Data Fields | |
struct pipe_shader_state | state |
void * | driver_fs |
void * | aaline_fs |
void * | aapoint_fs |
void * | sprite_fs |
uint | sampler_unit |
int | generic_attrib |
texcoord/generic used for texture |
Definition at line 59 of file draw_pipe_aaline.c.
struct pipe_shader_state aaline_fragment_shader::state [read] |
Definition at line 61 of file draw_pipe_aaline.c.
Definition at line 62 of file draw_pipe_aaline.c.
Definition at line 63 of file draw_pipe_aaline.c.
Definition at line 64 of file draw_pipe_aaline.c.
Definition at line 65 of file draw_pipe_aaline.c.
Definition at line 66 of file draw_pipe_aaline.c.