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Data Structures | |
struct | quad_header_input |
Encodes everything we need to know about a 2x2 pixel block. More... | |
struct | quad_header_inout |
struct | quad_header_output |
struct | quad_header |
Defines | |
#define | PRIM_POINT 1 |
#define | PRIM_LINE 2 |
#define | PRIM_TRI 3 |
#define | QUAD_TOP_LEFT 0 |
#define | QUAD_TOP_RIGHT 1 |
#define | QUAD_BOTTOM_LEFT 2 |
#define | QUAD_BOTTOM_RIGHT 3 |
#define | MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) |
#define | MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) |
#define | MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) |
#define | MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) |
#define | MASK_ALL 0xf |
#define MASK_ALL 0xf |
Definition at line 55 of file sp_headers.h.
#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) |
Definition at line 53 of file sp_headers.h.
#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) |
Definition at line 54 of file sp_headers.h.
#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) |
Definition at line 51 of file sp_headers.h.
#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) |
Definition at line 52 of file sp_headers.h.
#define PRIM_LINE 2 |
Definition at line 38 of file sp_headers.h.
#define PRIM_POINT 1 |
Definition at line 37 of file sp_headers.h.
#define PRIM_TRI 3 |
Definition at line 39 of file sp_headers.h.
#define QUAD_BOTTOM_LEFT 2 |
Definition at line 48 of file sp_headers.h.
#define QUAD_BOTTOM_RIGHT 3 |
Definition at line 49 of file sp_headers.h.
#define QUAD_TOP_LEFT 0 |
Definition at line 46 of file sp_headers.h.
#define QUAD_TOP_RIGHT 1 |
Definition at line 47 of file sp_headers.h.