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vbo_save_vertex_store Struct Reference

#include <vbo_save.h>


Data Fields

struct gl_buffer_objectbufferobj
GLfloat * buffer
GLuint used
GLuint refcount


Field Documentation

struct gl_buffer_object* vbo_save_vertex_store::bufferobj [read]

GLfloat* vbo_save_vertex_store::buffer

GLuint vbo_save_vertex_store::used

GLuint vbo_save_vertex_store::refcount


The documentation for this struct was generated from the following file:
Generated on Sun Sep 27 06:47:52 2009 for Mesa vbo by  doxygen 1.5.4