00001 /************************************************************************** 00002 * 00003 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 00004 * All Rights Reserved. 00005 * 00006 * Permission is hereby granted, free of charge, to any person obtaining a 00007 * copy of this software and associated documentation files (the 00008 * "Software"), to deal in the Software without restriction, including 00009 * without limitation the rights to use, copy, modify, merge, publish, 00010 * distribute, sub license, and/or sell copies of the Software, and to 00011 * permit persons to whom the Software is furnished to do so, subject to 00012 * the following conditions: 00013 * 00014 * The above copyright notice and this permission notice (including the 00015 * next paragraph) shall be included in all copies or substantial portions 00016 * of the Software. 00017 * 00018 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00019 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00020 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 00021 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 00022 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 00023 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 00024 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00025 * 00026 **************************************************************************/ 00027 00028 #ifndef CELL_TEXTURE_H 00029 #define CELL_TEXTURE_H 00030 00031 00032 struct cell_context; 00033 struct pipe_texture; 00034 00035 00039 struct cell_texture 00040 { 00041 struct pipe_texture base; 00042 00043 unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS]; 00044 unsigned long stride[PIPE_MAX_TEXTURE_LEVELS]; 00045 00046 /* The data is held here: 00047 */ 00048 struct pipe_buffer *buffer; 00049 unsigned long buffer_size; 00050 00051 void *tiled_data; /* XXX this may be temporary */ /*ALIGN16*/ 00052 }; 00053 00054 00056 static INLINE struct cell_texture * 00057 cell_texture(struct pipe_texture *pt) 00058 { 00059 return (struct cell_texture *) pt; 00060 } 00061 00062 00063 00064 extern void 00065 cell_update_texture_mapping(struct cell_context *cell); 00066 00067 00068 extern void 00069 cell_init_texture_functions(struct cell_context *cell); 00070 00071 00072 extern void 00073 cell_init_screen_texture_funcs(struct pipe_screen *screen); 00074 00075 00076 #endif /* CELL_TEXTURE_H */