00001 /************************************************************************** 00002 * 00003 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 00004 * All Rights Reserved. 00005 * 00006 * Permission is hereby granted, free of charge, to any person obtaining a 00007 * copy of this software and associated documentation files (the 00008 * "Software"), to deal in the Software without restriction, including 00009 * without limitation the rights to use, copy, modify, merge, publish, 00010 * distribute, sub license, and/or sell copies of the Software, and to 00011 * permit persons to whom the Software is furnished to do so, subject to 00012 * the following conditions: 00013 * 00014 * The above copyright notice and this permission notice (including the 00015 * next paragraph) shall be included in all copies or substantial portions 00016 * of the Software. 00017 * 00018 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00019 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00020 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 00021 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 00022 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 00023 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 00024 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00025 * 00026 **************************************************************************/ 00027 00028 #ifndef TGSI_SCAN_H 00029 #define TGSI_SCAN_H 00030 00031 00032 #include "pipe/p_compiler.h" 00033 #include "pipe/p_state.h" 00034 #include "pipe/p_shader_tokens.h" 00035 00036 00040 struct tgsi_shader_info 00041 { 00042 uint num_tokens; 00043 00044 ubyte num_inputs; 00045 ubyte num_outputs; 00046 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; 00047 ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; 00048 ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; 00049 ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; 00050 00051 uint file_mask[TGSI_FILE_COUNT]; 00052 uint file_count[TGSI_FILE_COUNT]; 00053 int file_max[TGSI_FILE_COUNT]; 00055 uint immediate_count; 00057 uint opcode_count[TGSI_OPCODE_LAST]; 00059 boolean writes_z; 00060 boolean uses_kill; 00061 boolean uses_fogcoord; 00062 boolean uses_frontfacing; 00063 }; 00064 00065 00066 extern void 00067 tgsi_scan_shader(const struct tgsi_token *tokens, 00068 struct tgsi_shader_info *info); 00069 00070 00071 extern boolean 00072 tgsi_is_passthrough_shader(const struct tgsi_token *tokens); 00073 00074 00075 #endif /* TGSI_SCAN_H */