aaline_fragment_shader Struct Reference

Subclass of pipe_shader_state to carry extra fragment shader info. More...

Collaboration diagram for aaline_fragment_shader:

Collaboration graph
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Data Fields

struct pipe_shader_state state
void * driver_fs
void * aaline_fs
void * aapoint_fs
void * sprite_fs
uint sampler_unit
int generic_attrib
 texcoord/generic used for texture

Detailed Description

Subclass of pipe_shader_state to carry extra fragment shader info.

Definition at line 59 of file draw_pipe_aaline.c.


Field Documentation

struct pipe_shader_state aaline_fragment_shader::state [read]

Definition at line 61 of file draw_pipe_aaline.c.

void* aaline_fragment_shader::driver_fs

Definition at line 62 of file draw_pipe_aaline.c.

void* aaline_fragment_shader::aaline_fs

Definition at line 63 of file draw_pipe_aaline.c.

void* aaline_fragment_shader::aapoint_fs

Definition at line 64 of file draw_pipe_aaline.c.

void* aaline_fragment_shader::sprite_fs

Definition at line 65 of file draw_pipe_aaline.c.

uint aaline_fragment_shader::sampler_unit

Definition at line 66 of file draw_pipe_aaline.c.

int aaline_fragment_shader::generic_attrib

texcoord/generic used for texture

Definition at line 67 of file draw_pipe_aaline.c.


The documentation for this struct was generated from the following file:
Generated on Tue Sep 29 06:25:57 2009 for Gallium3D by  doxygen 1.5.4