00001 /************************************************************************** 00002 * 00003 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 00004 * All Rights Reserved. 00005 * 00006 * Permission is hereby granted, free of charge, to any person obtaining a 00007 * copy of this software and associated documentation files (the 00008 * "Software"), to deal in the Software without restriction, including 00009 * without limitation the rights to use, copy, modify, merge, publish, 00010 * distribute, sub license, and/or sell copies of the Software, and to 00011 * permit persons to whom the Software is furnished to do so, subject to 00012 * the following conditions: 00013 * 00014 * The above copyright notice and this permission notice (including the 00015 * next paragraph) shall be included in all copies or substantial portions 00016 * of the Software. 00017 * 00018 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00019 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00020 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 00021 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 00022 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 00023 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 00024 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00025 * 00026 **************************************************************************/ 00027 00028 /* Authors: Keith Whitwell <keith@tungstengraphics.com> 00029 */ 00030 00031 #ifndef SP_HEADERS_H 00032 #define SP_HEADERS_H 00033 00034 #include "pipe/p_state.h" 00035 #include "tgsi/tgsi_exec.h" 00036 00037 #define PRIM_POINT 1 00038 #define PRIM_LINE 2 00039 #define PRIM_TRI 3 00040 00041 00042 /* The rasterizer generates 2x2 quads of fragment and feeds them to 00043 * the current fp_machine (see below). 00044 * Remember that Y=0=top with Y increasing down the window. 00045 */ 00046 #define QUAD_TOP_LEFT 0 00047 #define QUAD_TOP_RIGHT 1 00048 #define QUAD_BOTTOM_LEFT 2 00049 #define QUAD_BOTTOM_RIGHT 3 00050 00051 #define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) 00052 #define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) 00053 #define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) 00054 #define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) 00055 #define MASK_ALL 0xf 00056 00057 00062 struct quad_header_input 00063 { 00064 int x0; 00065 int y0; 00066 float coverage[QUAD_SIZE]; 00067 unsigned facing:1; 00068 unsigned prim:2; 00069 }; 00070 00071 struct quad_header_inout 00072 { 00073 unsigned mask:4; 00074 }; 00075 00076 struct quad_header_output 00077 { 00079 float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; 00080 float depth[QUAD_SIZE]; 00081 }; 00082 00083 struct quad_header { 00084 struct quad_header_input input; 00085 struct quad_header_inout inout; 00086 struct quad_header_output output; 00087 00088 const struct tgsi_interp_coef *coef; 00089 const struct tgsi_interp_coef *posCoef; 00090 00091 unsigned nr_attrs; 00092 }; 00093 00094 #endif /* SP_HEADERS_H */ 00095