Public Member Functions | |
void (GLAPIENTRY *NewList)(GLuint | |
void (GLAPIENTRY *EndList)(void) | |
void (GLAPIENTRY *CallList)(GLuint) | |
void (GLAPIENTRY *CallLists)(GLsizei | |
const GLvoid * | void (GLAPIENTRY *DeleteLists)(GLuint |
GLuint (GLAPIENTRY *GenLists)(GLsizei) | |
void (GLAPIENTRY *ListBase)(GLuint) | |
void (GLAPIENTRY *Begin)(GLenum) | |
void (GLAPIENTRY *Bitmap)(GLsizei | |
const GLubyte * | void (GLAPIENTRY *Color3b)(GLbyte |
void (GLAPIENTRY *Color3bv)(const GLbyte *) | |
void (GLAPIENTRY *Color3d)(GLdouble | |
void (GLAPIENTRY *Color3dv)(const GLdouble *) | |
void (GLAPIENTRY *Color3f)(GLfloat | |
void (GLAPIENTRY *Color3fv)(const GLfloat *) | |
void (GLAPIENTRY *Color3i)(GLint | |
void (GLAPIENTRY *Color3iv)(const GLint *) | |
void (GLAPIENTRY *Color3s)(GLshort | |
void (GLAPIENTRY *Color3sv)(const GLshort *) | |
void (GLAPIENTRY *Color3ub)(GLubyte | |
void (GLAPIENTRY *Color3ubv)(const GLubyte *) | |
void (GLAPIENTRY *Color3ui)(GLuint | |
void (GLAPIENTRY *Color3uiv)(const GLuint *) | |
void (GLAPIENTRY *Color3us)(GLushort | |
void (GLAPIENTRY *Color3usv)(const GLushort *) | |
void (GLAPIENTRY *Color4b)(GLbyte | |
void (GLAPIENTRY *Color4bv)(const GLbyte *) | |
void (GLAPIENTRY *Color4d)(GLdouble | |
void (GLAPIENTRY *Color4dv)(const GLdouble *) | |
void (GLAPIENTRY *Color4f)(GLfloat | |
void (GLAPIENTRY *Color4fv)(const GLfloat *) | |
void (GLAPIENTRY *Color4i)(GLint | |
void (GLAPIENTRY *Color4iv)(const GLint *) | |
void (GLAPIENTRY *Color4s)(GLshort | |
void (GLAPIENTRY *Color4sv)(const GLshort *) | |
void (GLAPIENTRY *Color4ub)(GLubyte | |
void (GLAPIENTRY *Color4ubv)(const GLubyte *) | |
void (GLAPIENTRY *Color4ui)(GLuint | |
void (GLAPIENTRY *Color4uiv)(const GLuint *) | |
void (GLAPIENTRY *Color4us)(GLushort | |
void (GLAPIENTRY *Color4usv)(const GLushort *) | |
void (GLAPIENTRY *EdgeFlag)(GLboolean) | |
void (GLAPIENTRY *EdgeFlagv)(const GLboolean *) | |
void (GLAPIENTRY *End)(void) | |
void (GLAPIENTRY *Indexd)(GLdouble) | |
void (GLAPIENTRY *Indexdv)(const GLdouble *) | |
void (GLAPIENTRY *Indexf)(GLfloat) | |
void (GLAPIENTRY *Indexfv)(const GLfloat *) | |
void (GLAPIENTRY *Indexi)(GLint) | |
void (GLAPIENTRY *Indexiv)(const GLint *) | |
void (GLAPIENTRY *Indexs)(GLshort) | |
void (GLAPIENTRY *Indexsv)(const GLshort *) | |
void (GLAPIENTRY *Normal3b)(GLbyte | |
void (GLAPIENTRY *Normal3bv)(const GLbyte *) | |
void (GLAPIENTRY *Normal3d)(GLdouble | |
void (GLAPIENTRY *Normal3dv)(const GLdouble *) | |
void (GLAPIENTRY *Normal3f)(GLfloat | |
void (GLAPIENTRY *Normal3fv)(const GLfloat *) | |
void (GLAPIENTRY *Normal3i)(GLint | |
void (GLAPIENTRY *Normal3iv)(const GLint *) | |
void (GLAPIENTRY *Normal3s)(GLshort | |
void (GLAPIENTRY *Normal3sv)(const GLshort *) | |
void (GLAPIENTRY *RasterPos2d)(GLdouble | |
void (GLAPIENTRY *RasterPos2dv)(const GLdouble *) | |
void (GLAPIENTRY *RasterPos2f)(GLfloat | |
void (GLAPIENTRY *RasterPos2fv)(const GLfloat *) | |
void (GLAPIENTRY *RasterPos2i)(GLint | |
void (GLAPIENTRY *RasterPos2iv)(const GLint *) | |
void (GLAPIENTRY *RasterPos2s)(GLshort | |
void (GLAPIENTRY *RasterPos2sv)(const GLshort *) | |
void (GLAPIENTRY *RasterPos3d)(GLdouble | |
void (GLAPIENTRY *RasterPos3dv)(const GLdouble *) | |
void (GLAPIENTRY *RasterPos3f)(GLfloat | |
void (GLAPIENTRY *RasterPos3fv)(const GLfloat *) | |
void (GLAPIENTRY *RasterPos3i)(GLint | |
void (GLAPIENTRY *RasterPos3iv)(const GLint *) | |
void (GLAPIENTRY *RasterPos3s)(GLshort | |
void (GLAPIENTRY *RasterPos3sv)(const GLshort *) | |
void (GLAPIENTRY *RasterPos4d)(GLdouble | |
void (GLAPIENTRY *RasterPos4dv)(const GLdouble *) | |
void (GLAPIENTRY *RasterPos4f)(GLfloat | |
void (GLAPIENTRY *RasterPos4fv)(const GLfloat *) | |
void (GLAPIENTRY *RasterPos4i)(GLint | |
void (GLAPIENTRY *RasterPos4iv)(const GLint *) | |
void (GLAPIENTRY *RasterPos4s)(GLshort | |
void (GLAPIENTRY *RasterPos4sv)(const GLshort *) | |
void (GLAPIENTRY *Rectd)(GLdouble | |
void (GLAPIENTRY *Rectdv)(const GLdouble * | |
const GLdouble * | void (GLAPIENTRY *Rectf)(GLfloat |
void (GLAPIENTRY *Rectfv)(const GLfloat * | |
const GLfloat * | void (GLAPIENTRY *Recti)(GLint |
void (GLAPIENTRY *Rectiv)(const GLint * | |
const GLint * | void (GLAPIENTRY *Rects)(GLshort |
void (GLAPIENTRY *Rectsv)(const GLshort * | |
const GLshort * | void (GLAPIENTRY *TexCoord1d)(GLdouble) |
void (GLAPIENTRY *TexCoord1dv)(const GLdouble *) | |
void (GLAPIENTRY *TexCoord1f)(GLfloat) | |
void (GLAPIENTRY *TexCoord1fv)(const GLfloat *) | |
void (GLAPIENTRY *TexCoord1i)(GLint) | |
void (GLAPIENTRY *TexCoord1iv)(const GLint *) | |
void (GLAPIENTRY *TexCoord1s)(GLshort) | |
void (GLAPIENTRY *TexCoord1sv)(const GLshort *) | |
void (GLAPIENTRY *TexCoord2d)(GLdouble | |
void (GLAPIENTRY *TexCoord2dv)(const GLdouble *) | |
void (GLAPIENTRY *TexCoord2f)(GLfloat | |
void (GLAPIENTRY *TexCoord2fv)(const GLfloat *) | |
void (GLAPIENTRY *TexCoord2i)(GLint | |
void (GLAPIENTRY *TexCoord2iv)(const GLint *) | |
void (GLAPIENTRY *TexCoord2s)(GLshort | |
void (GLAPIENTRY *TexCoord2sv)(const GLshort *) | |
void (GLAPIENTRY *TexCoord3d)(GLdouble | |
void (GLAPIENTRY *TexCoord3dv)(const GLdouble *) | |
void (GLAPIENTRY *TexCoord3f)(GLfloat | |
void (GLAPIENTRY *TexCoord3fv)(const GLfloat *) | |
void (GLAPIENTRY *TexCoord3i)(GLint | |
void (GLAPIENTRY *TexCoord3iv)(const GLint *) | |
void (GLAPIENTRY *TexCoord3s)(GLshort | |
void (GLAPIENTRY *TexCoord3sv)(const GLshort *) | |
void (GLAPIENTRY *TexCoord4d)(GLdouble | |
void (GLAPIENTRY *TexCoord4dv)(const GLdouble *) | |
void (GLAPIENTRY *TexCoord4f)(GLfloat | |
void (GLAPIENTRY *TexCoord4fv)(const GLfloat *) | |
void (GLAPIENTRY *TexCoord4i)(GLint | |
void (GLAPIENTRY *TexCoord4iv)(const GLint *) | |
void (GLAPIENTRY *TexCoord4s)(GLshort | |
void (GLAPIENTRY *TexCoord4sv)(const GLshort *) | |
void (GLAPIENTRY *Vertex2d)(GLdouble | |
void (GLAPIENTRY *Vertex2dv)(const GLdouble *) | |
void (GLAPIENTRY *Vertex2f)(GLfloat | |
void (GLAPIENTRY *Vertex2fv)(const GLfloat *) | |
void (GLAPIENTRY *Vertex2i)(GLint | |
void (GLAPIENTRY *Vertex2iv)(const GLint *) | |
void (GLAPIENTRY *Vertex2s)(GLshort | |
void (GLAPIENTRY *Vertex2sv)(const GLshort *) | |
void (GLAPIENTRY *Vertex3d)(GLdouble | |
void (GLAPIENTRY *Vertex3dv)(const GLdouble *) | |
void (GLAPIENTRY *Vertex3f)(GLfloat | |
void (GLAPIENTRY *Vertex3fv)(const GLfloat *) | |
void (GLAPIENTRY *Vertex3i)(GLint | |
void (GLAPIENTRY *Vertex3iv)(const GLint *) | |
void (GLAPIENTRY *Vertex3s)(GLshort | |
void (GLAPIENTRY *Vertex3sv)(const GLshort *) | |
void (GLAPIENTRY *Vertex4d)(GLdouble | |
void (GLAPIENTRY *Vertex4dv)(const GLdouble *) | |
void (GLAPIENTRY *Vertex4f)(GLfloat | |
void (GLAPIENTRY *Vertex4fv)(const GLfloat *) | |
void (GLAPIENTRY *Vertex4i)(GLint | |
void (GLAPIENTRY *Vertex4iv)(const GLint *) | |
void (GLAPIENTRY *Vertex4s)(GLshort | |
void (GLAPIENTRY *Vertex4sv)(const GLshort *) | |
void (GLAPIENTRY *ClipPlane)(GLenum | |
const GLdouble * | void (GLAPIENTRY *ColorMaterial)(GLenum |
void (GLAPIENTRY *CullFace)(GLenum) | |
void (GLAPIENTRY *Fogf)(GLenum | |
void (GLAPIENTRY *Fogfv)(GLenum | |
const GLfloat * | void (GLAPIENTRY *Fogi)(GLenum |
void (GLAPIENTRY *Fogiv)(GLenum | |
const GLint * | void (GLAPIENTRY *FrontFace)(GLenum) |
void (GLAPIENTRY *Hint)(GLenum | |
void (GLAPIENTRY *Lightf)(GLenum | |
void (GLAPIENTRY *Lightfv)(GLenum | |
const GLfloat * | void (GLAPIENTRY *Lighti)(GLenum |
void (GLAPIENTRY *Lightiv)(GLenum | |
const GLint * | void (GLAPIENTRY *LightModelf)(GLenum |
void (GLAPIENTRY *LightModelfv)(GLenum | |
const GLfloat * | void (GLAPIENTRY *LightModeli)(GLenum |
void (GLAPIENTRY *LightModeliv)(GLenum | |
const GLint * | void (GLAPIENTRY *LineStipple)(GLint |
void (GLAPIENTRY *LineWidth)(GLfloat) | |
void (GLAPIENTRY *Materialf)(GLenum | |
void (GLAPIENTRY *Materialfv)(GLenum | |
const GLfloat * | void (GLAPIENTRY *Materiali)(GLenum |
void (GLAPIENTRY *Materialiv)(GLenum | |
const GLint * | void (GLAPIENTRY *PointSize)(GLfloat) |
void (GLAPIENTRY *PolygonMode)(GLenum | |
void (GLAPIENTRY *PolygonStipple)(const GLubyte *) | |
void (GLAPIENTRY *Scissor)(GLint | |
void (GLAPIENTRY *ShadeModel)(GLenum) | |
void (GLAPIENTRY *TexParameterf)(GLenum | |
void (GLAPIENTRY *TexParameterfv)(GLenum | |
const GLfloat * | void (GLAPIENTRY *TexParameteri)(GLenum |
void (GLAPIENTRY *TexParameteriv)(GLenum | |
const GLint * | void (GLAPIENTRY *TexImage1D)(GLenum |
const GLint const GLvoid * | void (GLAPIENTRY *TexImage2D)(GLenum |
const GLint const GLvoid const GLvoid * | void (GLAPIENTRY *TexEnvf)(GLenum |
void (GLAPIENTRY *TexEnvfv)(GLenum | |
const GLfloat * | void (GLAPIENTRY *TexEnvi)(GLenum |
void (GLAPIENTRY *TexEnviv)(GLenum | |
const GLint * | void (GLAPIENTRY *TexGend)(GLenum |
void (GLAPIENTRY *TexGendv)(GLenum | |
const GLdouble * | void (GLAPIENTRY *TexGenf)(GLenum |
void (GLAPIENTRY *TexGenfv)(GLenum | |
const GLfloat * | void (GLAPIENTRY *TexGeni)(GLenum |
void (GLAPIENTRY *TexGeniv)(GLenum | |
const GLint * | void (GLAPIENTRY *FeedbackBuffer)(GLsizei |
const GLint GLfloat * | void (GLAPIENTRY *SelectBuffer)(GLsizei |
const GLint GLfloat *GLuint * | GLint (GLAPIENTRY *RenderMode)(GLenum) |
void (GLAPIENTRY *InitNames)(void) | |
void (GLAPIENTRY *LoadName)(GLuint) | |
void (GLAPIENTRY *PassThrough)(GLfloat) | |
void (GLAPIENTRY *PopName)(void) | |
void (GLAPIENTRY *PushName)(GLuint) | |
void (GLAPIENTRY *DrawBuffer)(GLenum) | |
void (GLAPIENTRY *Clear)(GLbitfield) | |
void (GLAPIENTRY *ClearAccum)(GLfloat | |
void (GLAPIENTRY *ClearIndex)(GLfloat) | |
void (GLAPIENTRY *ClearColor)(GLclampf | |
void (GLAPIENTRY *ClearStencil)(GLint) | |
void (GLAPIENTRY *ClearDepth)(GLclampd) | |
void (GLAPIENTRY *StencilMask)(GLuint) | |
void (GLAPIENTRY *ColorMask)(GLboolean | |
void (GLAPIENTRY *DepthMask)(GLboolean) | |
void (GLAPIENTRY *IndexMask)(GLuint) | |
void (GLAPIENTRY *Accum)(GLenum | |
void (GLAPIENTRY *Disable)(GLenum) | |
void (GLAPIENTRY *Enable)(GLenum) | |
void (GLAPIENTRY *Finish)(void) | |
void (GLAPIENTRY *Flush)(void) | |
void (GLAPIENTRY *PopAttrib)(void) | |
void (GLAPIENTRY *PushAttrib)(GLbitfield) | |
void (GLAPIENTRY *Map1d)(GLenum | |
const GLdouble * | void (GLAPIENTRY *Map1f)(GLenum |
const GLdouble const GLfloat * | void (GLAPIENTRY *Map2d)(GLenum |
const GLdouble const GLfloat const GLdouble * | void (GLAPIENTRY *Map2f)(GLenum |
const GLdouble const GLfloat const GLdouble const GLfloat * | void (GLAPIENTRY *MapGrid1d)(GLint |
void (GLAPIENTRY *MapGrid1f)(GLint | |
void (GLAPIENTRY *MapGrid2d)(GLint | |
void (GLAPIENTRY *MapGrid2f)(GLint | |
void (GLAPIENTRY *EvalCoord1d)(GLdouble) | |
void (GLAPIENTRY *EvalCoord1dv)(const GLdouble *) | |
void (GLAPIENTRY *EvalCoord1f)(GLfloat) | |
void (GLAPIENTRY *EvalCoord1fv)(const GLfloat *) | |
void (GLAPIENTRY *EvalCoord2d)(GLdouble | |
void (GLAPIENTRY *EvalCoord2dv)(const GLdouble *) | |
void (GLAPIENTRY *EvalCoord2f)(GLfloat | |
void (GLAPIENTRY *EvalCoord2fv)(const GLfloat *) | |
void (GLAPIENTRY *EvalMesh1)(GLenum | |
void (GLAPIENTRY *EvalPoint1)(GLint) | |
void (GLAPIENTRY *EvalMesh2)(GLenum | |
void (GLAPIENTRY *EvalPoint2)(GLint | |
void (GLAPIENTRY *AlphaFunc)(GLenum | |
void (GLAPIENTRY *BlendFunc)(GLenum | |
void (GLAPIENTRY *LogicOp)(GLenum) | |
void (GLAPIENTRY *StencilFunc)(GLenum | |
void (GLAPIENTRY *StencilOp)(GLenum | |
void (GLAPIENTRY *DepthFunc)(GLenum) | |
void (GLAPIENTRY *PixelZoom)(GLfloat | |
void (GLAPIENTRY *PixelTransferf)(GLenum | |
void (GLAPIENTRY *PixelTransferi)(GLenum | |
void (GLAPIENTRY *PixelStoref)(GLenum | |
void (GLAPIENTRY *PixelStorei)(GLenum | |
void (GLAPIENTRY *PixelMapfv)(GLenum | |
const GLfloat * | void (GLAPIENTRY *PixelMapuiv)(GLenum |
const GLfloat const GLuint * | void (GLAPIENTRY *PixelMapusv)(GLenum |
const GLfloat const GLuint const GLushort * | void (GLAPIENTRY *ReadBuffer)(GLenum) |
void (GLAPIENTRY *CopyPixels)(GLint | |
void (GLAPIENTRY *ReadPixels)(GLint | |
GLvoid * | void (GLAPIENTRY *DrawPixels)(GLsizei |
GLvoid const GLvoid * | void (GLAPIENTRY *GetBooleanv)(GLenum |
GLvoid const GLvoid *GLboolean * | void (GLAPIENTRY *GetClipPlane)(GLenum |
GLvoid const GLvoid *GLboolean *GLdouble * | void (GLAPIENTRY *GetDoublev)(GLenum |
GLvoid const GLvoid *GLboolean *GLdouble *GLdouble * | GLenum (GLAPIENTRY *GetError)(void) |
void (GLAPIENTRY *GetFloatv)(GLenum | |
GLfloat * | void (GLAPIENTRY *GetIntegerv)(GLenum |
GLfloat *GLint * | void (GLAPIENTRY *GetLightfv)(GLenum |
GLfloat *GLint GLfloat * | void (GLAPIENTRY *GetLightiv)(GLenum |
GLfloat *GLint GLfloat GLint * | void (GLAPIENTRY *GetMapdv)(GLenum |
GLfloat *GLint GLfloat GLint GLdouble * | void (GLAPIENTRY *GetMapfv)(GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat * | void (GLAPIENTRY *GetMapiv)(GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat GLint * | void (GLAPIENTRY *GetMaterialfv)(GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat GLint GLfloat * | void (GLAPIENTRY *GetMaterialiv)(GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint * | void (GLAPIENTRY *GetPixelMapfv)(GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint *GLfloat * | void (GLAPIENTRY *GetPixelMapuiv)(GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint *GLfloat *GLuint * | void (GLAPIENTRY *GetPixelMapusv)(GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint *GLfloat *GLuint *GLushort * | void (GLAPIENTRY *GetPolygonStipple)(GLubyte *) |
const GLubyte *GLAPIENTRY * | GetString (GLenum) |
void (GLAPIENTRY *GetTexEnvfv)(GLenum | |
GLfloat * | void (GLAPIENTRY *GetTexEnviv)(GLenum |
GLfloat GLint * | void (GLAPIENTRY *GetTexGendv)(GLenum |
GLfloat GLint GLdouble * | void (GLAPIENTRY *GetTexGenfv)(GLenum |
GLfloat GLint GLdouble GLfloat * | void (GLAPIENTRY *GetTexGeniv)(GLenum |
GLfloat GLint GLdouble GLfloat GLint * | void (GLAPIENTRY *GetTexImage)(GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid * | void (GLAPIENTRY *GetTexParameterfv)(GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat * | void (GLAPIENTRY *GetTexParameteriv)(GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint * | void (GLAPIENTRY *GetTexLevelParameterfv)(GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat * | void (GLAPIENTRY *GetTexLevelParameteriv)(GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLint * | GLboolean (GLAPIENTRY *IsEnabled)(GLenum) |
GLboolean (GLAPIENTRY *IsList)(GLuint) | |
void (GLAPIENTRY *DepthRange)(GLclampd | |
void (GLAPIENTRY *Frustum)(GLdouble | |
void (GLAPIENTRY *LoadIdentity)(void) | |
void (GLAPIENTRY *LoadMatrixf)(const GLfloat *) | |
void (GLAPIENTRY *LoadMatrixd)(const GLdouble *) | |
void (GLAPIENTRY *MatrixMode)(GLenum) | |
void (GLAPIENTRY *MultMatrixf)(const GLfloat *) | |
void (GLAPIENTRY *MultMatrixd)(const GLdouble *) | |
void (GLAPIENTRY *Ortho)(GLdouble | |
void (GLAPIENTRY *PopMatrix)(void) | |
void (GLAPIENTRY *PushMatrix)(void) | |
void (GLAPIENTRY *Rotated)(GLdouble | |
void (GLAPIENTRY *Rotatef)(GLfloat | |
void (GLAPIENTRY *Scaled)(GLdouble | |
void (GLAPIENTRY *Scalef)(GLfloat | |
void (GLAPIENTRY *Translated)(GLdouble | |
void (GLAPIENTRY *Translatef)(GLfloat | |
void (GLAPIENTRY *Viewport)(GLint | |
void (GLAPIENTRY *ArrayElement)(GLint) | |
void (GLAPIENTRY *BindTexture)(GLenum | |
void (GLAPIENTRY *ColorPointer)(GLint | |
const GLvoid * | void (GLAPIENTRY *DisableClientState)(GLenum) |
void (GLAPIENTRY *DrawArrays)(GLenum | |
void (GLAPIENTRY *DrawElements)(GLenum | |
const GLvoid * | void (GLAPIENTRY *EdgeFlagPointer)(GLsizei |
const GLvoid *const GLvoid * | void (GLAPIENTRY *EnableClientState)(GLenum) |
void (GLAPIENTRY *IndexPointer)(GLenum | |
const GLvoid * | void (GLAPIENTRY *Indexub)(GLubyte) |
void (GLAPIENTRY *Indexubv)(const GLubyte *) | |
void (GLAPIENTRY *InterleavedArrays)(GLenum | |
const GLvoid * | void (GLAPIENTRY *NormalPointer)(GLenum |
const GLvoid const GLvoid * | void (GLAPIENTRY *PolygonOffset)(GLfloat |
void (GLAPIENTRY *TexCoordPointer)(GLint | |
const GLvoid * | void (GLAPIENTRY *VertexPointer)(GLint |
const GLvoid const GLvoid * | GLboolean (GLAPIENTRY *AreTexturesResident)(GLsizei |
const GLvoid const GLvoid *const GLuint GLboolean * | void (GLAPIENTRY *CopyTexImage1D)(GLenum |
void (GLAPIENTRY *CopyTexImage2D)(GLenum | |
void (GLAPIENTRY *CopyTexSubImage1D)(GLenum | |
void (GLAPIENTRY *CopyTexSubImage2D)(GLenum | |
void (GLAPIENTRY *DeleteTextures)(GLsizei | |
const GLuint * | void (GLAPIENTRY *GenTextures)(GLsizei |
const GLuint *GLuint * | void (GLAPIENTRY *GetPointerv)(GLenum |
const GLuint *GLuint *GLvoid ** | GLboolean (GLAPIENTRY *IsTexture)(GLuint) |
void (GLAPIENTRY *PrioritizeTextures)(GLsizei | |
const GLuint const GLclampf * | void (GLAPIENTRY *TexSubImage1D)(GLenum |
const GLuint const GLclampf const GLvoid * | void (GLAPIENTRY *TexSubImage2D)(GLenum |
const GLuint const GLclampf const GLvoid const GLvoid * | void (GLAPIENTRY *PopClientAttrib)(void) |
void (GLAPIENTRY *PushClientAttrib)(GLbitfield) | |
Data Fields | |
GLenum | |
const GLvoid * | GLsizei |
GLsizei | |
GLfloat | |
const GLubyte * | GLbyte |
const GLubyte | GLbyte |
GLdouble | |
GLint | |
GLshort | |
GLubyte | |
GLuint | |
GLushort | |
GLbyte | |
const GLdouble * | GLfloat |
const GLdouble | GLfloat |
const GLfloat * | GLint |
const GLfloat | GLint |
const GLint * | GLshort |
const GLint | GLshort |
const GLdouble * | GLenum |
const GLfloat * | GLint |
const GLfloat * | GLenum |
const GLint * | GLfloat |
const GLfloat * | GLint |
const GLint * | GLushort |
const GLfloat * | GLenum |
const GLfloat * | GLenum |
const GLint * | GLint |
const GLint | GLint |
const GLint | GLsizei |
const GLint | GLenum |
const GLint const GLvoid * | GLint |
const GLint const GLvoid | GLint |
const GLint const GLvoid | GLsizei |
const GLint const GLvoid | GLenum |
const GLint const GLvoid const GLvoid * | GLenum |
const GLint const GLvoid const GLvoid | GLfloat |
const GLfloat * | GLenum |
const GLint * | GLenum |
const GLint | GLdouble |
const GLdouble * | GLenum |
const GLfloat * | GLenum |
const GLint * | GLenum |
GLclampf | |
GLboolean | |
const GLdouble * | GLfloat |
const GLdouble | GLint |
const GLdouble const GLfloat * | GLdouble |
const GLdouble const GLfloat | GLdouble |
const GLdouble const GLfloat | GLint |
const GLdouble const GLfloat const GLdouble * | GLfloat |
const GLdouble const GLfloat const GLdouble | GLfloat |
const GLdouble const GLfloat const GLdouble | GLint |
const GLdouble const GLfloat const GLdouble const GLfloat * | GLdouble |
const GLdouble const GLfloat const GLdouble const GLfloat | GLdouble |
const GLfloat * | GLint |
const GLfloat const GLuint * | GLint |
GLvoid * | GLsizei |
GLvoid | GLenum |
GLfloat *GLint * | GLenum |
GLfloat *GLint GLfloat * | GLenum |
GLfloat *GLint GLfloat GLint * | GLenum |
GLfloat *GLint GLfloat GLint GLdouble * | GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat * | GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat GLint * | GLenum |
GLfloat *GLint GLfloat GLint GLdouble GLfloat GLint GLfloat * | GLenum |
GLfloat * | GLenum |
GLfloat GLint * | GLenum |
GLfloat GLint GLdouble * | GLenum |
GLfloat GLint GLdouble GLfloat * | GLenum |
GLfloat GLint GLdouble GLfloat GLint * | GLint |
GLfloat GLint GLdouble GLfloat GLint | GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid * | GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat * | GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint * | GLint |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint | GLenum |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat * | GLint |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat | GLenum |
GLclampd | |
const GLvoid * | GLsizei |
const GLvoid const GLvoid * | GLfloat |
const GLvoid * | GLenum |
const GLvoid | GLsizei |
const GLvoid const GLvoid *const GLuint GLboolean * | GLint |
const GLvoid const GLvoid *const GLuint GLboolean | GLenum |
const GLvoid const GLvoid *const GLuint GLboolean | GLint |
const GLvoid const GLvoid *const GLuint GLboolean | GLint |
const GLvoid const GLvoid *const GLuint GLboolean | GLsizei |
const GLvoid const GLvoid *const GLuint GLboolean | GLint |
const GLuint const GLclampf * | GLint |
const GLuint const GLclampf | GLint |
const GLuint const GLclampf | GLsizei |
const GLuint const GLclampf | GLenum |
const GLuint const GLclampf const GLvoid * | GLint |
const GLuint const GLclampf const GLvoid | GLint |
const GLuint const GLclampf const GLvoid | GLsizei |
const GLuint const GLclampf const GLvoid | GLenum |
Definition at line 41 of file stw_icd.h.
__GLdispatchTableRec::void | ( | GLAPIENTRY * | NewList | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EndList | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | CallList | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | CallLists | ) |
const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | DeleteLists | ) |
__GLdispatchTableRec::GLuint | ( | GLAPIENTRY * | GenLists | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ListBase | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Begin | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Bitmap | ) |
const GLubyte* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3b | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3bv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3ub | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3ubv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3ui | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3uiv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3us | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color3usv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4b | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4bv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4ub | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4ubv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4ui | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4uiv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4us | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Color4usv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EdgeFlag | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EdgeFlagv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | End | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexd | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexdv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexfv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexi | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexiv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexs | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexsv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3b | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3bv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Normal3sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos2d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos2dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos2f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos2fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos2i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos2iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos2s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos2sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos3d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos3dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos3f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos3fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos3i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos3iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos3s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos3sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos4d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos4dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos4f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos4fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos4i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos4iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos4s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | RasterPos4sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Rectd | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Rectdv | ) | const |
const GLdouble* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Rectf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Rectfv | ) | const |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Recti | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Rectiv | ) | const |
const GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Rects | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Rectsv | ) | const |
const GLshort* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord1d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord1dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord1f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord1fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord1i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord1iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord1s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord1sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord2d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord2dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord2f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord2fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord2i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord2iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord2s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord2sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord3d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord3dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord3f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord3fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord3i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord3iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord3s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord3sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord4d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord4dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord4f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord4fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord4i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord4iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord4s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoord4sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex2d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex2dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex2f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex2fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex2i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex2iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex2s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex2sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex3d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex3dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex3f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex3fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex3i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex3iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex3s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex3sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex4d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex4dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex4f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex4fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex4i | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex4iv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex4s | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Vertex4sv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ClipPlane | ) |
const GLdouble* __GLdispatchTableRec::void | ( | GLAPIENTRY * | ColorMaterial | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | CullFace | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Fogf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Fogfv | ) |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Fogi | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Fogiv | ) |
const GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | FrontFace | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Hint | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Lightf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Lightfv | ) |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Lighti | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Lightiv | ) |
const GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | LightModelf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | LightModelfv | ) |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | LightModeli | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | LightModeliv | ) |
const GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | LineStipple | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | LineWidth | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Materialf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Materialfv | ) |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Materiali | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Materialiv | ) |
const GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | PointSize | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PolygonMode | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PolygonStipple | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Scissor | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ShadeModel | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexParameterf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexParameterfv | ) |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexParameteri | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexParameteriv | ) |
const GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexImage1D | ) |
const GLint const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexImage2D | ) |
const GLint const GLvoid const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexEnvf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexEnvfv | ) |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexEnvi | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexEnviv | ) |
const GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexGend | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexGendv | ) |
const GLdouble* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexGenf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexGenfv | ) |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | TexGeni | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexGeniv | ) |
const GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | FeedbackBuffer | ) |
const GLint GLfloat* GLuint* __GLdispatchTableRec::GLint | ( | GLAPIENTRY * | RenderMode | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | InitNames | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | LoadName | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PassThrough | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PopName | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PushName | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | DrawBuffer | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Clear | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ClearAccum | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ClearIndex | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ClearColor | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ClearStencil | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ClearDepth | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | StencilMask | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ColorMask | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | DepthMask | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | IndexMask | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Accum | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Disable | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Enable | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Finish | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Flush | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PopAttrib | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PushAttrib | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Map1d | ) |
const GLdouble* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Map1f | ) |
const GLdouble const GLfloat const GLdouble const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | MapGrid1d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | MapGrid1f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | MapGrid2d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | MapGrid2f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalCoord1d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalCoord1dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalCoord1f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalCoord1fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalCoord2d | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalCoord2dv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalCoord2f | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalCoord2fv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalMesh1 | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalPoint1 | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalMesh2 | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | EvalPoint2 | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | AlphaFunc | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | BlendFunc | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | LogicOp | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | StencilFunc | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | StencilOp | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | DepthFunc | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PixelZoom | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PixelTransferf | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PixelTransferi | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PixelStoref | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PixelStorei | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PixelMapfv | ) |
const GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | PixelMapuiv | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | CopyPixels | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ReadPixels | ) |
GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | DrawPixels | ) |
GLvoid const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetBooleanv | ) |
GLvoid const GLvoid* GLboolean* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetClipPlane | ) |
GLvoid const GLvoid* GLboolean* GLdouble* GLdouble* __GLdispatchTableRec::GLenum | ( | GLAPIENTRY * | GetError | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | GetFloatv | ) |
GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetIntegerv | ) |
GLfloat* GLint GLfloat GLint GLdouble GLfloat GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetMaterialfv | ) |
GLfloat* GLint GLfloat GLint GLdouble GLfloat GLint GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetMaterialiv | ) |
GLfloat* GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetPixelMapfv | ) |
GLfloat* GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint* GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetPixelMapuiv | ) |
GLfloat* GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint* GLfloat* GLuint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetPixelMapusv | ) |
GLfloat* GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint* GLfloat* GLuint* GLushort* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetPolygonStipple | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | GetTexEnvfv | ) |
GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetTexEnviv | ) |
GLfloat GLint GLdouble GLfloat GLint GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetTexParameterfv | ) |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetTexParameteriv | ) |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetTexLevelParameterfv | ) |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GetTexLevelParameteriv | ) |
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLint* __GLdispatchTableRec::GLboolean | ( | GLAPIENTRY * | IsEnabled | ) |
__GLdispatchTableRec::GLboolean | ( | GLAPIENTRY * | IsList | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | DepthRange | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Frustum | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | LoadIdentity | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | LoadMatrixf | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | LoadMatrixd | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | MatrixMode | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | MultMatrixf | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | MultMatrixd | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Ortho | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PopMatrix | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PushMatrix | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Rotated | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Rotatef | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Scaled | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Scalef | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Translated | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Translatef | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Viewport | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ArrayElement | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | BindTexture | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | ColorPointer | ) |
const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | DisableClientState | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | DrawArrays | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | DrawElements | ) |
const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | EdgeFlagPointer | ) |
const GLvoid* const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | EnableClientState | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | IndexPointer | ) |
const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexub | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | Indexubv | ) | const |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | InterleavedArrays | ) |
const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | NormalPointer | ) |
const GLvoid const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | PolygonOffset | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | TexCoordPointer | ) |
const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | VertexPointer | ) |
const GLvoid const GLvoid* __GLdispatchTableRec::GLboolean | ( | GLAPIENTRY * | AreTexturesResident | ) |
const GLvoid const GLvoid* const GLuint GLboolean* __GLdispatchTableRec::void | ( | GLAPIENTRY * | CopyTexImage1D | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | CopyTexImage2D | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | CopyTexSubImage1D | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | CopyTexSubImage2D | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | DeleteTextures | ) |
const GLuint* __GLdispatchTableRec::void | ( | GLAPIENTRY * | GenTextures | ) |
const GLuint* GLuint* GLvoid** __GLdispatchTableRec::GLboolean | ( | GLAPIENTRY * | IsTexture | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PrioritizeTextures | ) |
const GLuint const GLclampf const GLvoid const GLvoid* __GLdispatchTableRec::void | ( | GLAPIENTRY * | PopClientAttrib | ) |
__GLdispatchTableRec::void | ( | GLAPIENTRY * | PushClientAttrib | ) |
const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLenum |
const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLsizei |
const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLfloat |
const GLdouble const GLfloat __GLdispatchTableRec::GLdouble |
const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLint |
const GLint* __GLdispatchTableRec::GLint |
const GLint const GLvoid* __GLdispatchTableRec::GLint |
const GLint const GLvoid __GLdispatchTableRec::GLint |
const GLint const GLvoid __GLdispatchTableRec::GLsizei |
const GLint const GLvoid __GLdispatchTableRec::GLenum |
const GLint const GLvoid const GLvoid* __GLdispatchTableRec::GLenum |
const GLint const GLvoid const GLvoid __GLdispatchTableRec::GLfloat |
const GLdouble const GLfloat* __GLdispatchTableRec::GLdouble |
const GLdouble const GLfloat __GLdispatchTableRec::GLdouble |
const GLdouble const GLfloat __GLdispatchTableRec::GLint |
const GLdouble const GLfloat const GLdouble* __GLdispatchTableRec::GLfloat |
const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLfloat |
const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLint |
const GLdouble const GLfloat const GLdouble const GLfloat* __GLdispatchTableRec::GLdouble |
const GLdouble const GLfloat const GLdouble const GLfloat __GLdispatchTableRec::GLdouble |
const GLfloat const GLuint* __GLdispatchTableRec::GLint |
GLvoid* __GLdispatchTableRec::GLsizei |
GLvoid __GLdispatchTableRec::GLenum |
const GLvoid* __GLdispatchTableRec::GLsizei |
const GLvoid const GLvoid* __GLdispatchTableRec::GLfloat |
const GLvoid* __GLdispatchTableRec::GLenum |
const GLvoid __GLdispatchTableRec::GLsizei |
const GLvoid const GLvoid* const GLuint GLboolean* __GLdispatchTableRec::GLint |
const GLvoid const GLvoid* const GLuint GLboolean __GLdispatchTableRec::GLenum |
const GLvoid const GLvoid* const GLuint GLboolean __GLdispatchTableRec::GLint |
const GLvoid const GLvoid* const GLuint GLboolean __GLdispatchTableRec::GLint |
const GLvoid const GLvoid* const GLuint GLboolean __GLdispatchTableRec::GLsizei |
const GLvoid const GLvoid* const GLuint GLboolean __GLdispatchTableRec::GLint |
const GLuint const GLclampf* __GLdispatchTableRec::GLint |
const GLuint const GLclampf __GLdispatchTableRec::GLint |
const GLuint const GLclampf __GLdispatchTableRec::GLsizei |
const GLuint const GLclampf __GLdispatchTableRec::GLenum |
const GLuint const GLclampf const GLvoid* __GLdispatchTableRec::GLint |
const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLint |
const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLsizei |
const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLenum |