
| Data Fields | |
| struct pipe_shader_state | state | 
| void * | driver_fs | 
| void * | aaline_fs | 
| void * | aapoint_fs | 
| void * | sprite_fs | 
| uint | sampler_unit | 
| int | generic_attrib | 
| texcoord/generic used for texture | |
Definition at line 59 of file draw_pipe_aaline.c.
| struct pipe_shader_state aaline_fragment_shader::state  [read] | 
Definition at line 61 of file draw_pipe_aaline.c.
Definition at line 62 of file draw_pipe_aaline.c.
Definition at line 63 of file draw_pipe_aaline.c.
Definition at line 64 of file draw_pipe_aaline.c.
Definition at line 65 of file draw_pipe_aaline.c.
Definition at line 66 of file draw_pipe_aaline.c.
 1.5.4
 1.5.4