5. Media Controller devices¶
5.1. Media Controller¶
The media controller userspace API is documented in the Media Controller uAPI book. This document focus on the kernel-side implementation of the media framework.
5.1.1. Abstract media device model¶
Discovering a device internal topology, and configuring it at runtime, is one of the goals of the media framework. To achieve this, hardware devices are modelled as an oriented graph of building blocks called entities connected through pads.
An entity is a basic media hardware building block. It can correspond to a large variety of logical blocks such as physical hardware devices (CMOS sensor for instance), logical hardware devices (a building block in a System-on-Chip image processing pipeline), DMA channels or physical connectors.
A pad is a connection endpoint through which an entity can interact with other entities. Data (not restricted to video) produced by an entity flows from the entity’s output to one or more entity inputs. Pads should not be confused with physical pins at chip boundaries.
A link is a point-to-point oriented connection between two pads, either on the same entity or on different entities. Data flows from a source pad to a sink pad.
5.1.2. Media device¶
A media device is represented by a struct media_device
instance, defined in include/media/media-device.h
.
Allocation of the structure is handled by the media device driver, usually by
embedding the media_device
instance in a larger driver-specific
structure.
Drivers initialise media device instances by calling
media_device_init()
. After initialising a media device instance, it is
registered by calling __media_device_register()
via the macro
media_device_register()
and unregistered by calling
media_device_unregister()
. An initialised media device must be
eventually cleaned up by calling media_device_cleanup()
.
Note that it is not allowed to unregister a media device instance that was not previously registered, or clean up a media device instance that was not previously initialised.
5.1.3. Entities¶
Entities are represented by a struct media_entity
instance, defined in include/media/media-entity.h
. The structure is usually
embedded into a higher-level structure, such as
v4l2_subdev
or video_device
instances, although drivers can allocate entities directly.
Drivers initialize entity pads by calling
media_entity_pads_init()
.
Drivers register entities with a media device by calling
media_device_register_entity()
and unregistered by calling
media_device_unregister_entity()
.
5.1.4. Interfaces¶
Interfaces are represented by a
struct media_interface
instance, defined in
include/media/media-entity.h
. Currently, only one type of interface is
defined: a device node. Such interfaces are represented by a
struct media_intf_devnode
.
Drivers initialize and create device node interfaces by calling
media_devnode_create()
and remove them by calling:
media_devnode_remove()
.
5.1.5. Pads¶
Pads are represented by a struct media_pad
instance,
defined in include/media/media-entity.h
. Each entity stores its pads in
a pads array managed by the entity driver. Drivers usually embed the array in
a driver-specific structure.
Pads are identified by their entity and their 0-based index in the pads array.
Both information are stored in the struct media_pad
,
making the struct media_pad
pointer the canonical way
to store and pass link references.
Pads have flags that describe the pad capabilities and state.
MEDIA_PAD_FL_SINK
indicates that the pad supports sinking data.
MEDIA_PAD_FL_SOURCE
indicates that the pad supports sourcing data.
Note
One and only one of MEDIA_PAD_FL_SINK
or MEDIA_PAD_FL_SOURCE
must
be set for each pad.
5.1.6. Links¶
Links are represented by a struct media_link
instance,
defined in include/media/media-entity.h
. There are two types of links:
1. pad to pad links:
Associate two entities via their PADs. Each entity has a list that points to all links originating at or targeting any of its pads. A given link is thus stored twice, once in the source entity and once in the target entity.
Drivers create pad to pad links by calling:
media_create_pad_link()
and remove with
media_entity_remove_links()
.
2. interface to entity links:
Associate one interface to a Link.
Drivers create interface to entity links by calling:
media_create_intf_link()
and remove with
media_remove_intf_links()
.
Note
Links can only be created after having both ends already created.
Links have flags that describe the link capabilities and state. The
valid values are described at media_create_pad_link()
and
media_create_intf_link()
.
5.1.7. Graph traversal¶
The media framework provides APIs to traverse media graphs, locating connected entities and links.
To iterate over all entities belonging to a media device, drivers can use
the media_device_for_each_entity macro, defined in
include/media/media-device.h
.
struct media_entity *entity;
media_device_for_each_entity(entity, mdev) {
// entity will point to each entity in turn
...
}
Helper functions can be used to find a link between two given pads, or a pad
connected to another pad through an enabled link
(media_entity_find_link()
, media_pad_remote_pad_first()
,
media_entity_remote_source_pad_unique()
and
media_pad_remote_pad_unique()
).
5.1.8. Use count and power handling¶
Due to the wide differences between drivers regarding power management
needs, the media controller does not implement power management. However,
the struct media_entity
includes a use_count
field that media drivers
can use to track the number of users of every entity for power management
needs.
The media_entity
.use_count
field is owned by
media drivers and must not be
touched by entity drivers. Access to the field must be protected by the
media_device
.graph_mutex
lock.
5.1.9. Links setup¶
Link properties can be modified at runtime by calling
media_entity_setup_link()
.
5.1.10. Pipelines and media streams¶
A media stream is a stream of pixels or metadata originating from one or more source devices (such as a sensors) and flowing through media entity pads towards the final sinks. The stream can be modified on the route by the devices (e.g. scaling or pixel format conversions), or it can be split into multiple branches, or multiple branches can be merged.
A media pipeline is a set of media streams which are interdependent. This interdependency can be caused by the hardware (e.g. configuration of a second stream cannot be changed if the first stream has been enabled) or by the driver due to the software design. Most commonly a media pipeline consists of a single stream which does not branch.
When starting streaming, drivers must notify all entities in the pipeline to
prevent link states from being modified during streaming by calling
media_pipeline_start()
.
The function will mark all the pads which are part of the pipeline as streaming.
The struct media_pipeline
instance pointed to by the pipe argument will be
stored in every pad in the pipeline. Drivers should embed the struct
media_pipeline
in higher-level pipeline structures and can then access the
pipeline through the struct media_pad
pipe field.
Calls to media_pipeline_start()
can be nested.
The pipeline pointer must be identical for all nested calls to the function.
media_pipeline_start()
may return an error. In that case,
it will clean up any of the changes it did by itself.
When stopping the stream, drivers must notify the entities with
media_pipeline_stop()
.
If multiple calls to media_pipeline_start()
have been
made the same number of media_pipeline_stop()
calls
are required to stop streaming.
The media_entity
.pipe
field is reset to NULL
on the last
nested stop call.
Link configuration will fail with -EBUSY
by default if either end of the
link is a streaming entity. Links that can be modified while streaming must
be marked with the MEDIA_LNK_FL_DYNAMIC
flag.
If other operations need to be disallowed on streaming entities (such as changing entities configuration parameters) drivers can explicitly check the media_entity stream_count field to find out if an entity is streaming. This operation must be done with the media_device graph_mutex held.
5.1.11. Link validation¶
Link validation is performed by media_pipeline_start()
for any entity which has sink pads in the pipeline. The
media_entity
.link_validate()
callback is used for that
purpose. In link_validate()
callback, entity driver should check
that the properties of the source pad of the connected entity and its own
sink pad match. It is up to the type of the entity (and in the end, the
properties of the hardware) what matching actually means.
Subsystems should facilitate link validation by providing subsystem specific helper functions to provide easy access for commonly needed information, and in the end provide a way to use driver-specific callbacks.
5.1.12. Pipeline traversal¶
Once a pipeline has been constructed with media_pipeline_start()
,
drivers can iterate over entities or pads in the pipeline with the
:c:macro:´media_pipeline_for_each_entity` and
:c:macro:´media_pipeline_for_each_pad` macros. Iterating over pads is
straightforward:
media_pipeline_pad_iter iter;
struct media_pad *pad;
media_pipeline_for_each_pad(pipe, &iter, pad) {
/* 'pad' will point to each pad in turn */
...
}
To iterate over entities, the iterator needs to be initialized and cleaned up as an additional steps:
media_pipeline_entity_iter iter;
struct media_entity *entity;
int ret;
ret = media_pipeline_entity_iter_init(pipe, &iter);
if (ret)
...;
media_pipeline_for_each_entity(pipe, &iter, entity) {
/* 'entity' will point to each entity in turn */
...
}
media_pipeline_entity_iter_cleanup(&iter);
5.1.13. Media Controller Device Allocator API¶
When the media device belongs to more than one driver, the shared media
device is allocated with the shared struct device
as the key for look ups.
The shared media device should stay in registered state until the last
driver unregisters it. In addition, the media device should be released when
all the references are released. Each driver gets a reference to the media
device during probe, when it allocates the media device. If media device is
already allocated, the allocate API bumps up the refcount and returns the
existing media device. The driver puts the reference back in its disconnect
routine when it calls media_device_delete()
.
The media device is unregistered and cleaned up from the kref put handler to ensure that the media device stays in registered state until the last driver unregisters the media device.
Driver Usage
Drivers should use the appropriate media-core routines to manage the shared media device life-time handling the two states: 1. allocate -> register -> delete 2. get reference to already registered device -> delete
call media_device_delete()
routine to make sure the shared media
device delete is handled correctly.
driver probe:
Call media_device_usb_allocate()
to allocate or get a reference
Call media_device_register()
, if media devnode isn’t registered
driver disconnect:
Call media_device_delete()
to free the media_device. Freeing is
handled by the kref put handler.
5.1.14. API Definitions¶
-
struct media_entity_notify¶
Media Entity Notify
Definition:
struct media_entity_notify {
struct list_head list;
void *notify_data;
void (*notify)(struct media_entity *entity, void *notify_data);
};
Members
list
List head
notify_data
Input data to invoke the callback
notify
Callback function pointer
Description
Drivers may register a callback to take action when new entities get registered with the media device. This handler is intended for creating links between existing entities and should not create entities and register them.
-
struct media_device_ops¶
Media device operations
Definition:
struct media_device_ops {
int (*link_notify)(struct media_link *link, u32 flags, unsigned int notification);
struct media_request *(*req_alloc)(struct media_device *mdev);
void (*req_free)(struct media_request *req);
int (*req_validate)(struct media_request *req);
void (*req_queue)(struct media_request *req);
};
Members
link_notify
Link state change notification callback. This callback is called with the graph_mutex held.
req_alloc
Allocate a request. Set this if you need to allocate a struct larger then
struct media_request
. req_alloc and req_free must either both be set or both be NULL.req_free
Free a request. Set this if req_alloc was set as well, leave to NULL otherwise.
req_validate
Validate a request, but do not queue yet. The req_queue_mutex lock is held when this op is called.
req_queue
Queue a validated request, cannot fail. If something goes wrong when queueing this request then it should be marked as such internally in the driver and any related buffers must eventually return to vb2 with state VB2_BUF_STATE_ERROR. The req_queue_mutex lock is held when this op is called. It is important that vb2 buffer objects are queued last after all other object types are queued: queueing a buffer kickstarts the request processing, so all other objects related to the request (and thus the buffer) must be available to the driver. And once a buffer is queued, then the driver can complete or delete objects from the request before req_queue exits.
-
struct media_device¶
Media device
Definition:
struct media_device {
struct device *dev;
struct media_devnode *devnode;
char model[32];
char driver_name[32];
char serial[40];
char bus_info[32];
u32 hw_revision;
u64 topology_version;
u32 id;
struct ida entity_internal_idx;
int entity_internal_idx_max;
struct list_head entities;
struct list_head interfaces;
struct list_head pads;
struct list_head links;
struct list_head entity_notify;
struct mutex graph_mutex;
struct media_graph pm_count_walk;
void *source_priv;
int (*enable_source)(struct media_entity *entity, struct media_pipeline *pipe);
void (*disable_source)(struct media_entity *entity);
const struct media_device_ops *ops;
struct mutex req_queue_mutex;
atomic_t request_id;
};
Members
dev
Parent device
devnode
Media device node
model
Device model name
driver_name
Optional device driver name. If not set, calls to
MEDIA_IOC_DEVICE_INFO
will returndev->driver->name
. This is needed for USB drivers for example, as otherwise they’ll all appear as if the driver name was “usb”.serial
Device serial number (optional)
bus_info
Unique and stable device location identifier
hw_revision
Hardware device revision
topology_version
Monotonic counter for storing the version of the graph topology. Should be incremented each time the topology changes.
id
Unique ID used on the last registered graph object
entity_internal_idx
Unique internal entity ID used by the graph traversal algorithms
entity_internal_idx_max
Allocated internal entity indices
entities
List of registered entities
interfaces
List of registered interfaces
pads
List of registered pads
links
List of registered links
entity_notify
List of registered entity_notify callbacks
graph_mutex
Protects access to
struct media_device
datapm_count_walk
Graph walk for power state walk. Access serialised using graph_mutex.
source_priv
Driver Private data for enable/disable source handlers
enable_source
Enable Source Handler function pointer
disable_source
Disable Source Handler function pointer
ops
Operation handler callbacks
req_queue_mutex
Serialise the MEDIA_REQUEST_IOC_QUEUE ioctl w.r.t. other operations that stop or start streaming.
request_id
Used to generate unique request IDs
Description
This structure represents an abstract high-level media device. It allows easy access to entities and provides basic media device-level support. The structure can be allocated directly or embedded in a larger structure.
The parent dev is a physical device. It must be set before registering the media device.
model is a descriptive model name exported through sysfs. It doesn’t have to be unique.
enable_source is a handler to find source entity for the sink entity and activate the link between them if source entity is free. Drivers should call this handler before accessing the source.
disable_source is a handler to find source entity for the sink entity and deactivate the link between them. Drivers should call this handler to release the source.
Use-case: find tuner entity connected to the decoder entity and check if it is available, and activate the link between them from enable_source and deactivate from disable_source.
Note
Bridge driver is expected to implement and set the
handler when media_device
is registered or when
bridge driver finds the media_device during probe.
Bridge driver sets source_priv with information
necessary to run enable_source and disable_source handlers.
Callers should hold graph_mutex to access and call enable_source
and disable_source handlers.
-
void media_device_init(struct media_device *mdev)¶
Initializes a media device element
Parameters
struct media_device *mdev
pointer to struct
media_device
Description
This function initializes the media device prior to its registration. The media device initialization and registration is split in two functions to avoid race conditions and make the media device available to user-space before the media graph has been completed.
So drivers need to first initialize the media device, register any entity
within the media device, create pad to pad links and then finally register
the media device by calling media_device_register()
as a final step.
The caller is responsible for initializing the media device before registration. The following fields must be set:
dev must point to the parent device
model must be filled with the device model name
The bus_info field is set by media_device_init()
for PCI and platform devices
if the field begins with ‘0’.
-
void media_device_cleanup(struct media_device *mdev)¶
Cleanups a media device element
Parameters
struct media_device *mdev
pointer to struct
media_device
Description
This function that will destroy the graph_mutex that is
initialized in media_device_init()
.
-
int __media_device_register(struct media_device *mdev, struct module *owner)¶
Registers a media device element
Parameters
struct media_device *mdev
pointer to struct
media_device
struct module *owner
should be filled with
THIS_MODULE
Description
Users, should, instead, call the media_device_register()
macro.
The caller is responsible for initializing the media_device
structure
before registration. The following fields of media_device
must be set:
media_device.model
must be filled with the device model name as a NUL-terminated UTF-8 string. The device/model revision must not be stored in this field.
The following fields are optional:
media_device.serial
is a unique serial number stored as a NUL-terminated ASCII string. The field is big enough to store a GUID in text form. If the hardware doesn’t provide a unique serial number this field must be left empty.
media_device.bus_info
represents the location of the device in the system as a NUL-terminated ASCII string. For PCI/PCIe devicesmedia_device.bus_info
must be set to “PCI:” (or “PCIe:”) followed by the value of pci_name(). For USB devices,theusb_make_path()
function must be used. This field is used by applications to distinguish between otherwise identical devices that don’t provide a serial number.
media_device.hw_revision
is the hardware device revision in a driver-specific format. When possible the revision should be formatted with the KERNEL_VERSION() macro.
Note
Upon successful registration a character device named media[0-9]+ is created. The device major and minor numbers are dynamic. The model name is exported as a sysfs attribute.
Unregistering a media device that hasn’t been registered is NOT safe.
Return
returns zero on success or a negative error code.
-
media_device_register¶
media_device_register (mdev)
Registers a media device element
Parameters
mdev
pointer to struct
media_device
Description
This macro calls __media_device_register()
passing THIS_MODULE
as
the __media_device_register()
second argument (owner).
-
void media_device_unregister(struct media_device *mdev)¶
Unregisters a media device element
Parameters
struct media_device *mdev
pointer to struct
media_device
Description
It is safe to call this function on an unregistered (but initialised) media device.
-
int media_device_register_entity(struct media_device *mdev, struct media_entity *entity)¶
registers a media entity inside a previously registered media device.
Parameters
struct media_device *mdev
pointer to struct
media_device
struct media_entity *entity
pointer to struct
media_entity
to be registered
Description
Entities are identified by a unique positive integer ID. The media controller framework will such ID automatically. IDs are not guaranteed to be contiguous, and the ID number can change on newer Kernel versions. So, neither the driver nor userspace should hardcode ID numbers to refer to the entities, but, instead, use the framework to find the ID, when needed.
The media_entity name, type and flags fields should be initialized before
calling media_device_register_entity()
. Entities embedded in higher-level
standard structures can have some of those fields set by the higher-level
framework.
If the device has pads, media_entity_pads_init()
should be called before
this function. Otherwise, the media_entity.pad
and media_entity.num_pads
should be zeroed before calling this function.
Entities have flags that describe the entity capabilities and state:
MEDIA_ENT_FL_DEFAULT
indicates the default entity for a given type. This can be used to report the default audio and video devices or the default camera sensor.
Note
Drivers should set the entity function before calling this function.
Please notice that the values MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN
and
MEDIA_ENT_F_UNKNOWN
should not be used by the drivers.
-
void media_device_unregister_entity(struct media_entity *entity)¶
unregisters a media entity.
Parameters
struct media_entity *entity
pointer to struct
media_entity
to be unregistered
Description
All links associated with the entity and all PADs are automatically unregistered from the media_device when this function is called.
Unregistering an entity will not change the IDs of the other entities and the previoully used ID will never be reused for a newly registered entities.
When a media device is unregistered, all its entities are unregistered automatically. No manual entities unregistration is then required.
Note
The media_entity instance itself must be freed explicitly by the driver if required.
-
void media_device_register_entity_notify(struct media_device *mdev, struct media_entity_notify *nptr)¶
Registers a media entity_notify callback
Parameters
struct media_device *mdev
The media device
struct media_entity_notify *nptr
The media_entity_notify
Description
Note
When a new entity is registered, all the registered media_entity_notify callbacks are invoked.
-
void media_device_unregister_entity_notify(struct media_device *mdev, struct media_entity_notify *nptr)¶
Unregister a media entity notify callback
Parameters
struct media_device *mdev
The media device
struct media_entity_notify *nptr
The media_entity_notify
-
void media_device_pci_init(struct media_device *mdev, struct pci_dev *pci_dev, const char *name)¶
create and initialize a struct
media_device
from a PCI device.
Parameters
struct media_device *mdev
pointer to struct
media_device
struct pci_dev *pci_dev
pointer to struct pci_dev
const char *name
media device name. If
NULL
, the routine will use the default name for the pci device, given by pci_name() macro.
-
void __media_device_usb_init(struct media_device *mdev, struct usb_device *udev, const char *board_name, const char *driver_name)¶
create and initialize a struct
media_device
from a PCI device.
Parameters
struct media_device *mdev
pointer to struct
media_device
struct usb_device *udev
pointer to
struct usb_device
const char *board_name
media device name. If
NULL
, the routine will use the usb product name, if available.const char *driver_name
name of the driver. if
NULL
, the routine will use the name given byudev->dev->driver->name
, with is usually the wrong thing to do.
Description
Note
It is better to call media_device_usb_init()
instead, as
such macro fills driver_name with KBUILD_MODNAME
.
-
media_device_usb_init¶
media_device_usb_init (mdev, udev, name)
create and initialize a struct
media_device
from a PCI device.
Parameters
mdev
pointer to struct
media_device
udev
pointer to
struct usb_device
name
media device name. If
NULL
, the routine will use the usb product name, if available.
Description
This macro calls media_device_usb_init()
passing the
media_device_usb_init()
driver_name parameter filled with
KBUILD_MODNAME
.
-
void media_set_bus_info(char *bus_info, size_t bus_info_size, struct device *dev)¶
Set bus_info field
Parameters
char *bus_info
Variable where to write the bus info (char array)
size_t bus_info_size
Length of the bus_info
struct device *dev
Related
struct device
Description
Sets bus information based on dev
. This is currently done for PCI and
platform devices. dev is required to be non-NULL for this to happen.
This function is not meant to be called from drivers.
-
struct media_file_operations¶
Media device file operations
Definition:
struct media_file_operations {
struct module *owner;
ssize_t (*read) (struct file *, char __user *, size_t, loff_t *);
ssize_t (*write) (struct file *, const char __user *, size_t, loff_t *);
__poll_t (*poll) (struct file *, struct poll_table_struct *);
long (*ioctl) (struct file *, unsigned int, unsigned long);
long (*compat_ioctl) (struct file *, unsigned int, unsigned long);
int (*open) (struct file *);
int (*release) (struct file *);
};
Members
owner
should be filled with
THIS_MODULE
read
pointer to the function that implements read() syscall
write
pointer to the function that implements write() syscall
poll
pointer to the function that implements poll() syscall
ioctl
pointer to the function that implements ioctl() syscall
compat_ioctl
pointer to the function that will handle 32 bits userspace calls to the ioctl() syscall on a Kernel compiled with 64 bits.
open
pointer to the function that implements open() syscall
release
pointer to the function that will release the resources allocated by the open function.
-
struct media_devnode¶
Media device node
Definition:
struct media_devnode {
struct media_device *media_dev;
const struct media_file_operations *fops;
struct device dev;
struct cdev cdev;
struct device *parent;
int minor;
unsigned long flags;
void (*release)(struct media_devnode *devnode);
};
Members
media_dev
pointer to struct
media_device
fops
pointer to struct
media_file_operations
with media device opsdev
pointer to struct
device
containing the media controller devicecdev
struct cdev pointer character device
parent
parent device
minor
device node minor number
flags
flags, combination of the
MEDIA_FLAG_*
constantsrelease
release callback called at the end of
media_devnode_release()
routine at media-device.c.
Description
This structure represents a media-related device node.
The parent is a physical device. It must be set by core or device drivers before registering the node.
-
int media_devnode_register(struct media_device *mdev, struct media_devnode *devnode, struct module *owner)¶
register a media device node
Parameters
struct media_device *mdev
struct media_device
we want to register a device nodestruct media_devnode *devnode
media device node structure we want to register
struct module *owner
should be filled with
THIS_MODULE
Description
The registration code assigns minor numbers and registers the new device node with the kernel. An error is returned if no free minor number can be found, or if the registration of the device node fails.
Zero is returned on success.
Note that if the media_devnode_register call fails, the release() callback of the media_devnode structure is not called, so the caller is responsible for freeing any data.
-
void media_devnode_unregister_prepare(struct media_devnode *devnode)¶
clear the media device node register bit
Parameters
struct media_devnode *devnode
the device node to prepare for unregister
Description
This clears the passed device register bit. Future open calls will be met
with errors. Should be called before media_devnode_unregister()
to avoid
races with unregister and device file open calls.
This function can safely be called if the device node has never been registered or has already been unregistered.
-
void media_devnode_unregister(struct media_devnode *devnode)¶
unregister a media device node
Parameters
struct media_devnode *devnode
the device node to unregister
Description
This unregisters the passed device. Future open calls will be met with errors.
Should be called after media_devnode_unregister_prepare()
-
struct media_devnode *media_devnode_data(struct file *filp)¶
returns a pointer to the
media_devnode
Parameters
struct file *filp
pointer to struct
file
-
int media_devnode_is_registered(struct media_devnode *devnode)¶
returns true if
media_devnode
is registered; false otherwise.
Parameters
struct media_devnode *devnode
pointer to struct
media_devnode
.
Note
If mdev is NULL, it also returns false.
-
enum media_gobj_type¶
type of a graph object
Constants
MEDIA_GRAPH_ENTITY
Identify a media entity
MEDIA_GRAPH_PAD
Identify a media pad
MEDIA_GRAPH_LINK
Identify a media link
MEDIA_GRAPH_INTF_DEVNODE
Identify a media Kernel API interface via a device node
-
struct media_gobj¶
Define a graph object.
Definition:
struct media_gobj {
struct media_device *mdev;
u32 id;
struct list_head list;
};
Members
mdev
Pointer to the struct
media_device
that owns the objectid
Non-zero object ID identifier. The ID should be unique inside a media_device, as it is composed by
MEDIA_BITS_PER_TYPE
to store the type plusMEDIA_BITS_PER_ID
to store the IDlist
List entry stored in one of the per-type mdev object lists
Description
All objects on the media graph should have this struct embedded
-
struct media_entity_enum¶
An enumeration of media entities.
Definition:
struct media_entity_enum {
unsigned long *bmap;
int idx_max;
};
Members
bmap
Bit map in which each bit represents one entity at
struct media_entity
->internal_idx.idx_max
Number of bits in bmap
-
struct media_graph¶
Media graph traversal state
Definition:
struct media_graph {
struct {
struct media_entity *entity;
struct list_head *link;
} stack[MEDIA_ENTITY_ENUM_MAX_DEPTH];
struct media_entity_enum ent_enum;
int top;
};
Members
stack
Graph traversal stack; the stack contains information on the path the media entities to be walked and the links through which they were reached.
stack.entity
pointer to
struct media_entity
at the graph.stack.link
pointer to
struct list_head
.ent_enum
Visited entities
top
The top of the stack
-
struct media_pipeline¶
Media pipeline related information
Definition:
struct media_pipeline {
bool allocated;
struct media_device *mdev;
struct list_head pads;
int start_count;
};
Members
allocated
Media pipeline allocated and freed by the framework
mdev
The media device the pipeline is part of
pads
List of media_pipeline_pad
start_count
Media pipeline start - stop count
-
struct media_pipeline_pad¶
A pad part of a media pipeline
Definition:
struct media_pipeline_pad {
struct list_head list;
struct media_pipeline *pipe;
struct media_pad *pad;
};
Members
list
Entry in the media_pad pads list
pipe
The media_pipeline that the pad is part of
pad
The media pad
Description
This structure associate a pad with a media pipeline. Instances of
media_pipeline_pad are created by media_pipeline_start()
when it builds the
pipeline, and stored in the media_pad.pads
list. media_pipeline_stop()
removes the entries from the list and deletes them.
-
struct media_pipeline_pad_iter¶
Iterator for media_pipeline_for_each_pad
Definition:
struct media_pipeline_pad_iter {
struct list_head *cursor;
};
Members
cursor
The current element
-
struct media_pipeline_entity_iter¶
Iterator for media_pipeline_for_each_entity
Definition:
struct media_pipeline_entity_iter {
struct media_entity_enum ent_enum;
struct list_head *cursor;
};
Members
ent_enum
The entity enumeration tracker
cursor
The current element
-
struct media_link¶
A link object part of a media graph.
Definition:
struct media_link {
struct media_gobj graph_obj;
struct list_head list;
union {
struct media_gobj *gobj0;
struct media_pad *source;
struct media_interface *intf;
};
union {
struct media_gobj *gobj1;
struct media_pad *sink;
struct media_entity *entity;
};
struct media_link *reverse;
unsigned long flags;
bool is_backlink;
};
Members
graph_obj
Embedded structure containing the media object common data
list
Linked list associated with an entity or an interface that owns the link.
{unnamed_union}
anonymous
gobj0
Part of a union. Used to get the pointer for the first graph_object of the link.
source
Part of a union. Used only if the first object (gobj0) is a pad. In that case, it represents the source pad.
intf
Part of a union. Used only if the first object (gobj0) is an interface.
{unnamed_union}
anonymous
gobj1
Part of a union. Used to get the pointer for the second graph_object of the link.
sink
Part of a union. Used only if the second object (gobj1) is a pad. In that case, it represents the sink pad.
entity
Part of a union. Used only if the second object (gobj1) is an entity.
reverse
Pointer to the link for the reverse direction of a pad to pad link.
flags
Link flags, as defined in uapi/media.h (MEDIA_LNK_FL_*)
is_backlink
Indicate if the link is a backlink.
-
enum media_pad_signal_type¶
type of the signal inside a media pad
Constants
PAD_SIGNAL_DEFAULT
Default signal. Use this when all inputs or all outputs are uniquely identified by the pad number.
PAD_SIGNAL_ANALOG
The pad contains an analog signal. It can be Radio Frequency, Intermediate Frequency, a baseband signal or sub-carriers. Tuner inputs, IF-PLL demodulators, composite and s-video signals should use it.
PAD_SIGNAL_DV
Contains a digital video signal, with can be a bitstream of samples taken from an analog TV video source. On such case, it usually contains the VBI data on it.
PAD_SIGNAL_AUDIO
Contains an Intermediate Frequency analog signal from an audio sub-carrier or an audio bitstream. IF signals are provided by tuners and consumed by audio AM/FM decoders. Bitstream audio is provided by an audio decoder.
-
struct media_pad¶
A media pad graph object.
Definition:
struct media_pad {
struct media_gobj graph_obj;
struct media_entity *entity;
u16 index;
u16 num_links;
enum media_pad_signal_type sig_type;
unsigned long flags;
struct media_pipeline *pipe;
};
Members
graph_obj
Embedded structure containing the media object common data
entity
Entity this pad belongs to
index
Pad index in the entity pads array, numbered from 0 to n
num_links
Number of links connected to this pad
sig_type
Type of the signal inside a media pad
flags
Pad flags, as defined in include/uapi/linux/media.h (seek for
MEDIA_PAD_FL_*
)pipe
Pipeline this pad belongs to. Use
media_entity_pipeline()
to access this field.
-
struct media_entity_operations¶
Media entity operations
Definition:
struct media_entity_operations {
int (*get_fwnode_pad)(struct media_entity *entity, struct fwnode_endpoint *endpoint);
int (*link_setup)(struct media_entity *entity,const struct media_pad *local, const struct media_pad *remote, u32 flags);
int (*link_validate)(struct media_link *link);
bool (*has_pad_interdep)(struct media_entity *entity, unsigned int pad0, unsigned int pad1);
};
Members
get_fwnode_pad
Return the pad number based on a fwnode endpoint or a negative value on error. This operation can be used to map a fwnode to a media pad number. Optional.
link_setup
Notify the entity of link changes. The operation can return an error, in which case link setup will be cancelled. Optional.
link_validate
Return whether a link is valid from the entity point of view. The
media_pipeline_start()
function validates all links by calling this operation. Optional.has_pad_interdep
Return whether two pads of the entity are interdependent. If two pads are interdependent they are part of the same pipeline and enabling one of the pads means that the other pad will become “locked” and doesn’t allow configuration changes. pad0 and pad1 are guaranteed to not both be sinks or sources. Never call the .has_pad_interdep() operation directly, always use media_entity_has_pad_interdep(). Optional: If the operation isn’t implemented all pads will be considered as interdependent.
Description
Note
Those these callbacks are called with struct media_device.graph_mutex
mutex held.
-
enum media_entity_type¶
Media entity type
Constants
MEDIA_ENTITY_TYPE_BASE
The entity isn’t embedded in another subsystem structure.
MEDIA_ENTITY_TYPE_VIDEO_DEVICE
The entity is embedded in a
struct video_device
instance.
MEDIA_ENTITY_TYPE_V4L2_SUBDEV
The entity is embedded in a
struct v4l2_subdev
instance.
Description
Media entity objects are often not instantiated directly, but the media entity structure is inherited by (through embedding) other subsystem-specific structures. The media entity type identifies the type of the subclass structure that implements a media entity instance.
This allows runtime type identification of media entities and safe casting to
the correct object type. For instance, a media entity structure instance
embedded in a v4l2_subdev structure instance will have the type
MEDIA_ENTITY_TYPE_V4L2_SUBDEV
and can safely be cast to a v4l2_subdev
structure using the container_of() macro.
-
struct media_entity¶
A media entity graph object.
Definition:
struct media_entity {
struct media_gobj graph_obj;
const char *name;
enum media_entity_type obj_type;
u32 function;
unsigned long flags;
u16 num_pads;
u16 num_links;
u16 num_backlinks;
int internal_idx;
struct media_pad *pads;
struct list_head links;
const struct media_entity_operations *ops;
int use_count;
union {
struct {
u32 major;
u32 minor;
} dev;
} info;
};
Members
graph_obj
Embedded structure containing the media object common data.
name
Entity name.
obj_type
Type of the object that implements the media_entity.
function
Entity main function, as defined in include/uapi/linux/media.h (seek for
MEDIA_ENT_F_*
)flags
Entity flags, as defined in include/uapi/linux/media.h (seek for
MEDIA_ENT_FL_*
)num_pads
Number of sink and source pads.
num_links
Total number of links, forward and back, enabled and disabled.
num_backlinks
Number of backlinks
internal_idx
An unique internal entity specific number. The numbers are re-used if entities are unregistered or registered again.
pads
Pads array with the size defined by num_pads.
links
List of data links.
ops
Entity operations.
use_count
Use count for the entity.
info
Union with devnode information. Kept just for backward compatibility.
info.dev
Contains device major and minor info.
info.dev.major
device node major, if the device is a devnode.
info.dev.minor
device node minor, if the device is a devnode.
Description
Note
The use_count reference count must never be negative, but is a signed
integer on purpose: a simple WARN_ON(<0)
check can be used to detect
reference count bugs that would make it negative.
-
media_entity_for_each_pad¶
media_entity_for_each_pad (entity, iter)
Iterate on all pads in an entity
Parameters
entity
The entity the pads belong to
iter
The iterator pad
Description
Iterate on all pads in a media entity.
-
struct media_interface¶
A media interface graph object.
Definition:
struct media_interface {
struct media_gobj graph_obj;
struct list_head links;
u32 type;
u32 flags;
};
Members
graph_obj
embedded graph object
links
List of links pointing to graph entities
type
Type of the interface as defined in include/uapi/linux/media.h (seek for
MEDIA_INTF_T_*
)flags
Interface flags as defined in include/uapi/linux/media.h (seek for
MEDIA_INTF_FL_*
)
Description
Note
Currently, no flags for media_interface
is defined.
-
struct media_intf_devnode¶
A media interface via a device node.
Definition:
struct media_intf_devnode {
struct media_interface intf;
u32 major;
u32 minor;
};
Members
intf
embedded interface object
major
Major number of a device node
minor
Minor number of a device node
-
u32 media_entity_id(struct media_entity *entity)¶
return the media entity graph object id
Parameters
struct media_entity *entity
pointer to
media_entity
-
enum media_gobj_type media_type(struct media_gobj *gobj)¶
return the media object type
Parameters
struct media_gobj *gobj
Pointer to the struct
media_gobj
graph object
-
u32 media_id(struct media_gobj *gobj)¶
return the media object ID
Parameters
struct media_gobj *gobj
Pointer to the struct
media_gobj
graph object
-
u32 media_gobj_gen_id(enum media_gobj_type type, u64 local_id)¶
encapsulates type and ID on at the object ID
Parameters
enum media_gobj_type type
object type as define at enum
media_gobj_type
.u64 local_id
next ID, from struct
media_device.id
.
-
bool is_media_entity_v4l2_video_device(struct media_entity *entity)¶
Check if the entity is a video_device
Parameters
struct media_entity *entity
pointer to entity
Return
true
if the entity is an instance of a video_device object and can
safely be cast to a struct video_device
using the container_of() macro, or
false
otherwise.
-
bool is_media_entity_v4l2_subdev(struct media_entity *entity)¶
Check if the entity is a v4l2_subdev
Parameters
struct media_entity *entity
pointer to entity
Return
true
if the entity is an instance of a v4l2_subdev
object and can
safely be cast to a struct v4l2_subdev
using the container_of() macro, or
false
otherwise.
-
int media_entity_enum_init(struct media_entity_enum *ent_enum, struct media_device *mdev)¶
Initialise an entity enumeration
Parameters
struct media_entity_enum *ent_enum
Entity enumeration to be initialised
struct media_device *mdev
The related media device
Return
zero on success or a negative error code.
-
void media_entity_enum_cleanup(struct media_entity_enum *ent_enum)¶
Release resources of an entity enumeration
Parameters
struct media_entity_enum *ent_enum
Entity enumeration to be released
-
void media_entity_enum_zero(struct media_entity_enum *ent_enum)¶
Clear the entire enum
Parameters
struct media_entity_enum *ent_enum
Entity enumeration to be cleared
-
void media_entity_enum_set(struct media_entity_enum *ent_enum, struct media_entity *entity)¶
Mark a single entity in the enum
Parameters
struct media_entity_enum *ent_enum
Entity enumeration
struct media_entity *entity
Entity to be marked
-
void media_entity_enum_clear(struct media_entity_enum *ent_enum, struct media_entity *entity)¶
Unmark a single entity in the enum
Parameters
struct media_entity_enum *ent_enum
Entity enumeration
struct media_entity *entity
Entity to be unmarked
-
bool media_entity_enum_test(struct media_entity_enum *ent_enum, struct media_entity *entity)¶
Test whether the entity is marked
Parameters
struct media_entity_enum *ent_enum
Entity enumeration
struct media_entity *entity
Entity to be tested
Description
Returns true
if the entity was marked.
-
bool media_entity_enum_test_and_set(struct media_entity_enum *ent_enum, struct media_entity *entity)¶
Test whether the entity is marked, and mark it
Parameters
struct media_entity_enum *ent_enum
Entity enumeration
struct media_entity *entity
Entity to be tested
Description
Returns true
if the entity was marked, and mark it before doing so.
-
bool media_entity_enum_empty(struct media_entity_enum *ent_enum)¶
Test whether the entire enum is empty
Parameters
struct media_entity_enum *ent_enum
Entity enumeration
Return
true
if the entity was empty.
-
bool media_entity_enum_intersects(struct media_entity_enum *ent_enum1, struct media_entity_enum *ent_enum2)¶
Test whether two enums intersect
Parameters
struct media_entity_enum *ent_enum1
First entity enumeration
struct media_entity_enum *ent_enum2
Second entity enumeration
Return
true
if entity enumerations ent_enum1 and ent_enum2 intersect,
otherwise false
.
-
gobj_to_entity¶
gobj_to_entity (gobj)
returns the struct
media_entity
pointer from the gobj contained on it.
Parameters
gobj
Pointer to the struct
media_gobj
graph object
-
gobj_to_pad¶
gobj_to_pad (gobj)
returns the struct
media_pad
pointer from the gobj contained on it.
Parameters
gobj
Pointer to the struct
media_gobj
graph object
-
gobj_to_link¶
gobj_to_link (gobj)
returns the struct
media_link
pointer from the gobj contained on it.
Parameters
gobj
Pointer to the struct
media_gobj
graph object
-
gobj_to_intf¶
gobj_to_intf (gobj)
returns the struct
media_interface
pointer from the gobj contained on it.
Parameters
gobj
Pointer to the struct
media_gobj
graph object
-
intf_to_devnode¶
intf_to_devnode (intf)
returns the
struct media_intf_devnode
pointer from the intf contained on it.
Parameters
intf
Pointer to struct
media_intf_devnode
-
void media_gobj_create(struct media_device *mdev, enum media_gobj_type type, struct media_gobj *gobj)¶
Initialize a graph object
Parameters
struct media_device *mdev
Pointer to the
media_device
that contains the objectenum media_gobj_type type
Type of the object
struct media_gobj *gobj
Pointer to the struct
media_gobj
graph object
Description
This routine initializes the embedded struct media_gobj
inside a
media graph object. It is called automatically if media_*_create
function calls are used. However, if the object (entity, link, pad,
interface) is embedded on some other object, this function should be
called before registering the object at the media controller.
-
void media_gobj_destroy(struct media_gobj *gobj)¶
Stop using a graph object on a media device
Parameters
struct media_gobj *gobj
Pointer to the struct
media_gobj
graph object
Description
This should be called by all routines like media_device_unregister()
that remove/destroy media graph objects.
-
int media_entity_pads_init(struct media_entity *entity, u16 num_pads, struct media_pad *pads)¶
Initialize the entity pads
Parameters
struct media_entity *entity
entity where the pads belong
u16 num_pads
total number of sink and source pads
struct media_pad *pads
Array of num_pads pads.
Description
The pads array is managed by the entity driver and passed to
media_entity_pads_init()
where its pointer will be stored in the
media_entity
structure.
If no pads are needed, drivers could either directly fill
media_entity->num_pads
with 0 and media_entity->pads
with NULL
or call
this function that will do the same.
As the number of pads is known in advance, the pads array is not allocated dynamically but is managed by the entity driver. Most drivers will embed the pads array in a driver-specific structure, avoiding dynamic allocation.
Drivers must set the direction of every pad in the pads array before calling
media_entity_pads_init()
. The function will initialize the other pads fields.
-
void media_entity_cleanup(struct media_entity *entity)¶
free resources associated with an entity
Parameters
struct media_entity *entity
entity where the pads belong
Description
This function must be called during the cleanup phase after unregistering the entity (currently, it does nothing).
Calling media_entity_cleanup()
on a media_entity whose memory has been
zeroed but that has not been initialized with media_entity_pad_init() is
valid and is a no-op.
-
int media_get_pad_index(struct media_entity *entity, u32 pad_type, enum media_pad_signal_type sig_type)¶
retrieves a pad index from an entity
Parameters
struct media_entity *entity
entity where the pads belong
u32 pad_type
the type of the pad, one of MEDIA_PAD_FL_* pad types
enum media_pad_signal_type sig_type
type of signal of the pad to be search
Description
This helper function finds the first pad index inside an entity that satisfies both is_sink and sig_type conditions.
On success, return the pad number. If the pad was not found or the media entity is a NULL pointer, return -EINVAL.
Return
-
int media_create_pad_link(struct media_entity *source, u16 source_pad, struct media_entity *sink, u16 sink_pad, u32 flags)¶
creates a link between two entities.
Parameters
struct media_entity *source
pointer to
media_entity
of the source pad.u16 source_pad
number of the source pad in the pads array
struct media_entity *sink
pointer to
media_entity
of the sink pad.u16 sink_pad
number of the sink pad in the pads array.
u32 flags
Link flags, as defined in include/uapi/linux/media.h ( seek for
MEDIA_LNK_FL_*
)
Description
Valid values for flags:
MEDIA_LNK_FL_ENABLED
Indicates that the link is enabled and can be used to transfer media data. When two or more links target a sink pad, only one of them can be enabled at a time.
MEDIA_LNK_FL_IMMUTABLE
Indicates that the link enabled state can’t be modified at runtime. If
MEDIA_LNK_FL_IMMUTABLE
is set, thenMEDIA_LNK_FL_ENABLED
must also be set, since an immutable link is always enabled.
Note
Before calling this function, media_entity_pads_init()
and
media_device_register_entity()
should be called previously for both ends.
-
int media_create_pad_links(const struct media_device *mdev, const u32 source_function, struct media_entity *source, const u16 source_pad, const u32 sink_function, struct media_entity *sink, const u16 sink_pad, u32 flags, const bool allow_both_undefined)¶
creates a link between two entities.
Parameters
const struct media_device *mdev
Pointer to the media_device that contains the object
const u32 source_function
Function of the source entities. Used only if source is NULL.
struct media_entity *source
pointer to
media_entity
of the source pad. If NULL, it will use all entities that matches the sink_function.const u16 source_pad
number of the source pad in the pads array
const u32 sink_function
Function of the sink entities. Used only if sink is NULL.
struct media_entity *sink
pointer to
media_entity
of the sink pad. If NULL, it will use all entities that matches the sink_function.const u16 sink_pad
number of the sink pad in the pads array.
u32 flags
Link flags, as defined in include/uapi/linux/media.h.
const bool allow_both_undefined
if
true
, then both source and sink can be NULL. In such case, it will create a crossbar between all entities that matches source_function to all entities that matches sink_function. Iffalse
, it will return 0 and won’t create any link if both source and sink are NULL.
Description
Valid values for flags:
- A
MEDIA_LNK_FL_ENABLED
flag indicates that the link is enabled and can be used to transfer media data. If multiple links are created and this flag is passed as an argument, only the first created link will have this flag.
- A
MEDIA_LNK_FL_IMMUTABLE
flag indicates that the link enabled state can’t be modified at runtime. If
MEDIA_LNK_FL_IMMUTABLE
is set, thenMEDIA_LNK_FL_ENABLED
must also be set since an immutable link is always enabled.
It is common for some devices to have multiple source and/or sink entities
of the same type that should be linked. While media_create_pad_link()
creates link by link, this function is meant to allow 1:n, n:1 and even
cross-bar (n:n) links.
Note
Before calling this function, media_entity_pads_init()
and
media_device_register_entity()
should be called previously for the
entities to be linked.
-
void media_entity_remove_links(struct media_entity *entity)¶
remove all links associated with an entity
Parameters
struct media_entity *entity
pointer to
media_entity
Description
Note
This is called automatically when an entity is unregistered via
media_device_register_entity()
.
-
int __media_entity_setup_link(struct media_link *link, u32 flags)¶
Configure a media link without locking
Parameters
struct media_link *link
The link being configured
u32 flags
Link configuration flags
Description
The bulk of link setup is handled by the two entities connected through the link. This function notifies both entities of the link configuration change.
If the link is immutable or if the current and new configuration are identical, return immediately.
The user is expected to hold link->source->parent->mutex. If not,
media_entity_setup_link()
should be used instead.
-
int media_entity_setup_link(struct media_link *link, u32 flags)¶
changes the link flags properties in runtime
Parameters
struct media_link *link
pointer to
media_link
u32 flags
the requested new link flags
Description
The only configurable property is the MEDIA_LNK_FL_ENABLED
link flag
to enable/disable a link. Links marked with the
MEDIA_LNK_FL_IMMUTABLE
link flag can not be enabled or disabled.
When a link is enabled or disabled, the media framework calls the link_setup operation for the two entities at the source and sink of the link, in that order. If the second link_setup call fails, another link_setup call is made on the first entity to restore the original link flags.
Media device drivers can be notified of link setup operations by setting the
media_device.link_notify
pointer to a callback function. If provided, the
notification callback will be called before enabling and after disabling
links.
Entity drivers must implement the link_setup operation if any of their links is non-immutable. The operation must either configure the hardware or store the configuration information to be applied later.
Link configuration must not have any side effect on other links. If an
enabled link at a sink pad prevents another link at the same pad from
being enabled, the link_setup operation must return -EBUSY
and can’t
implicitly disable the first enabled link.
Note
The valid values of the flags for the link is the same as described
on media_create_pad_link()
, for pad to pad links or the same as described
on media_create_intf_link()
, for interface to entity links.
-
struct media_link *media_entity_find_link(struct media_pad *source, struct media_pad *sink)¶
Find a link between two pads
Parameters
struct media_pad *source
Source pad
struct media_pad *sink
Sink pad
Return
returns a pointer to the link between the two entities. If no
such link exists, return NULL
.
-
struct media_pad *media_pad_remote_pad_first(const struct media_pad *pad)¶
Find the first pad at the remote end of a link
Parameters
const struct media_pad *pad
Pad at the local end of the link
Description
Search for a remote pad connected to the given pad by iterating over all links originating or terminating at that pad until an enabled link is found.
Return
returns a pointer to the pad at the remote end of the first found
enabled link, or NULL
if no enabled link has been found.
-
struct media_pad *media_pad_remote_pad_unique(const struct media_pad *pad)¶
Find a remote pad connected to a pad
Parameters
const struct media_pad *pad
The pad
Description
Search for and return a remote pad connected to pad through an enabled link. If multiple (or no) remote pads are found, an error is returned.
The uniqueness constraint makes this helper function suitable for entities that support a single active source at a time on a given pad.
-ENOTUNIQ - Multiple links are enabled
-ENOLINK - No connected pad found
Return
A pointer to the remote pad, or one of the following error pointers if an error occurs:
-
struct media_pad *media_entity_remote_pad_unique(const struct media_entity *entity, unsigned int type)¶
Find a remote pad connected to an entity
Parameters
const struct media_entity *entity
The entity
unsigned int type
The type of pad to find (MEDIA_PAD_FL_SINK or MEDIA_PAD_FL_SOURCE)
Description
Search for and return a remote pad of type connected to entity through an enabled link. If multiple (or no) remote pads match these criteria, an error is returned.
The uniqueness constraint makes this helper function suitable for entities that support a single active source or sink at a time.
-ENOTUNIQ - Multiple links are enabled
-ENOLINK - No connected pad found
Return
A pointer to the remote pad, or one of the following error pointers if an error occurs:
-
struct media_pad *media_entity_remote_source_pad_unique(const struct media_entity *entity)¶
Find a remote source pad connected to an entity
Parameters
const struct media_entity *entity
The entity
Description
Search for and return a remote source pad connected to entity through an enabled link. If multiple (or no) remote pads match these criteria, an error is returned.
The uniqueness constraint makes this helper function suitable for entities that support a single active source at a time.
-ENOTUNIQ - Multiple links are enabled
-ENOLINK - No connected pad found
Return
A pointer to the remote pad, or one of the following error pointers if an error occurs:
-
bool media_pad_is_streaming(const struct media_pad *pad)¶
Test if a pad is part of a streaming pipeline
Parameters
const struct media_pad *pad
The pad
Return
True if the pad is part of a pipeline started with the
media_pipeline_start()
function, false otherwise.
-
bool media_entity_is_streaming(const struct media_entity *entity)¶
Test if an entity is part of a streaming pipeline
Parameters
const struct media_entity *entity
The entity
Return
True if the entity is part of a pipeline started with the
media_pipeline_start()
function, false otherwise.
-
struct media_pipeline *media_entity_pipeline(struct media_entity *entity)¶
Get the media pipeline an entity is part of
Parameters
struct media_entity *entity
The entity
Description
DEPRECATED: use media_pad_pipeline()
instead.
This function returns the media pipeline that an entity has been associated
with when constructing the pipeline with media_pipeline_start()
. The pointer
remains valid until media_pipeline_stop()
is called.
In general, entities can be part of multiple pipelines, when carrying multiple streams (either on different pads, or on the same pad using multiplexed streams). This function is to be used only for entities that do not support multiple pipelines.
Return
The media_pipeline the entity is part of, or NULL if the entity is not part of any pipeline.
-
struct media_pipeline *media_pad_pipeline(struct media_pad *pad)¶
Get the media pipeline a pad is part of
Parameters
struct media_pad *pad
The pad
Description
This function returns the media pipeline that a pad has been associated
with when constructing the pipeline with media_pipeline_start()
. The pointer
remains valid until media_pipeline_stop()
is called.
Return
The media_pipeline the pad is part of, or NULL if the pad is not part of any pipeline.
-
int media_entity_get_fwnode_pad(struct media_entity *entity, const struct fwnode_handle *fwnode, unsigned long direction_flags)¶
Get pad number from fwnode
Parameters
struct media_entity *entity
The entity
const struct fwnode_handle *fwnode
Pointer to the fwnode_handle which should be used to find the pad
unsigned long direction_flags
Expected direction of the pad, as defined in include/uapi/linux/media.h (seek for
MEDIA_PAD_FL_*
)
Description
This function can be used to resolve the media pad number from a fwnode. This is useful for devices which use more complex mappings of media pads.
If the entity does not implement the get_fwnode_pad() operation then this function searches the entity for the first pad that matches the direction_flags.
Return
returns the pad number on success or a negative error code.
-
int media_graph_walk_init(struct media_graph *graph, struct media_device *mdev)¶
Allocate resources used by graph walk.
Parameters
struct media_graph *graph
Media graph structure that will be used to walk the graph
struct media_device *mdev
Pointer to the
media_device
that contains the object
Description
This function is deprecated, use media_pipeline_for_each_pad()
instead.
The caller is required to hold the media_device graph_mutex during the graph walk until the graph state is released.
Returns zero on success or a negative error code otherwise.
-
void media_graph_walk_cleanup(struct media_graph *graph)¶
Release resources used by graph walk.
Parameters
struct media_graph *graph
Media graph structure that will be used to walk the graph
Description
This function is deprecated, use media_pipeline_for_each_pad()
instead.
-
void media_graph_walk_start(struct media_graph *graph, struct media_entity *entity)¶
Start walking the media graph at a given entity
Parameters
struct media_graph *graph
Media graph structure that will be used to walk the graph
struct media_entity *entity
Starting entity
Description
This function is deprecated, use media_pipeline_for_each_pad()
instead.
Before using this function, media_graph_walk_init()
must be
used to allocate resources used for walking the graph. This
function initializes the graph traversal structure to walk the
entities graph starting at the given entity. The traversal
structure must not be modified by the caller during graph
traversal. After the graph walk, the resources must be released
using media_graph_walk_cleanup()
.
-
struct media_entity *media_graph_walk_next(struct media_graph *graph)¶
Get the next entity in the graph
Parameters
struct media_graph *graph
Media graph structure
Description
This function is deprecated, use media_pipeline_for_each_pad()
instead.
Perform a depth-first traversal of the given media entities graph.
The graph structure must have been previously initialized with a call to
media_graph_walk_start()
.
Return
returns the next entity in the graph or NULL
if the whole graph
have been traversed.
-
int media_pipeline_start(struct media_pad *pad, struct media_pipeline *pipe)¶
Mark a pipeline as streaming
Parameters
struct media_pad *pad
Starting pad
struct media_pipeline *pipe
Media pipeline to be assigned to all pads in the pipeline.
Description
Mark all pads connected to a given pad through enabled links, either directly or indirectly, as streaming. The given pipeline object is assigned to every pad in the pipeline and stored in the media_pad pipe field.
Calls to this function can be nested, in which case the same number of
media_pipeline_stop()
calls will be required to stop streaming. The
pipeline pointer must be identical for all nested calls to
media_pipeline_start()
.
-
int __media_pipeline_start(struct media_pad *pad, struct media_pipeline *pipe)¶
Mark a pipeline as streaming
Parameters
struct media_pad *pad
Starting pad
struct media_pipeline *pipe
Media pipeline to be assigned to all pads in the pipeline.
Description
..note:: This is the non-locking version of media_pipeline_start()
Parameters
struct media_pad *pad
Starting pad
Description
Mark all pads connected to a given pad through enabled links, either
directly or indirectly, as not streaming. The media_pad pipe field is
reset to NULL
.
If multiple calls to media_pipeline_start()
have been made, the same
number of calls to this function are required to mark the pipeline as not
streaming.
Parameters
struct media_pad *pad
Starting pad
Description
Note
This is the non-locking version of media_pipeline_stop()
-
media_pipeline_for_each_pad¶
media_pipeline_for_each_pad (pipe, iter, pad)
Iterate on all pads in a media pipeline
Parameters
pipe
The pipeline
iter
The iterator (
struct media_pipeline_pad_iter
)pad
The iterator pad
Description
Iterate on all pads in a media pipeline. This is only valid after the
pipeline has been built with media_pipeline_start()
and before it gets
destroyed with media_pipeline_stop()
.
-
int media_pipeline_entity_iter_init(struct media_pipeline *pipe, struct media_pipeline_entity_iter *iter)¶
Initialize a pipeline entity iterator
Parameters
struct media_pipeline *pipe
The pipeline
struct media_pipeline_entity_iter *iter
The iterator
Description
This function must be called to initialize the iterator before using it in a
media_pipeline_for_each_entity()
loop. The iterator must be destroyed by a
call to media_pipeline_entity_iter_cleanup after the loop (including in code
paths that break from the loop).
The same iterator can be used in multiple consecutive loops without being destroyed and reinitialized.
Return
0 on success or a negative error code otherwise.
-
void media_pipeline_entity_iter_cleanup(struct media_pipeline_entity_iter *iter)¶
Destroy a pipeline entity iterator
Parameters
struct media_pipeline_entity_iter *iter
The iterator
Description
This function must be called to destroy iterators initialized with
media_pipeline_entity_iter_init()
.
-
media_pipeline_for_each_entity¶
media_pipeline_for_each_entity (pipe, iter, entity)
Iterate on all entities in a media pipeline
Parameters
pipe
The pipeline
iter
The iterator (
struct media_pipeline_entity_iter
)entity
The iterator entity
Description
Iterate on all entities in a media pipeline. This is only valid after the
pipeline has been built with media_pipeline_start()
and before it gets
destroyed with media_pipeline_stop()
. The iterator must be initialized with
media_pipeline_entity_iter_init()
before iteration, and destroyed with
media_pipeline_entity_iter_cleanup()
after (including in code paths that
break from the loop).
Parameters
struct media_pad *pad
Starting pad
Description
media_pipeline_alloc_start()
is similar to media_pipeline_start()
but instead
of working on a given pipeline the function will use an existing pipeline if
the pad is already part of a pipeline, or allocate a new pipeline.
Calls to media_pipeline_alloc_start()
must be matched with
media_pipeline_stop()
.
-
struct media_intf_devnode *media_devnode_create(struct media_device *mdev, u32 type, u32 flags, u32 major, u32 minor)¶
creates and initializes a device node interface
Parameters
struct media_device *mdev
pointer to struct
media_device
u32 type
type of the interface, as given by include/uapi/linux/media.h ( seek for
MEDIA_INTF_T_*
) macros.u32 flags
Interface flags, as defined in include/uapi/linux/media.h ( seek for
MEDIA_INTF_FL_*
)u32 major
Device node major number.
u32 minor
Device node minor number.
Return
- if succeeded, returns a pointer to the newly allocated
media_intf_devnode
pointer.
Description
Note
Currently, no flags for media_interface
is defined.
-
void media_devnode_remove(struct media_intf_devnode *devnode)¶
removes a device node interface
Parameters
struct media_intf_devnode *devnode
pointer to
media_intf_devnode
to be freed.
Description
When a device node interface is removed, all links to it are automatically removed.
-
struct media_link *media_create_intf_link(struct media_entity *entity, struct media_interface *intf, u32 flags)¶
creates a link between an entity and an interface
Parameters
struct media_entity *entity
pointer to
media_entity
struct media_interface *intf
pointer to
media_interface
u32 flags
Link flags, as defined in include/uapi/linux/media.h ( seek for
MEDIA_LNK_FL_*
)
Description
Valid values for flags:
MEDIA_LNK_FL_ENABLED
Indicates that the interface is connected to the entity hardware. That’s the default value for interfaces. An interface may be disabled if the hardware is busy due to the usage of some other interface that it is currently controlling the hardware.
A typical example is an hybrid TV device that handle only one type of stream on a given time. So, when the digital TV is streaming, the V4L2 interfaces won’t be enabled, as such device is not able to also stream analog TV or radio.
Note
Before calling this function, media_devnode_create()
should be called for
the interface and media_device_register_entity()
should be called for the
interface that will be part of the link.
-
void __media_remove_intf_link(struct media_link *link)¶
remove a single interface link
Parameters
struct media_link *link
pointer to
media_link
.
Description
Note
This is an unlocked version of media_remove_intf_link()
-
void media_remove_intf_link(struct media_link *link)¶
remove a single interface link
Parameters
struct media_link *link
pointer to
media_link
.
Description
Note
Prefer to use this one, instead of __media_remove_intf_link()
-
void __media_remove_intf_links(struct media_interface *intf)¶
remove all links associated with an interface
Parameters
struct media_interface *intf
pointer to
media_interface
Description
Note
This is an unlocked version of media_remove_intf_links()
.
-
void media_remove_intf_links(struct media_interface *intf)¶
remove all links associated with an interface
Parameters
struct media_interface *intf
pointer to
media_interface
Description
Note
This is called automatically when an entity is unregistered via
media_device_register_entity()
and bymedia_devnode_remove()
.Prefer to use this one, instead of
__media_remove_intf_links()
.
-
media_entity_call¶
media_entity_call (entity, operation, args...)
Calls a
struct media_entity_operations
operation on an entity
Parameters
entity
entity where the operation will be called
operation
type of the operation. Should be the name of a member of struct
media_entity_operations
.args...
variable arguments
Description
This helper function will check if operation is not NULL
. On such case,
it will issue a call to operation(entity, args).
-
struct media_link *media_create_ancillary_link(struct media_entity *primary, struct media_entity *ancillary)¶
create an ancillary link between two instances of
media_entity
Parameters
struct media_entity *primary
pointer to the primary
media_entity
struct media_entity *ancillary
pointer to the ancillary
media_entity
Description
Create an ancillary link between two entities, indicating that they represent two connected pieces of hardware that form a single logical unit. A typical example is a camera lens controller being linked to the sensor that it is supporting.
The function sets both MEDIA_LNK_FL_ENABLED and MEDIA_LNK_FL_IMMUTABLE for the new link.
-
struct media_link *__media_entity_next_link(struct media_entity *entity, struct media_link *link, unsigned long link_type)¶
Iterate through a
media_entity
’s links
Parameters
struct media_entity *entity
pointer to the
media_entity
struct media_link *link
pointer to a
media_link
to hold the iterated valuesunsigned long link_type
one of the MEDIA_LNK_FL_LINK_TYPE flags
Description
Return the next link against an entity matching a specific link type. This allows iteration through an entity’s links whilst guaranteeing all of the returned links are of the given type.
-
for_each_media_entity_data_link¶
for_each_media_entity_data_link (entity, link)
Iterate through an entity’s data links
Parameters
entity
pointer to the
media_entity
link
pointer to a
media_link
to hold the iterated values
Description
Iterate over a media_entity
’s data links
-
enum media_request_state¶
media request state
Constants
MEDIA_REQUEST_STATE_IDLE
Idle
MEDIA_REQUEST_STATE_VALIDATING
Validating the request, no state changes allowed
MEDIA_REQUEST_STATE_QUEUED
Queued
MEDIA_REQUEST_STATE_COMPLETE
Completed, the request is done
MEDIA_REQUEST_STATE_CLEANING
Cleaning, the request is being re-inited
MEDIA_REQUEST_STATE_UPDATING
The request is being updated, i.e. request objects are being added, modified or removed
NR_OF_MEDIA_REQUEST_STATE
The number of media request states, used internally for sanity check purposes
-
struct media_request¶
Media device request
Definition:
struct media_request {
struct media_device *mdev;
struct kref kref;
char debug_str[TASK_COMM_LEN + 11];
enum media_request_state state;
unsigned int updating_count;
unsigned int access_count;
struct list_head objects;
unsigned int num_incomplete_objects;
wait_queue_head_t poll_wait;
spinlock_t lock;
};
Members
mdev
Media device this request belongs to
kref
Reference count
debug_str
Prefix for debug messages (process name:fd)
state
The state of the request
updating_count
count the number of request updates that are in progress
access_count
count the number of request accesses that are in progress
objects
List of struct media_request_object request objects
num_incomplete_objects
The number of incomplete objects in the request
poll_wait
Wait queue for poll
lock
Serializes access to this struct
-
int media_request_lock_for_access(struct media_request *req)¶
Lock the request to access its objects
Parameters
struct media_request *req
The media request
Description
Use before accessing a completed request. A reference to the request must be held during the access. This usually takes place automatically through a file handle. Use media_request_unlock_for_access when done.
-
void media_request_unlock_for_access(struct media_request *req)¶
Unlock a request previously locked for access
Parameters
struct media_request *req
The media request
Description
Unlock a request that has previously been locked using media_request_lock_for_access.
-
int media_request_lock_for_update(struct media_request *req)¶
Lock the request for updating its objects
Parameters
struct media_request *req
The media request
Description
Use before updating a request, i.e. adding, modifying or removing a request object in it. A reference to the request must be held during the update. This usually takes place automatically through a file handle. Use media_request_unlock_for_update when done.
-
void media_request_unlock_for_update(struct media_request *req)¶
Unlock a request previously locked for update
Parameters
struct media_request *req
The media request
Description
Unlock a request that has previously been locked using media_request_lock_for_update.
-
void media_request_get(struct media_request *req)¶
Get the media request
Parameters
struct media_request *req
The media request
Description
Get the media request.
-
void media_request_put(struct media_request *req)¶
Put the media request
Parameters
struct media_request *req
The media request
Description
Put the media request. The media request will be released when the refcount reaches 0.
-
struct media_request *media_request_get_by_fd(struct media_device *mdev, int request_fd)¶
Get a media request by fd
Parameters
struct media_device *mdev
Media device this request belongs to
int request_fd
The file descriptor of the request
Description
Get the request represented by request_fd that is owned by the media device.
Return a -EBADR error pointer if requests are not supported by this driver. Return -EINVAL if the request was not found. Return the pointer to the request if found: the caller will have to call media_request_put when it finished using the request.
-
int media_request_alloc(struct media_device *mdev, int *alloc_fd)¶
Allocate the media request
Parameters
struct media_device *mdev
Media device this request belongs to
int *alloc_fd
Store the request’s file descriptor in this int
Description
Allocated the media request and put the fd in alloc_fd.
-
struct media_request_object_ops¶
Media request object operations
Definition:
struct media_request_object_ops {
int (*prepare)(struct media_request_object *object);
void (*unprepare)(struct media_request_object *object);
void (*queue)(struct media_request_object *object);
void (*unbind)(struct media_request_object *object);
void (*release)(struct media_request_object *object);
};
Members
prepare
Validate and prepare the request object, optional.
unprepare
Unprepare the request object, optional.
queue
Queue the request object, optional.
unbind
Unbind the request object, optional.
release
Release the request object, required.
-
struct media_request_object¶
An opaque object that belongs to a media request
Definition:
struct media_request_object {
const struct media_request_object_ops *ops;
void *priv;
struct media_request *req;
struct list_head list;
struct kref kref;
bool completed;
};
Members
ops
object’s operations
priv
object’s priv pointer
req
the request this object belongs to (can be NULL)
list
List entry of the object for struct media_request
kref
Reference count of the object, acquire before releasing req->lock
completed
If true, then this object was completed.
Description
An object related to the request. This struct is always embedded in another struct that contains the actual data for this request object.
-
void media_request_object_get(struct media_request_object *obj)¶
Get a media request object
Parameters
struct media_request_object *obj
The object
Description
Get a media request object.
-
void media_request_object_put(struct media_request_object *obj)¶
Put a media request object
Parameters
struct media_request_object *obj
The object
Description
Put a media request object. Once all references are gone, the object’s memory is released.
-
struct media_request_object *media_request_object_find(struct media_request *req, const struct media_request_object_ops *ops, void *priv)¶
Find an object in a request
Parameters
struct media_request *req
The media request
const struct media_request_object_ops *ops
Find an object with this ops value
void *priv
Find an object with this priv value
Description
Both ops and priv must be non-NULL.
Returns the object pointer or NULL if not found. The caller must
call media_request_object_put()
once it finished using the object.
Since this function needs to walk the list of objects it takes the req->lock spin lock to make this safe.
-
void media_request_object_init(struct media_request_object *obj)¶
Initialise a media request object
Parameters
struct media_request_object *obj
The object
Description
Initialise a media request object. The object will be released using the release callback of the ops once it has no references (this function initialises references to one).
-
int media_request_object_bind(struct media_request *req, const struct media_request_object_ops *ops, void *priv, bool is_buffer, struct media_request_object *obj)¶
Bind a media request object to a request
Parameters
struct media_request *req
The media request
const struct media_request_object_ops *ops
The object ops for this object
void *priv
A driver-specific priv pointer associated with this object
bool is_buffer
Set to true if the object a buffer object.
struct media_request_object *obj
The object
Description
Bind this object to the request and set the ops and priv values of
the object so it can be found later with media_request_object_find()
.
Every bound object must be unbound or completed by the kernel at some point in time, otherwise the request will never complete. When the request is released all completed objects will be unbound by the request core code.
Buffer objects will be added to the end of the request’s object list, non-buffer objects will be added to the front of the list. This ensures that all buffer objects are at the end of the list and that all non-buffer objects that they depend on are processed first.
-
void media_request_object_unbind(struct media_request_object *obj)¶
Unbind a media request object
Parameters
struct media_request_object *obj
The object
Description
Unbind the media request object from the request.
-
void media_request_object_complete(struct media_request_object *obj)¶
Mark the media request object as complete
Parameters
struct media_request_object *obj
The object
Description
Mark the media request object as complete. Only bound objects can be completed.
-
struct media_device *media_device_usb_allocate(struct usb_device *udev, const char *module_name, struct module *owner)¶
Allocate and return struct
media
device
Parameters
struct usb_device *udev
struct
usb_device
pointerconst char *module_name
should be filled with
KBUILD_MODNAME
struct module *owner
struct module pointer
THIS_MODULE
for the driver.THIS_MODULE
is null for a built-in driver. It is safe even whenTHIS_MODULE
is null.
Description
This interface should be called to allocate a Media Device when multiple
drivers share usb_device and the media device. This interface allocates
media_device
structure and calls media_device_usb_init()
to initialize
it.
-
void media_device_delete(struct media_device *mdev, const char *module_name, struct module *owner)¶
Release media device. Calls kref_put().
Parameters
struct media_device *mdev
struct
media_device
pointerconst char *module_name
should be filled with
KBUILD_MODNAME
struct module *owner
struct module pointer
THIS_MODULE
for the driver.THIS_MODULE
is null for a built-in driver. It is safe even whenTHIS_MODULE
is null.
Description
This interface should be called to put Media Device Instance kref.