#include <m_matrix.h>
Data Fields | |
GLfloat * | m |
16 matrix elements (16-byte aligned) | |
GLfloat * | inv |
optional 16-element inverse (16-byte aligned) | |
GLuint | flags |
possible values determined by (of MAT_FLAG_* flags) | |
enum GLmatrixtype | type |
GLfloat* GLmatrix::m |
16 matrix elements (16-byte aligned)
GLfloat* GLmatrix::inv |
optional 16-element inverse (16-byte aligned)
GLuint GLmatrix::flags |
possible values determined by (of MAT_FLAG_* flags)