#include "main/macros.h"
Defines | |
| #define | RB_COMPONENTS 4 |
Functions | |
| static void NAME() | get_row (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, void *values) |
| static void NAME() | get_values (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], void *values) |
| static void NAME() | put_row (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte mask[]) |
| static void NAME() | put_row_rgb (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte mask[]) |
| static void NAME() | put_mono_row (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte mask[]) |
| static void NAME() | put_values (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte mask[]) |
| static void NAME() | put_mono_values (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *value, const GLubyte mask[]) |
| #define RB_COMPONENTS 4 |
| static void NAME() get_row | ( | GLcontext * | ctx, | |
| struct gl_renderbuffer * | rb, | |||
| GLuint | count, | |||
| GLint | x, | |||
| GLint | y, | |||
| void * | values | |||
| ) | [static] |
| static void NAME() get_values | ( | GLcontext * | ctx, | |
| struct gl_renderbuffer * | rb, | |||
| GLuint | count, | |||
| const GLint | x[], | |||
| const GLint | y[], | |||
| void * | values | |||
| ) | [static] |
| static void NAME() put_mono_row | ( | GLcontext * | ctx, | |
| struct gl_renderbuffer * | rb, | |||
| GLuint | count, | |||
| GLint | x, | |||
| GLint | y, | |||
| const void * | value, | |||
| const GLubyte | mask[] | |||
| ) | [static] |
| static void NAME() put_mono_values | ( | GLcontext * | ctx, | |
| struct gl_renderbuffer * | rb, | |||
| GLuint | count, | |||
| const GLint | x[], | |||
| const GLint | y[], | |||
| const void * | value, | |||
| const GLubyte | mask[] | |||
| ) | [static] |
| static void NAME() put_row | ( | GLcontext * | ctx, | |
| struct gl_renderbuffer * | rb, | |||
| GLuint | count, | |||
| GLint | x, | |||
| GLint | y, | |||
| const void * | values, | |||
| const GLubyte | mask[] | |||
| ) | [static] |
| static void NAME() put_row_rgb | ( | GLcontext * | ctx, | |
| struct gl_renderbuffer * | rb, | |||
| GLuint | count, | |||
| GLint | x, | |||
| GLint | y, | |||
| const void * | values, | |||
| const GLubyte | mask[] | |||
| ) | [static] |
| static void NAME() put_values | ( | GLcontext * | ctx, | |
| struct gl_renderbuffer * | rb, | |||
| GLuint | count, | |||
| const GLint | x[], | |||
| const GLint | y[], | |||
| const void * | values, | |||
| const GLubyte | mask[] | |||
| ) | [static] |
1.5.4