sp_quad_stencil.c

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00001 
00007 #include "sp_context.h"
00008 #include "sp_headers.h"
00009 #include "sp_surface.h"
00010 #include "sp_tile_cache.h"
00011 #include "sp_quad.h"
00012 #include "pipe/p_defines.h"
00013 #include "util/u_memory.h"
00014 
00015 
00017 #define STENCIL_MAX 0xff
00018 
00019 
00031 static unsigned
00032 do_stencil_test(const ubyte stencilVals[QUAD_SIZE], unsigned func,
00033                 unsigned ref, unsigned valMask)
00034 {
00035    unsigned passMask = 0x0;
00036    unsigned j;
00037 
00038    ref &= valMask;
00039 
00040    switch (func) {
00041    case PIPE_FUNC_NEVER:
00042       /* passMask = 0x0 */
00043       break;
00044    case PIPE_FUNC_LESS:
00045       for (j = 0; j < QUAD_SIZE; j++) {
00046          if (ref < (stencilVals[j] & valMask)) {
00047             passMask |= (1 << j);
00048          }
00049       }
00050       break;
00051    case PIPE_FUNC_EQUAL:
00052       for (j = 0; j < QUAD_SIZE; j++) {
00053          if (ref == (stencilVals[j] & valMask)) {
00054             passMask |= (1 << j);
00055          }
00056       }
00057       break;
00058    case PIPE_FUNC_LEQUAL:
00059       for (j = 0; j < QUAD_SIZE; j++) {
00060          if (ref <= (stencilVals[j] & valMask)) {
00061             passMask |= (1 << j);
00062          }
00063       }
00064       break;
00065    case PIPE_FUNC_GREATER:
00066       for (j = 0; j < QUAD_SIZE; j++) {
00067          if (ref > (stencilVals[j] & valMask)) {
00068             passMask |= (1 << j);
00069          }
00070       }
00071       break;
00072    case PIPE_FUNC_NOTEQUAL:
00073       for (j = 0; j < QUAD_SIZE; j++) {
00074          if (ref != (stencilVals[j] & valMask)) {
00075             passMask |= (1 << j);
00076          }
00077       }
00078       break;
00079    case PIPE_FUNC_GEQUAL:
00080       for (j = 0; j < QUAD_SIZE; j++) {
00081          if (ref >= (stencilVals[j] & valMask)) {
00082             passMask |= (1 << j);
00083          }
00084       }
00085       break;
00086    case PIPE_FUNC_ALWAYS:
00087       passMask = MASK_ALL;
00088       break;
00089    default:
00090       assert(0);
00091    }
00092 
00093    return passMask;
00094 }
00095 
00096 
00107 static void
00108 apply_stencil_op(ubyte stencilVals[QUAD_SIZE],
00109                  unsigned mask, unsigned op, ubyte ref, ubyte wrtMask)
00110 {
00111    unsigned j;
00112    ubyte newstencil[QUAD_SIZE];
00113 
00114    for (j = 0; j < QUAD_SIZE; j++) {
00115       newstencil[j] = stencilVals[j];
00116    }
00117 
00118    switch (op) {
00119    case PIPE_STENCIL_OP_KEEP:
00120       /* no-op */
00121       break;
00122    case PIPE_STENCIL_OP_ZERO:
00123       for (j = 0; j < QUAD_SIZE; j++) {
00124          if (mask & (1 << j)) {
00125             newstencil[j] = 0;
00126          }
00127       }
00128       break;
00129    case PIPE_STENCIL_OP_REPLACE:
00130       for (j = 0; j < QUAD_SIZE; j++) {
00131          if (mask & (1 << j)) {
00132             newstencil[j] = ref;
00133          }
00134       }
00135       break;
00136    case PIPE_STENCIL_OP_INCR:
00137       for (j = 0; j < QUAD_SIZE; j++) {
00138          if (mask & (1 << j)) {
00139             if (stencilVals[j] < STENCIL_MAX) {
00140                newstencil[j] = stencilVals[j] + 1;
00141             }
00142          }
00143       }
00144       break;
00145    case PIPE_STENCIL_OP_DECR:
00146       for (j = 0; j < QUAD_SIZE; j++) {
00147          if (mask & (1 << j)) {
00148             if (stencilVals[j] > 0) {
00149                newstencil[j] = stencilVals[j] - 1;
00150             }
00151          }
00152       }
00153       break;
00154    case PIPE_STENCIL_OP_INCR_WRAP:
00155       for (j = 0; j < QUAD_SIZE; j++) {
00156          if (mask & (1 << j)) {
00157             newstencil[j] = stencilVals[j] + 1;
00158          }
00159       }
00160       break;
00161    case PIPE_STENCIL_OP_DECR_WRAP:
00162       for (j = 0; j < QUAD_SIZE; j++) {
00163          if (mask & (1 << j)) {
00164             newstencil[j] = stencilVals[j] - 1;
00165          }
00166       }
00167       break;
00168    case PIPE_STENCIL_OP_INVERT:
00169       for (j = 0; j < QUAD_SIZE; j++) {
00170          if (mask & (1 << j)) {
00171             newstencil[j] = ~stencilVals[j];
00172          }
00173       }
00174       break;
00175    default:
00176       assert(0);
00177    }
00178 
00179    /*
00180     * update the stencil values
00181     */
00182    if (wrtMask != STENCIL_MAX) {
00183       /* apply bit-wise stencil buffer writemask */
00184       for (j = 0; j < QUAD_SIZE; j++) {
00185          stencilVals[j] = (wrtMask & newstencil[j]) | (~wrtMask & stencilVals[j]);
00186       }
00187    }
00188    else {
00189       for (j = 0; j < QUAD_SIZE; j++) {
00190          stencilVals[j] = newstencil[j];
00191       }
00192    }
00193 }
00194 
00195 
00200 static void
00201 stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
00202 {
00203    struct softpipe_context *softpipe = qs->softpipe;
00204    struct pipe_surface *ps = softpipe->framebuffer.zsbuf;
00205    unsigned func, zFailOp, zPassOp, failOp;
00206    ubyte ref, wrtMask, valMask;
00207    ubyte stencilVals[QUAD_SIZE];
00208    struct softpipe_cached_tile *tile
00209       = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0);
00210    uint j;
00211    uint face = quad->input.facing;
00212 
00213    if (!softpipe->depth_stencil->stencil[1].enabled) {
00214       /* single-sided stencil test, use front (face=0) state */
00215       face = 0;
00216    }
00217 
00218    /* choose front or back face function, operator, etc */
00219    /* XXX we could do these initializations once per primitive */
00220    func    = softpipe->depth_stencil->stencil[face].func;
00221    failOp  = softpipe->depth_stencil->stencil[face].fail_op;
00222    zFailOp = softpipe->depth_stencil->stencil[face].zfail_op;
00223    zPassOp = softpipe->depth_stencil->stencil[face].zpass_op;
00224    ref     = softpipe->depth_stencil->stencil[face].ref_value;
00225    wrtMask = softpipe->depth_stencil->stencil[face].write_mask;
00226    valMask = softpipe->depth_stencil->stencil[face].value_mask;
00227 
00228    assert(ps); /* shouldn't get here if there's no stencil buffer */
00229 
00230    /* get stencil values from cached tile */
00231    switch (ps->format) {
00232    case PIPE_FORMAT_S8Z24_UNORM:
00233       for (j = 0; j < QUAD_SIZE; j++) {
00234          int x = quad->input.x0 % TILE_SIZE + (j & 1);
00235          int y = quad->input.y0 % TILE_SIZE + (j >> 1);
00236          stencilVals[j] = tile->data.depth32[y][x] >> 24;
00237       }
00238       break;
00239    case PIPE_FORMAT_Z24S8_UNORM:
00240       for (j = 0; j < QUAD_SIZE; j++) {
00241          int x = quad->input.x0 % TILE_SIZE + (j & 1);
00242          int y = quad->input.y0 % TILE_SIZE + (j >> 1);
00243          stencilVals[j] = tile->data.depth32[y][x] & 0xff;
00244       }
00245       break;
00246    case PIPE_FORMAT_S8_UNORM:
00247       for (j = 0; j < QUAD_SIZE; j++) {
00248          int x = quad->input.x0 % TILE_SIZE + (j & 1);
00249          int y = quad->input.y0 % TILE_SIZE + (j >> 1);
00250          stencilVals[j] = tile->data.stencil8[y][x];
00251       }
00252       break;
00253    default:
00254       assert(0);
00255    }
00256 
00257    /* do the stencil test first */
00258    {
00259       unsigned passMask, failMask;
00260       passMask = do_stencil_test(stencilVals, func, ref, valMask);
00261       failMask = quad->inout.mask & ~passMask;
00262       quad->inout.mask &= passMask;
00263 
00264       if (failOp != PIPE_STENCIL_OP_KEEP) {
00265          apply_stencil_op(stencilVals, failMask, failOp, ref, wrtMask);
00266       }
00267    }
00268 
00269    if (quad->inout.mask) {
00270       /* now the pixels that passed the stencil test are depth tested */
00271       if (softpipe->depth_stencil->depth.enabled) {
00272          const unsigned origMask = quad->inout.mask;
00273 
00274          sp_depth_test_quad(qs, quad);  /* quad->mask is updated */
00275 
00276          /* update stencil buffer values according to z pass/fail result */
00277          if (zFailOp != PIPE_STENCIL_OP_KEEP) {
00278             const unsigned failMask = origMask & ~quad->inout.mask;
00279             apply_stencil_op(stencilVals, failMask, zFailOp, ref, wrtMask);
00280          }
00281 
00282          if (zPassOp != PIPE_STENCIL_OP_KEEP) {
00283             const unsigned passMask = origMask & quad->inout.mask;
00284             apply_stencil_op(stencilVals, passMask, zPassOp, ref, wrtMask);
00285          }
00286       }
00287       else {
00288          /* no depth test, apply Zpass operator to stencil buffer values */
00289          apply_stencil_op(stencilVals, quad->inout.mask, zPassOp, ref, wrtMask);
00290       }
00291 
00292    }
00293 
00294    /* put new stencil values into cached tile */
00295    switch (ps->format) {
00296    case PIPE_FORMAT_S8Z24_UNORM:
00297       for (j = 0; j < QUAD_SIZE; j++) {
00298          int x = quad->input.x0 % TILE_SIZE + (j & 1);
00299          int y = quad->input.y0 % TILE_SIZE + (j >> 1);
00300          uint s8z24 = tile->data.depth32[y][x];
00301          s8z24 = (stencilVals[j] << 24) | (s8z24 & 0xffffff);
00302          tile->data.depth32[y][x] = s8z24;
00303       }
00304       break;
00305    case PIPE_FORMAT_Z24S8_UNORM:
00306       for (j = 0; j < QUAD_SIZE; j++) {
00307          int x = quad->input.x0 % TILE_SIZE + (j & 1);
00308          int y = quad->input.y0 % TILE_SIZE + (j >> 1);
00309          uint z24s8 = tile->data.depth32[y][x];
00310          z24s8 = (z24s8 & 0xffffff00) | stencilVals[j];
00311          tile->data.depth32[y][x] = z24s8;
00312       }
00313       break;
00314    case PIPE_FORMAT_S8_UNORM:
00315       for (j = 0; j < QUAD_SIZE; j++) {
00316          int x = quad->input.x0 % TILE_SIZE + (j & 1);
00317          int y = quad->input.y0 % TILE_SIZE + (j >> 1);
00318          tile->data.stencil8[y][x] = stencilVals[j];
00319       }
00320       break;
00321    default:
00322       assert(0);
00323    }
00324 
00325    if (quad->inout.mask)
00326       qs->next->run(qs->next, quad);
00327 }
00328 
00329 
00330 static void stencil_begin(struct quad_stage *qs)
00331 {
00332    qs->next->begin(qs->next);
00333 }
00334 
00335 
00336 static void stencil_destroy(struct quad_stage *qs)
00337 {
00338    FREE( qs );
00339 }
00340 
00341 
00342 struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe )
00343 {
00344    struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
00345 
00346    stage->softpipe = softpipe;
00347    stage->begin = stencil_begin;
00348    stage->run = stencil_test_quad;
00349    stage->destroy = stencil_destroy;
00350 
00351    return stage;
00352 }

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