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GLmatrix Struct Reference

#include <m_matrix.h>


Detailed Description

Matrix type to represent 4x4 transformation matrices.

Data Fields

GLfloat * m
 16 matrix elements (16-byte aligned)
GLfloat * inv
 optional 16-element inverse (16-byte aligned)
GLuint flags
 possible values determined by (of MAT_FLAG_* flags)
enum GLmatrixtype type

Field Documentation

GLfloat* GLmatrix::m

16 matrix elements (16-byte aligned)

GLfloat* GLmatrix::inv

optional 16-element inverse (16-byte aligned)

GLuint GLmatrix::flags

possible values determined by (of MAT_FLAG_* flags)

enum GLmatrixtype GLmatrix::type


The documentation for this struct was generated from the following file:
Generated on Sun Sep 27 06:47:50 2009 for Mesa math module by  doxygen 1.5.4