cell_clear.h File Reference

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Functions

void cell_clear_surface (struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue)
 Called via pipe->clear().


Function Documentation

void cell_clear_surface ( struct pipe_context pipe,
struct pipe_surface ps,
unsigned  clearValue 
)

Called via pipe->clear().

Definition at line 70 of file cell_clear.c.

References cell_context::cbuf_map, cell_batch_alloc(), CELL_CMD_CLEAR_SURFACE, cell_context(), cell_update_derived(), convert_color(), cell_context::dirty, pipe_surface::format, cell_context::framebuffer, cell_command_clear_surface::opcode, PIPE_BUFFER_USAGE_GPU_WRITE, PIPE_FORMAT_A8R8G8B8_UNORM, pipe_context::screen, cell_command_clear_surface::surface, pipe_screen::surface_map, cell_command_clear_surface::value, and pipe_framebuffer_state::zsbuf.

00072 {
00073    struct pipe_screen *screen = pipe->screen;
00074    struct cell_context *cell = cell_context(pipe);
00075    uint surfIndex;
00076 
00077    if (cell->dirty)
00078       cell_update_derived(cell);
00079 
00080 
00081    if (!cell->cbuf_map[0])
00082       cell->cbuf_map[0] = screen->surface_map(screen, ps,
00083                                               PIPE_BUFFER_USAGE_GPU_WRITE);
00084 
00085    if (ps == cell->framebuffer.zsbuf) {
00086       /* clear z/stencil buffer */
00087       surfIndex = 1;
00088    }
00089    else {
00090       /* clear color buffer */
00091       surfIndex = 0;
00092 
00093       if (ps->format != PIPE_FORMAT_A8R8G8B8_UNORM) {
00094          clearValue = convert_color(PIPE_FORMAT_A8R8G8B8_UNORM, clearValue,
00095                                     ps->format);
00096       }
00097    }
00098 
00099 
00100    /* Build a CLEAR command and place it in the current batch buffer */
00101    {
00102       struct cell_command_clear_surface *clr
00103          = (struct cell_command_clear_surface *)
00104          cell_batch_alloc(cell, sizeof(*clr));
00105       clr->opcode = CELL_CMD_CLEAR_SURFACE;
00106       clr->surface = surfIndex;
00107       clr->value = clearValue;
00108    }
00109 }


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