#include <swrast.h>
XXX this may go away. We may move these functions to ctx->Driver.RenderStart, RenderEnd.
Data Fields | |
void(* | SpanRenderStart )(GLcontext *ctx) |
void(* | SpanRenderFinish )(GLcontext *ctx) |
void(* swrast_device_driver::SpanRenderStart)(GLcontext *ctx) |
void(* swrast_device_driver::SpanRenderFinish)(GLcontext *ctx) |