draw_pipe_flatshade.c

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00001 /**************************************************************************
00002  * 
00003  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
00004  * All Rights Reserved.
00005  *
00006  * Permission is hereby granted, free of charge, to any person obtaining a
00007  * copy of this software and associated documentation files (the
00008  * "Software"), to deal in the Software without restriction, including
00009  * without limitation the rights to use, copy, modify, merge, publish,
00010  * distribute, sub license, and/or sell copies of the Software, and to
00011  * permit persons to whom the Software is furnished to do so, subject to
00012  * the following conditions:
00013  * 
00014  * The above copyright notice and this permission notice (including the
00015  * next paragraph) shall be included in all copies or substantial portions
00016  * of the Software.
00017  * 
00018  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
00019  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00020  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
00021  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
00022  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
00023  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
00024  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00025  * 
00026  **************************************************************************/
00027 
00028 /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
00029  */
00030 
00031 #include "util/u_math.h"
00032 #include "util/u_memory.h"
00033 
00034 #include "pipe/p_shader_tokens.h"
00035 #include "draw_vs.h"
00036 #include "draw_pipe.h"
00037 
00038 
00040 struct flat_stage
00041 {
00042    struct draw_stage stage;
00043 
00044    uint num_color_attribs;
00045    uint color_attribs[2];  /* front/back primary colors */
00046 
00047    uint num_spec_attribs;
00048    uint spec_attribs[2];  /* front/back secondary colors */
00049 };
00050 
00051 #define COPY_3FV( DST, SRC )         \
00052 do {                                \
00053    (DST)[0] = (SRC)[0];             \
00054    (DST)[1] = (SRC)[1];             \
00055    (DST)[2] = (SRC)[2];             \
00056 } while (0)
00057 
00058 
00059 static INLINE struct flat_stage *
00060 flat_stage(struct draw_stage *stage)
00061 {
00062    return (struct flat_stage *) stage;
00063 }
00064 
00065 
00067 static INLINE void copy_colors( struct draw_stage *stage,
00068                                 struct vertex_header *dst,
00069                                 const struct vertex_header *src )
00070 {
00071    const struct flat_stage *flat = flat_stage(stage);
00072    uint i;
00073 
00074    for (i = 0; i < flat->num_color_attribs; i++) {
00075       const uint attr = flat->color_attribs[i];
00076       COPY_4FV(dst->data[attr], src->data[attr]);
00077    }
00078 
00079    for (i = 0; i < flat->num_spec_attribs; i++) {
00080       const uint attr = flat->spec_attribs[i];
00081       COPY_3FV(dst->data[attr], src->data[attr]);
00082    }
00083 }
00084 
00085 
00087 static INLINE void copy_colors2( struct draw_stage *stage,
00088                                  struct vertex_header *dst0,
00089                                  struct vertex_header *dst1,
00090                                  const struct vertex_header *src )
00091 {
00092    const struct flat_stage *flat = flat_stage(stage);
00093    uint i;
00094    for (i = 0; i < flat->num_color_attribs; i++) {
00095       const uint attr = flat->color_attribs[i];
00096       COPY_4FV(dst0->data[attr], src->data[attr]);
00097       COPY_4FV(dst1->data[attr], src->data[attr]);
00098    }
00099 
00100    for (i = 0; i < flat->num_spec_attribs; i++) {
00101       const uint attr = flat->spec_attribs[i];
00102       COPY_3FV(dst0->data[attr], src->data[attr]);
00103       COPY_3FV(dst1->data[attr], src->data[attr]);
00104    }
00105 }
00106 
00107 
00112 static void flatshade_tri_0( struct draw_stage *stage,
00113                              struct prim_header *header )
00114 {
00115    struct prim_header tmp;
00116 
00117    tmp.det = header->det;
00118    tmp.flags = header->flags;
00119    tmp.pad = header->pad;
00120    tmp.v[0] = header->v[0];
00121    tmp.v[1] = dup_vert(stage, header->v[1], 0);
00122    tmp.v[2] = dup_vert(stage, header->v[2], 1);
00123 
00124    copy_colors2(stage, tmp.v[1], tmp.v[2], tmp.v[0]);
00125    
00126    stage->next->tri( stage->next, &tmp );
00127 }
00128 
00129 
00130 static void flatshade_tri_2( struct draw_stage *stage,
00131                              struct prim_header *header )
00132 {
00133    struct prim_header tmp;
00134 
00135    tmp.det = header->det;
00136    tmp.flags = header->flags;
00137    tmp.pad = header->pad;
00138    tmp.v[0] = dup_vert(stage, header->v[0], 0);
00139    tmp.v[1] = dup_vert(stage, header->v[1], 1);
00140    tmp.v[2] = header->v[2];
00141 
00142    copy_colors2(stage, tmp.v[0], tmp.v[1], tmp.v[2]);
00143    
00144    stage->next->tri( stage->next, &tmp );
00145 }
00146 
00147 
00148 
00149 
00150 
00154 static void flatshade_line_0( struct draw_stage *stage,
00155                               struct prim_header *header )
00156 {
00157    struct prim_header tmp;
00158 
00159    tmp.v[0] = header->v[0];
00160    tmp.v[1] = dup_vert(stage, header->v[1], 0);
00161 
00162    copy_colors(stage, tmp.v[1], tmp.v[0]);
00163    
00164    stage->next->line( stage->next, &tmp );
00165 }
00166 
00167 static void flatshade_line_1( struct draw_stage *stage,
00168                               struct prim_header *header )
00169 {
00170    struct prim_header tmp;
00171 
00172    tmp.v[0] = dup_vert(stage, header->v[0], 0);
00173    tmp.v[1] = header->v[1];
00174 
00175    copy_colors(stage, tmp.v[0], tmp.v[1]);
00176    
00177    stage->next->line( stage->next, &tmp );
00178 }
00179 
00180 
00181 
00182 
00183 static void flatshade_init_state( struct draw_stage *stage )
00184 {
00185    struct flat_stage *flat = flat_stage(stage);
00186    const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
00187    uint i;
00188 
00189    /* Find which vertex shader outputs are colors, make a list */
00190    flat->num_color_attribs = 0;
00191    flat->num_spec_attribs = 0;
00192    for (i = 0; i < vs->info.num_outputs; i++) {
00193       if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
00194           vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
00195          if (vs->info.output_semantic_index[i] == 0)
00196             flat->color_attribs[flat->num_color_attribs++] = i;
00197          else
00198             flat->spec_attribs[flat->num_spec_attribs++] = i;
00199       }
00200    }
00201 
00202    /* Choose flatshade routine according to provoking vertex:
00203     */
00204    if (stage->draw->rasterizer->flatshade_first) {
00205       stage->line = flatshade_line_0;
00206       stage->tri = flatshade_tri_0;
00207    }
00208    else {
00209       stage->line = flatshade_line_1;
00210       stage->tri = flatshade_tri_2;
00211    }
00212 }
00213 
00214 static void flatshade_first_tri( struct draw_stage *stage,
00215                                  struct prim_header *header )
00216 {
00217    flatshade_init_state( stage );
00218    stage->tri( stage, header );
00219 }
00220 
00221 static void flatshade_first_line( struct draw_stage *stage,
00222                                   struct prim_header *header )
00223 {
00224    flatshade_init_state( stage );
00225    stage->line( stage, header );
00226 }
00227 
00228 
00229 static void flatshade_flush( struct draw_stage *stage, 
00230                              unsigned flags )
00231 {
00232    stage->tri = flatshade_first_tri;
00233    stage->line = flatshade_first_line;
00234    stage->next->flush( stage->next, flags );
00235 }
00236 
00237 
00238 static void flatshade_reset_stipple_counter( struct draw_stage *stage )
00239 {
00240    stage->next->reset_stipple_counter( stage->next );
00241 }
00242 
00243 
00244 static void flatshade_destroy( struct draw_stage *stage )
00245 {
00246    draw_free_temp_verts( stage );
00247    FREE( stage );
00248 }
00249 
00250 
00254 struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
00255 {
00256    struct flat_stage *flatshade = CALLOC_STRUCT(flat_stage);
00257    if (flatshade == NULL)
00258       goto fail;
00259 
00260    if (!draw_alloc_temp_verts( &flatshade->stage, 2 ))
00261       goto fail;
00262 
00263    flatshade->stage.draw = draw;
00264    flatshade->stage.next = NULL;
00265    flatshade->stage.point = draw_pipe_passthrough_point;
00266    flatshade->stage.line = flatshade_first_line;
00267    flatshade->stage.tri = flatshade_first_tri;
00268    flatshade->stage.flush = flatshade_flush;
00269    flatshade->stage.reset_stipple_counter = flatshade_reset_stipple_counter;
00270    flatshade->stage.destroy = flatshade_destroy;
00271 
00272    return &flatshade->stage;
00273 
00274  fail:
00275    if (flatshade)
00276       flatshade->stage.destroy( &flatshade->stage );
00277 
00278    return NULL;
00279 }
00280 
00281 

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