#include "main/glheader.h"
#include "main/context.h"
#include "main/macros.h"
#include "math/m_eval.h"
#include "glapi/dispatch.h"
#include "vbo_exec.h"
Functions | |
static void | clear_active_eval1 (struct vbo_exec_context *exec, GLuint attr) |
static void | clear_active_eval2 (struct vbo_exec_context *exec, GLuint attr) |
static void | set_active_eval1 (struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_1d_map *map) |
static void | set_active_eval2 (struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_2d_map *map) |
void | vbo_exec_eval_update (struct vbo_exec_context *exec) |
void | vbo_exec_do_EvalCoord1f (struct vbo_exec_context *exec, GLfloat u) |
void | vbo_exec_do_EvalCoord2f (struct vbo_exec_context *exec, GLfloat u, GLfloat v) |
static void clear_active_eval1 | ( | struct vbo_exec_context * | exec, | |
GLuint | attr | |||
) | [static] |
static void clear_active_eval2 | ( | struct vbo_exec_context * | exec, | |
GLuint | attr | |||
) | [static] |
static void set_active_eval1 | ( | struct vbo_exec_context * | exec, | |
GLuint | attr, | |||
GLuint | dim, | |||
struct gl_1d_map * | map | |||
) | [static] |
static void set_active_eval2 | ( | struct vbo_exec_context * | exec, | |
GLuint | attr, | |||
GLuint | dim, | |||
struct gl_2d_map * | map | |||
) | [static] |
void vbo_exec_do_EvalCoord1f | ( | struct vbo_exec_context * | exec, | |
GLfloat | u | |||
) |
Vertex -- EvalCoord1f is a noop if this map not enabled:
void vbo_exec_do_EvalCoord2f | ( | struct vbo_exec_context * | exec, | |
GLfloat | u, | |||
GLfloat | v | |||
) |
Vertex -- EvalCoord2f is a noop if this map not enabled:
void vbo_exec_eval_update | ( | struct vbo_exec_context * | exec | ) |