handle {
void *private;
int open;
const char *name;
struct input_dev *dev;
struct input_handler *handler;
unsigned int (*handle_events)(struct input_handle *handle,struct input_value *vals, unsigned int count);
struct list_head d_node;
struct list_head h_node;
};
Members
private
handler-specific data
open
counter showing whether the handle is ‘open’, i.e. should deliver events from its device
name
name given to the handle by handler that created it
dev
input device the handle is attached to
handler
handler that works with the device through this handle
handle_events
event sequence handler. It is set up by the input core according to event handling method specified in the handler. See input_handle_setup_event_handler(). This method is being called by the input core with interrupts disabled and dev->event_lock spinlock held and so it may not sleep.
d_node
used to put the handle on device’s list of attached handles
h_node
used to put the handle on handler’s list of handles from which it gets events
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void input_set_events_per_packet(struct input_dev *dev, int n_events)¶
tell handlers about the driver event rate
Parameters
struct input_dev *dev
the input device used by the driver
int n_events
the average number of events between calls to input_sync()
Description
If the event rate sent from a device is unusually large, use this function to set the expected event rate. This will allow handlers to set up an appropriate buffer size for the event stream, in order to minimize information loss.
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struct ff_device¶
force-feedback part of an input device
Definition:
struct ff_device {
int (*upload)(struct input_dev *dev, struct ff_effect *effect, struct ff_effect *old);
int (*erase)(struct input_dev *dev, int effect_id);
int (*playback)(struct input_dev *dev, int effect_id, int value);
void (*set_gain)(struct input_dev *dev, u16 gain);
void (*set_autocenter)(struct input_dev *dev, u16 magnitude);
void (*destroy)(struct ff_device *);
void *private;
unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
struct mutex mutex;
int max_effects;
struct ff_effect *effects;
struct file *effect_owners[] ;
};
Members
upload
Called to upload an new effect into device
erase
Called to erase an effect from device
playback
Called to request device to start playing specified effect
set_gain
Called to set specified gain
set_autocenter
Called to auto-center device
destroy
called by input core when parent input device is being destroyed
private
driver-specific data, will be freed automatically
ffbit
bitmap of force feedback capabilities truly supported by device (not emulated like ones in input_dev->ffbit)
mutex
mutex for serializing access to the device
max_effects
maximum number of effects supported by device
effects
pointer to an array of effects currently loaded into device
effect_owners
array of effect owners; when file handle owning an effect gets closed the effect is automatically erased
Description
Every force-feedback device must implement upload() and playback() methods; erase() is optional. set_gain() and set_autocenter() need only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER bits.
Note that playback(), set_gain() and set_autocenter() are called with dev->event_lock spinlock held and interrupts off and thus may not sleep.
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void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)¶
report new input event
Parameters
struct input_dev *dev
device that generated the event
unsigned int type
type of the event
unsigned int code
event code
int value
value of the event
Description
This function should be used by drivers implementing various input
devices to report input events. See also input_inject_event()
.
NOTE
input_event()
may be safely used right after input device was
allocated with input_allocate_device()
, even before it is registered
with input_register_device()
, but the event will not reach any of the
input handlers. Such early invocation of input_event()
may be used
to ‘seed’ initial state of a switch or initial position of absolute
axis, etc.
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void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value)¶
send input event from input handler
Parameters
struct input_handle *handle
input handle to send event through
unsigned int type
type of the event
unsigned int code
event code
int value
value of the event
Description
Similar to input_event()
but will ignore event if device is
“grabbed” and handle injecting event is not the one that owns
the device.
Parameters
struct input_dev *dev
the input device emitting absolute events
Description
If the absinfo struct the caller asked for is already allocated, this functions will not do anything.
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void input_copy_abs(struct input_dev *dst, unsigned int dst_axis, const struct input_dev *src, unsigned int src_axis)¶
Copy absinfo from one input_dev to another
Parameters
struct input_dev *dst
Destination input device to copy the abs settings to
unsigned int dst_axis
ABS_* value selecting the destination axis
const struct input_dev *src
Source input device to copy the abs settings from
unsigned int src_axis
ABS_* value selecting the source axis
Description
Set absinfo for the selected destination axis by copying it from the specified source input device’s source axis. This is useful to e.g. setup a pen/stylus input-device for combined touchscreen/pen hardware where the pen uses the same coordinates as the touchscreen.
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int input_grab_device(struct input_handle *handle)¶
grabs device for exclusive use
Parameters
struct input_handle *handle
input handle that wants to own the device
Description
When a device is grabbed by an input handle all events generated by the device are delivered only to this handle. Also events injected by other input handles are ignored while device is grabbed.
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void input_release_device(struct input_handle *handle)¶
release previously grabbed device
Parameters
struct input_handle *handle
input handle that owns the device
Description
Releases previously grabbed device so that other input handles can
start receiving input events. Upon release all handlers attached
to the device have their start()
method called so they have a change
to synchronize device state with the rest of the system.
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int input_open_device(struct input_handle *handle)¶
open input device
Parameters
struct input_handle *handle
handle through which device is being accessed
Description
This function should be called by input handlers when they want to start receive events from given input device.
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void input_close_device(struct input_handle *handle)¶
close input device
Parameters
struct input_handle *handle
handle through which device is being accessed
Description
This function should be called by input handlers when they want to stop receive events from given input device.
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int input_scancode_to_scalar(const struct input_keymap_entry *ke, unsigned int *scancode)¶
converts scancode in
struct input_keymap_entry
Parameters
const struct input_keymap_entry *ke
keymap entry containing scancode to be converted.
unsigned int *scancode
pointer to the location where converted scancode should be stored.
Description
This function is used to convert scancode stored in struct keymap_entry
into scalar form understood by legacy keymap handling methods. These
methods expect scancodes to be represented as ‘unsigned int’.
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int input_get_keycode(struct input_dev *dev, struct input_keymap_entry *ke)¶
retrieve keycode currently mapped to a given scancode
Parameters
struct input_dev *dev
input device which keymap is being queried
struct input_keymap_entry *ke
keymap entry
Description
This function should be called by anyone interested in retrieving current keymap. Presently evdev handlers use it.
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int input_set_keycode(struct input_dev *dev, const struct input_keymap_entry *ke)¶
attribute a keycode to a given scancode
Parameters
struct input_dev *dev
input device which keymap is being updated
const struct input_keymap_entry *ke
new keymap entry
Description
This function should be called by anyone needing to update current keymap. Presently keyboard and evdev handlers use it.
Parameters
struct input_dev *dev
input device whose state needs to be reset
Description
This function tries to reset the state of an opened input device and bring internal state and state if the hardware in sync with each other. We mark all keys as released, restore LED state, repeat rate, etc.
Parameters
void
no arguments
Description
Returns prepared struct input_dev
or NULL
.
NOTE
Use input_free_device()
to free devices that have not been
registered; input_unregister_device()
should be used for already
registered devices.
Parameters
struct device *dev
device owning the input device being created
Description
Returns prepared struct input_dev
or NULL
.
Managed input devices do not need to be explicitly unregistered or freed as it will be done automatically when owner device unbinds from its driver (or binding fails). Once managed input device is allocated, it is ready to be set up and registered in the same fashion as regular input device. There are no special devm_input_device_[un]register() variants, regular ones work with both managed and unmanaged devices, should you need them. In most cases however, managed input device need not be explicitly unregistered or freed.
NOTE
the owner device is set up as parent of input device and users should not override it.
Parameters
struct input_dev *dev
input device to free
Description
This function should only be used if input_register_device()
was not called yet or if it failed. Once device was registered
use input_unregister_device()
and memory will be freed once last
reference to the device is dropped.
Device should be allocated by input_allocate_device()
.
NOTE
If there are references to the input device then memory will not be freed until last reference is dropped.
Parameters
struct input_dev *dev
input device to set timestamp for
ktime_t timestamp
the time at which the event has occurred in CLOCK_MONOTONIC
Description
This function is intended to provide to the input system a more accurate time of when an event actually occurred. The driver should call this function as soon as a timestamp is acquired ensuring clock conversions in input_set_timestamp are done correctly.
The system entering suspend state between timestamp acquisition and calling input_set_timestamp can result in inaccurate conversions.
Parameters
struct input_dev *dev
input device to get timestamp from
Description
A valid timestamp is a timestamp of non-zero value.
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void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code)¶
mark device as capable of a certain event
Parameters
struct input_dev *dev
device that is capable of emitting or accepting event
unsigned int type
type of the event (EV_KEY, EV_REL, etc...)
unsigned int code
event code
Description
In addition to setting up corresponding bit in appropriate capability bitmap the function also adjusts dev->evbit.
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void input_enable_softrepeat(struct input_dev *dev, int delay, int period)¶
enable software autorepeat
Parameters
struct input_dev *dev
input device
int delay
repeat delay
int period
repeat period
Description
Enable software autorepeat on the input device.
Parameters
struct input_dev *dev
device to be registered
Description
This function registers device with input core. The device must be
allocated with input_allocate_device()
and all it’s capabilities
set up before registering.
If function fails the device must be freed with input_free_device()
.
Once device has been successfully registered it can be unregistered
with input_unregister_device()
; input_free_device()
should not be
called in this case.
Note that this function is also used to register managed input devices
(ones allocated with devm_input_allocate_device()
). Such managed input
devices need not be explicitly unregistered or freed, their tear down
is controlled by the devres infrastructure. It is also worth noting
that tear down of managed input devices is internally a 2-step process:
registered managed input device is first unregistered, but stays in
memory and can still handle input_event()
calls (although events will
not be delivered anywhere). The freeing of managed input device will
happen later, when devres stack is unwound to the point where device
allocation was made.
Parameters
struct input_dev *dev
device to be unregistered
Description
This function unregisters an input device. Once device is unregistered the caller should not try to access it as it may get freed at any moment.
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int input_register_handler(struct input_handler *handler)¶
register a new input handler
Parameters
struct input_handler *handler
handler to be registered
Description
This function registers a new input handler (interface) for input devices in the system and attaches it to all input devices that are compatible with the handler.
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void input_unregister_handler(struct input_handler *handler)¶
unregisters an input handler
Parameters
struct input_handler *handler
handler to be unregistered
Description
This function disconnects a handler from its input devices and removes it from lists of known handlers.
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int input_handler_for_each_handle(struct input_handler *handler, void *data, int (*fn)(struct input_handle*, void*))¶
handle iterator
Parameters
struct input_handler *handler
input handler to iterate
void *data
data for the callback
int (*fn)(struct input_handle *, void *)
function to be called for each handle
Description
Iterate over bus’s list of devices, and call fn for each, passing it data and stop when fn returns a non-zero value. The function is using RCU to traverse the list and therefore may be using in atomic contexts. The fn callback is invoked from RCU critical section and thus must not sleep.
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int input_register_handle(struct input_handle *handle)¶
register a new input handle
Parameters
struct input_handle *handle
handle to register
Description
This function puts a new input handle onto device’s
and handler’s lists so that events can flow through
it once it is opened using input_open_device()
.
This function is supposed to be called from handler’s connect() method.
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void input_unregister_handle(struct input_handle *handle)¶
unregister an input handle
Parameters
struct input_handle *handle
handle to unregister
Description
This function removes input handle from device’s and handler’s lists.
This function is supposed to be called from handler’s disconnect() method.
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int input_get_new_minor(int legacy_base, unsigned int legacy_num, bool allow_dynamic)¶
allocates a new input minor number
Parameters
int legacy_base
beginning or the legacy range to be searched
unsigned int legacy_num
size of legacy range
bool allow_dynamic
whether we can also take ID from the dynamic range
Description
This function allocates a new device minor for from input major namespace. Caller can request legacy minor by specifying legacy_base and legacy_num parameters and whether ID can be allocated from dynamic range if there are no free IDs in legacy range.
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void input_free_minor(unsigned int minor)¶
release previously allocated minor
Parameters
unsigned int minor
minor to be released
Description
This function releases previously allocated input minor so that it can be reused later.
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int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file)¶
upload effect into force-feedback device
Parameters
struct input_dev *dev
input device
struct ff_effect *effect
effect to be uploaded
struct file *file
owner of the effect
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int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file)¶
erase a force-feedback effect from device
Parameters
struct input_dev *dev
input device to erase effect from
int effect_id
id of the effect to be erased
struct file *file
purported owner of the request
Description
This function erases a force-feedback effect from specified device. The effect will only be erased if it was uploaded through the same file handle that is requesting erase.
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int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)¶
generic handler for force-feedback events
Parameters
struct input_dev *dev
input device to send the effect to
unsigned int type
event type (anything but EV_FF is ignored)
unsigned int code
event code
int value
event value
Parameters
struct input_dev *dev
input device supporting force-feedback
unsigned int max_effects
maximum number of effects supported by the device
Description
This function allocates all necessary memory for a force feedback portion of an input device and installs all default handlers. dev->ffbit should be already set up before calling this function. Once ff device is created you need to setup its upload, erase, playback and other handlers before registering input device
Parameters
struct input_dev *dev
input device supporting force feedback
Description
This function is only needed in error path as input core will automatically free force feedback structures when device is destroyed.
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int input_ff_create_memless(struct input_dev *dev, void *data, int (*play_effect)(struct input_dev*, void*, struct ff_effect*))¶
create memoryless force-feedback device
Parameters
struct input_dev *dev
input device supporting force-feedback
void *data
driver-specific data to be passed into play_effect
int (*play_effect)(struct input_dev *, void *, struct ff_effect *)
driver-specific method for playing FF effect
Multitouch Library¶
-
struct input_mt_slot¶
represents the state of an input MT slot
Definition:
struct input_mt_slot {
int abs[ABS_MT_LAST - ABS_MT_FIRST + 1];
unsigned int frame;
unsigned int key;
};
Members
abs
holds current values of ABS_MT axes for this slot
frame
last frame at which
input_mt_report_slot_state()
was calledkey
optional driver designation of this slot
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struct input_mt¶
state of tracked contacts
Definition:
struct input_mt {
int trkid;
int num_slots;
int slot;
unsigned int flags;
unsigned int frame;
int *red;
struct input_mt_slot slots[] ;
};
Members
trkid
stores MT tracking ID for the next contact
num_slots
number of MT slots the device uses
slot
MT slot currently being transmitted
flags
input_mt operation flags
frame
increases every time
input_mt_sync_frame()
is calledred
reduced cost matrix for in-kernel tracking
slots
array of slots holding current values of tracked contacts
-
struct input_mt_pos¶
contact position
Definition:
struct input_mt_pos {
s16 x, y;
};
Members
x
horizontal coordinate
y
vertical coordinate
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int input_mt_init_slots(struct input_dev *dev, unsigned int num_slots, unsigned int flags)¶
initialize MT input slots
Parameters
struct input_dev *dev
input device supporting MT events and finger tracking
unsigned int num_slots
number of slots used by the device
unsigned int flags
mt tasks to handle in core
Description
This function allocates all necessary memory for MT slot handling in the input device, prepares the ABS_MT_SLOT and ABS_MT_TRACKING_ID events for use and sets up appropriate buffers. Depending on the flags set, it also performs pointer emulation and frame synchronization.
May be called repeatedly. Returns -EINVAL if attempting to reinitialize with a different number of slots.
Parameters
struct input_dev *dev
input device with allocated MT slots
Description
This function is only needed in error path as the input core will automatically free the MT slots when the device is destroyed.
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bool input_mt_report_slot_state(struct input_dev *dev, unsigned int tool_type, bool active)¶
report contact state
Parameters
struct input_dev *dev
input device with allocated MT slots
unsigned int tool_type
the tool type to use in this slot
bool active
true if contact is active, false otherwise
Description
Reports a contact via ABS_MT_TRACKING_ID, and optionally ABS_MT_TOOL_TYPE. If active is true and the slot is currently inactive, or if the tool type is changed, a new tracking id is assigned to the slot. The tool type is only reported if the corresponding absbit field is set.
Returns true if contact is active.
Parameters
struct input_dev *dev
input device with allocated MT slots
int count
the number of contacts
Description
Reports the contact count via BTN_TOOL_FINGER, BTN_TOOL_DOUBLETAP, BTN_TOOL_TRIPLETAP and BTN_TOOL_QUADTAP.
The input core ensures only the KEY events already setup for this device will produce output.
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void input_mt_report_pointer_emulation(struct input_dev *dev, bool use_count)¶
common pointer emulation
Parameters
struct input_dev *dev
input device with allocated MT slots
bool use_count
report number of active contacts as finger count
Description
Performs legacy pointer emulation via BTN_TOUCH, ABS_X, ABS_Y and ABS_PRESSURE. Touchpad finger count is emulated if use_count is true.
The input core ensures only the KEY and ABS axes already setup for this device will produce output.
Parameters
struct input_dev *dev
input device with allocated MT slots
Description
Lift all slots not seen since the last call to this function.
Parameters
struct input_dev *dev
input device with allocated MT slots
Description
Close the frame and prepare the internal state for a new one. Depending on the flags, marks unused slots as inactive and performs pointer emulation.
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int input_mt_assign_slots(struct input_dev *dev, int *slots, const struct input_mt_pos *pos, int num_pos, int dmax)¶
perform a best-match assignment
Parameters
struct input_dev *dev
input device with allocated MT slots
int *slots
the slot assignment to be filled
const struct input_mt_pos *pos
the position array to match
int num_pos
number of positions
int dmax
maximum ABS_MT_POSITION displacement (zero for infinite)
Description
Performs a best match against the current contacts and returns the slot assignment list. New contacts are assigned to unused slots.
The assignments are balanced so that all coordinate displacements are below the euclidian distance dmax. If no such assignment can be found, some contacts are assigned to unused slots.
Returns zero on success, or negative error in case of failure.
Parameters
struct input_dev *dev
input device with allocated MT slots
int key
the key of the sought slot
Description
Returns the slot of the given key, if it exists, otherwise set the key on the first unused slot and return.
If no available slot can be found, -1 is returned.
Note that for this function to work properly, input_mt_sync_frame()
has
to be called at each frame.
Matrix keyboards/keypads¶
-
struct matrix_keymap_data¶
keymap for matrix keyboards
Definition:
struct matrix_keymap_data {
const uint32_t *keymap;
unsigned int keymap_size;
};
Members
keymap
pointer to array of uint32 values encoded with KEY() macro representing keymap
keymap_size
number of entries (initialized) in this keymap
Description
This structure is supposed to be used by platform code to supply keymaps to drivers that implement matrix-like keypads/keyboards.
Sparse keymap support¶
-
struct key_entry¶
keymap entry for use in sparse keymap
Definition:
struct key_entry {
int type;
u32 code;
union {
u16 keycode;
struct {
u8 code;
u8 value;
} sw;
};
};
Members
type
Type of the key entry (KE_KEY, KE_SW, KE_VSW, KE_END); drivers are allowed to extend the list with their own private definitions.
code
Device-specific data identifying the button/switch
{unnamed_union}
anonymous
keycode
KEY_* code assigned to a key/button
sw
struct with code/value used by KE_SW and KE_VSW
sw.code
SW_* code assigned to a switch
sw.value
Value that should be sent in an input even when KE_SW switch is toggled. KE_VSW switches ignore this field and expect driver to supply value for the event.
Description
This structure defines an entry in a sparse keymap used by some input devices for which traditional table-based approach is not suitable.
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struct key_entry *sparse_keymap_entry_from_scancode(struct input_dev *dev, unsigned int code)¶
perform sparse keymap lookup
Parameters
struct input_dev *dev
Input device using sparse keymap
unsigned int code
Scan code
Description
This function is used to perform struct key_entry
lookup in an
input device using sparse keymap.
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struct key_entry *sparse_keymap_entry_from_keycode(struct input_dev *dev, unsigned int keycode)¶
perform sparse keymap lookup
Parameters
struct input_dev *dev
Input device using sparse keymap
unsigned int keycode
Key code
Description
This function is used to perform struct key_entry
lookup in an
input device using sparse keymap.
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int sparse_keymap_setup(struct input_dev *dev, const struct key_entry *keymap, int (*setup)(struct input_dev*, struct key_entry*))¶
set up sparse keymap for an input device
Parameters
struct input_dev *dev
Input device
const struct key_entry *keymap
Keymap in form of array of
key_entry
structures ending withKE_END
type entryint (*setup)(struct input_dev *, struct key_entry *)
Function that can be used to adjust keymap entries depending on device’s needs, may be
NULL
Description
The function calculates size and allocates copy of the original keymap after which sets up input device event bits appropriately. The allocated copy of the keymap is automatically freed when it is no longer needed.
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void sparse_keymap_report_entry(struct input_dev *dev, const struct key_entry *ke, unsigned int value, bool autorelease)¶
report event corresponding to given key entry
Parameters
struct input_dev *dev
Input device for which event should be reported
const struct key_entry *ke
key entry describing event
unsigned int value
Value that should be reported (ignored by
KE_SW
entries)bool autorelease
Signals whether release event should be emitted for
KE_KEY
entries right after reporting press event, ignored by all other entries
Description
This function is used to report input event described by given
struct key_entry
.
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bool sparse_keymap_report_event(struct input_dev *dev, unsigned int code, unsigned int value, bool autorelease)¶
report event corresponding to given scancode
Parameters
struct input_dev *dev
Input device using sparse keymap
unsigned int code
Scan code
unsigned int value
Value that should be reported (ignored by
KE_SW
entries)bool autorelease
Signals whether release event should be emitted for
KE_KEY
entries right after reporting press event, ignored by all other entries
Description
This function is used to perform lookup in an input device using sparse
keymap and report corresponding event. Returns true
if lookup was
successful and false
otherwise.
PS/2 protocol support¶
-
enum ps2_disposition¶
indicates how received byte should be handled
Constants
PS2_PROCESS
pass to the main protocol handler, process normally
PS2_IGNORE
skip the byte
PS2_ERROR
do not process the byte, abort command in progress
-
struct ps2dev¶
represents a device using PS/2 protocol
Definition:
struct ps2dev {
struct serio *serio;
struct mutex cmd_mutex;
wait_queue_head_t wait;
unsigned long flags;
u8 cmdbuf[8];
u8 cmdcnt;
u8 nak;
ps2_pre_receive_handler_t pre_receive_handler;
ps2_receive_handler_t receive_handler;
};
Members
serio
a serio port used by the PS/2 device
cmd_mutex
a mutex ensuring that only one command is executing at a time
wait
a waitqueue used to signal completion from the serio interrupt handler
flags
various internal flags indicating stages of PS/2 command execution
cmdbuf
buffer holding command response
cmdcnt
outstanding number of bytes of the command response
nak
a byte transmitted by the device when it refuses command
pre_receive_handler
checks communication errors and returns disposition (
enum ps2_disposition
) of the received data bytereceive_handler
main handler of particular PS/2 protocol, such as keyboard or mouse protocol
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int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout)¶
sends a byte to the device and wait for acknowledgement
Parameters
struct ps2dev *ps2dev
a PS/2 device to send the data to
u8 byte
data to be sent to the device
unsigned int timeout
timeout for sending the data and receiving an acknowledge
Description
The function doesn’t handle retransmission, the caller is expected to handle it when needed.
ps2_sendbyte()
can only be called from a process context.
Parameters
struct ps2dev *ps2dev
a PS/2 device executing the command
Description
Serializes a complex/compound command. Once command is finished
ps2_end_command()
should be called.
Parameters
struct ps2dev *ps2dev
a PS/2 device executing the command
-
void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout)¶
waits for device to transmit requested number of bytes and discards them
Parameters
struct ps2dev *ps2dev
the PS/2 device that should be drained
size_t maxbytes
maximum number of bytes to be drained
unsigned int timeout
time to drain the device
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bool ps2_is_keyboard_id(u8 id_byte)¶
checks received ID byte against the list of known keyboard IDs
Parameters
u8 id_byte
data byte that should be checked
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int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)¶
send a command to PS/2 device
Parameters
struct ps2dev *ps2dev
the PS/2 device that should execute the command
u8 *param
a buffer containing parameters to be sent along with the command, or place where the results of the command execution will be deposited, or both
unsigned int command
command word that encodes the command itself, as well as number of additional parameter bytes that should be sent to the device and expected length of the command response
Description
Not serialized. Callers should use ps2_begin_command()
and ps2_end_command()
to ensure proper serialization for complex commands.
-
int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)¶
send a command to PS/2 device
Parameters
struct ps2dev *ps2dev
the PS/2 device that should execute the command
u8 *param
a buffer containing parameters to be sent along with the command, or place where the results of the command execution will be deposited, or both
unsigned int command
command word that encodes the command itself, as well as number of additional parameter bytes that should be sent to the device and expected length of the command response
Note
ps2_command()
serializes the command execution so that only one
command can be executed at a time for either individual port or the entire
8042 controller.
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int ps2_sliced_command(struct ps2dev *ps2dev, u8 command)¶
sends an extended PS/2 command to a mouse
Parameters
struct ps2dev *ps2dev
the PS/2 device that should execute the command
u8 command
command byte
Description
The command is sent using “sliced” syntax understood by advanced devices, such as Logitech or Synaptics touchpads. The command is encoded as: 0xE6 0xE8 rr 0xE8 ss 0xE8 tt 0xE8 uu where (rr*64)+(ss*16)+(tt*4)+uu is the command.
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void ps2_init(struct ps2dev *ps2dev, struct serio *serio, ps2_pre_receive_handler_t pre_receive_handler, ps2_receive_handler_t receive_handler)¶
initializes ps2dev structure
Parameters
struct ps2dev *ps2dev
structure to be initialized
struct serio *serio
serio port associated with the PS/2 device
ps2_pre_receive_handler_t pre_receive_handler
validation handler to check basic communication state
ps2_receive_handler_t receive_handler
main protocol handler
Description
Prepares ps2dev structure for use in drivers for PS/2 devices.
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irqreturn_t ps2_interrupt(struct serio *serio, u8 data, unsigned int flags)¶
common interrupt handler for PS/2 devices
Parameters
struct serio *serio
serio port for the device
u8 data
a data byte received from the device
unsigned int flags
flags such as
SERIO_PARITY
orSERIO_TIMEOUT
indicating state of the data transfer
Description
ps2_interrupt()
invokes pre-receive handler, optionally handles command
acknowledgement and response from the device, and finally passes the data
to the main protocol handler for future processing.