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00032 #include "pipe/p_defines.h"
00033 #include "pipe/p_context.h"
00034 #include "pipe/p_winsys.h"
00035 #include "util/u_math.h"
00036
00037 #include "cell_context.h"
00038 #include "cell_draw_arrays.h"
00039 #include "cell_flush.h"
00040 #include "cell_spu.h"
00041 #include "cell_batch.h"
00042
00043 #include "cell/common.h"
00044 #include "draw/draw_context.h"
00045 #include "draw/draw_private.h"
00046
00051 void
00052 cell_vertex_shader_queue_flush(struct draw_context *draw)
00053 {
00054 #if 0
00055 struct cell_context *const cell =
00056 (struct cell_context *) draw->driver_private;
00057 struct cell_command_vs *const vs = &cell_global.command[0].vs;
00058 uint64_t *batch;
00059 struct cell_array_info *array_info;
00060 unsigned i, j;
00061 struct cell_attribute_fetch_code *cf;
00062
00063 assert(draw->vs.queue_nr != 0);
00064
00065
00066
00067 draw_update_vertex_fetch(draw);
00068 cell_update_vertex_fetch(draw);
00069
00070
00071 batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*cf));
00072 batch[0] = CELL_CMD_STATE_ATTRIB_FETCH;
00073 cf = (struct cell_attribute_fetch_code *) (&batch[1]);
00074 cf->base = (uint64_t) cell->attrib_fetch.store;
00075 cf->size = ROUNDUP16((unsigned)((void *) cell->attrib_fetch.csr
00076 - (void *) cell->attrib_fetch.store));
00077
00078
00079 for (i = 0; i < draw->vertex_fetch.nr_attrs; i++) {
00080 const enum pipe_format format = draw->vertex_element[i].src_format;
00081 const unsigned count = ((pf_size_x(format) != 0)
00082 + (pf_size_y(format) != 0)
00083 + (pf_size_z(format) != 0)
00084 + (pf_size_w(format) != 0));
00085 const unsigned size = pf_size_x(format) * count;
00086
00087 batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*array_info));
00088
00089 batch[0] = CELL_CMD_STATE_VS_ARRAY_INFO;
00090
00091 array_info = (struct cell_array_info *) &batch[1];
00092 assert(draw->vertex_fetch.src_ptr[i] != NULL);
00093 array_info->base = (uintptr_t) draw->vertex_fetch.src_ptr[i];
00094 array_info->attr = i;
00095 array_info->pitch = draw->vertex_fetch.pitch[i];
00096 array_info->size = size;
00097 array_info->function_offset = cell->attrib_fetch_offsets[i];
00098 }
00099
00100 batch = cell_batch_alloc(cell, sizeof(batch[0])
00101 + sizeof(struct pipe_viewport_state));
00102 batch[0] = CELL_CMD_STATE_VIEWPORT;
00103 (void) memcpy(&batch[1], &draw->viewport,
00104 sizeof(struct pipe_viewport_state));
00105
00106 {
00107 uint64_t uniforms = (uintptr_t) draw->user.constants;
00108
00109 batch = cell_batch_alloc(cell, 2 *sizeof(batch[0]));
00110 batch[0] = CELL_CMD_STATE_UNIFORMS;
00111 batch[1] = uniforms;
00112 }
00113
00114 cell_batch_flush(cell);
00115
00116 vs->opcode = CELL_CMD_VS_EXECUTE;
00117 vs->nr_attrs = draw->vertex_fetch.nr_attrs;
00118
00119 (void) memcpy(vs->plane, draw->plane, sizeof(draw->plane));
00120 vs->nr_planes = draw->nr_planes;
00121
00122 for (i = 0; i < draw->vs.queue_nr; i += SPU_VERTS_PER_BATCH) {
00123 const unsigned n = MIN2(SPU_VERTS_PER_BATCH, draw->vs.queue_nr - i);
00124
00125 for (j = 0; j < n; j++) {
00126 vs->elts[j] = draw->vs.queue[i + j].elt;
00127 vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex;
00128 }
00129
00130 for (; j < SPU_VERTS_PER_BATCH; j++) {
00131 vs->elts[j] = vs->elts[0];
00132 vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex;
00133 }
00134
00135 vs->num_elts = n;
00136 send_mbox_message(cell_global.spe_contexts[0], CELL_CMD_VS_EXECUTE);
00137
00138 cell_flush_int(cell, CELL_FLUSH_WAIT);
00139 }
00140
00141 draw->vs.post_nr = draw->vs.queue_nr;
00142 draw->vs.queue_nr = 0;
00143 #else
00144 assert(0);
00145 #endif
00146 }