#include <t_dd_vertex.h>
Data Fields | |
GLfloat | x |
GLfloat | y |
GLfloat | z |
GLfloat | w |
GLubyte | blue |
GLubyte | green |
GLubyte | red |
GLubyte | alpha |
struct { | |
TAG (_color_t) color | |
TAG (_color_t) specular | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat w | |
GLfloat u0 | |
GLfloat v0 | |
GLfloat u1 | |
GLfloat v1 | |
GLfloat u2 | |
GLfloat v2 | |
GLfloat u3 | |
GLfloat v3 | |
} | v |
struct { | |
TAG (_color_t) color | |
TAG (_color_t) specular | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat w | |
GLfloat u0 | |
GLfloat v0 | |
GLfloat q0 | |
GLfloat u1 | |
GLfloat v1 | |
GLfloat q1 | |
GLfloat u2 | |
GLfloat v2 | |
GLfloat q2 | |
GLfloat u3 | |
GLfloat v3 | |
GLfloat q3 | |
} | pv |
struct { | |
TAG (_color_t) color | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
} | tv |
GLfloat | f [24] |
GLuint | ui [24] |
GLubyte | ub4 [24][4] |
GLfloat TAG::x |
GLfloat TAG::y |
GLfloat TAG::z |
GLfloat TAG::w |
GLubyte TAG::blue |
GLubyte TAG::green |
GLubyte TAG::red |
GLubyte TAG::alpha |
GLfloat TAG::u0 |
GLfloat TAG::v0 |
GLfloat TAG::u1 |
GLfloat TAG::v1 |
GLfloat TAG::u2 |
GLfloat TAG::v2 |
GLfloat TAG::u3 |
GLfloat TAG::v3 |
struct { ... } TAG::v |
GLfloat TAG::q0 |
GLfloat TAG::q1 |
GLfloat TAG::q2 |
GLfloat TAG::q3 |
struct { ... } TAG::pv |
struct { ... } TAG::tv |
GLfloat TAG::f[24] |
GLuint TAG::ui[24] |
GLubyte TAG::ub4[24][4] |