#include "main/glheader.h"
#include "main/context.h"
#include "main/macros.h"
#include "math/m_eval.h"
#include "glapi/dispatch.h"
#include "vbo_exec.h"
Functions | |
| static void | clear_active_eval1 (struct vbo_exec_context *exec, GLuint attr) |
| static void | clear_active_eval2 (struct vbo_exec_context *exec, GLuint attr) |
| static void | set_active_eval1 (struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_1d_map *map) |
| static void | set_active_eval2 (struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_2d_map *map) |
| void | vbo_exec_eval_update (struct vbo_exec_context *exec) |
| void | vbo_exec_do_EvalCoord1f (struct vbo_exec_context *exec, GLfloat u) |
| void | vbo_exec_do_EvalCoord2f (struct vbo_exec_context *exec, GLfloat u, GLfloat v) |
| static void clear_active_eval1 | ( | struct vbo_exec_context * | exec, | |
| GLuint | attr | |||
| ) | [static] |
| static void clear_active_eval2 | ( | struct vbo_exec_context * | exec, | |
| GLuint | attr | |||
| ) | [static] |
| static void set_active_eval1 | ( | struct vbo_exec_context * | exec, | |
| GLuint | attr, | |||
| GLuint | dim, | |||
| struct gl_1d_map * | map | |||
| ) | [static] |
| static void set_active_eval2 | ( | struct vbo_exec_context * | exec, | |
| GLuint | attr, | |||
| GLuint | dim, | |||
| struct gl_2d_map * | map | |||
| ) | [static] |
| void vbo_exec_do_EvalCoord1f | ( | struct vbo_exec_context * | exec, | |
| GLfloat | u | |||
| ) |
Vertex -- EvalCoord1f is a noop if this map not enabled:
| void vbo_exec_do_EvalCoord2f | ( | struct vbo_exec_context * | exec, | |
| GLfloat | u, | |||
| GLfloat | v | |||
| ) |
Vertex -- EvalCoord2f is a noop if this map not enabled:
| void vbo_exec_eval_update | ( | struct vbo_exec_context * | exec | ) |
1.5.4