st_draw.c

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00001 /**************************************************************************
00002  * 
00003  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
00004  * All Rights Reserved.
00005  * 
00006  * Permission is hereby granted, free of charge, to any person obtaining a
00007  * copy of this software and associated documentation files (the
00008  * "Software"), to deal in the Software without restriction, including
00009  * without limitation the rights to use, copy, modify, merge, publish,
00010  * distribute, sub license, and/or sell copies of the Software, and to
00011  * permit persons to whom the Software is furnished to do so, subject to
00012  * the following conditions:
00013  * 
00014  * The above copyright notice and this permission notice (including the
00015  * next paragraph) shall be included in all copies or substantial portions
00016  * of the Software.
00017  * 
00018  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
00019  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00020  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
00021  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
00022  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
00023  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
00024  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00025  * 
00026  **************************************************************************/
00027 
00028  /*
00029   * Authors:
00030   *   Keith Whitwell <keith@tungstengraphics.com>
00031   */
00032 
00033 #include "main/imports.h"
00034 #include "main/image.h"
00035 #include "main/macros.h"
00036 #include "shader/prog_uniform.h"
00037 
00038 #include "vbo/vbo.h"
00039 
00040 #include "st_context.h"
00041 #include "st_atom.h"
00042 #include "st_cb_bufferobjects.h"
00043 #include "st_draw.h"
00044 #include "st_program.h"
00045 
00046 #include "pipe/p_context.h"
00047 #include "pipe/p_defines.h"
00048 #include "pipe/p_inlines.h"
00049 
00050 
00051 static GLuint double_types[4] = {
00052    PIPE_FORMAT_R64_FLOAT,
00053    PIPE_FORMAT_R64G64_FLOAT,
00054    PIPE_FORMAT_R64G64B64_FLOAT,
00055    PIPE_FORMAT_R64G64B64A64_FLOAT
00056 };
00057 
00058 static GLuint float_types[4] = {
00059    PIPE_FORMAT_R32_FLOAT,
00060    PIPE_FORMAT_R32G32_FLOAT,
00061    PIPE_FORMAT_R32G32B32_FLOAT,
00062    PIPE_FORMAT_R32G32B32A32_FLOAT
00063 };
00064 
00065 static GLuint uint_types_norm[4] = {
00066    PIPE_FORMAT_R32_UNORM,
00067    PIPE_FORMAT_R32G32_UNORM,
00068    PIPE_FORMAT_R32G32B32_UNORM,
00069    PIPE_FORMAT_R32G32B32A32_UNORM
00070 };
00071 
00072 static GLuint uint_types_scale[4] = {
00073    PIPE_FORMAT_R32_USCALED,
00074    PIPE_FORMAT_R32G32_USCALED,
00075    PIPE_FORMAT_R32G32B32_USCALED,
00076    PIPE_FORMAT_R32G32B32A32_USCALED
00077 };
00078 
00079 static GLuint int_types_norm[4] = {
00080    PIPE_FORMAT_R32_SNORM,
00081    PIPE_FORMAT_R32G32_SNORM,
00082    PIPE_FORMAT_R32G32B32_SNORM,
00083    PIPE_FORMAT_R32G32B32A32_SNORM
00084 };
00085 
00086 static GLuint int_types_scale[4] = {
00087    PIPE_FORMAT_R32_SSCALED,
00088    PIPE_FORMAT_R32G32_SSCALED,
00089    PIPE_FORMAT_R32G32B32_SSCALED,
00090    PIPE_FORMAT_R32G32B32A32_SSCALED
00091 };
00092 
00093 static GLuint ushort_types_norm[4] = {
00094    PIPE_FORMAT_R16_UNORM,
00095    PIPE_FORMAT_R16G16_UNORM,
00096    PIPE_FORMAT_R16G16B16_UNORM,
00097    PIPE_FORMAT_R16G16B16A16_UNORM
00098 };
00099 
00100 static GLuint ushort_types_scale[4] = {
00101    PIPE_FORMAT_R16_USCALED,
00102    PIPE_FORMAT_R16G16_USCALED,
00103    PIPE_FORMAT_R16G16B16_USCALED,
00104    PIPE_FORMAT_R16G16B16A16_USCALED
00105 };
00106 
00107 static GLuint short_types_norm[4] = {
00108    PIPE_FORMAT_R16_SNORM,
00109    PIPE_FORMAT_R16G16_SNORM,
00110    PIPE_FORMAT_R16G16B16_SNORM,
00111    PIPE_FORMAT_R16G16B16A16_SNORM
00112 };
00113 
00114 static GLuint short_types_scale[4] = {
00115    PIPE_FORMAT_R16_SSCALED,
00116    PIPE_FORMAT_R16G16_SSCALED,
00117    PIPE_FORMAT_R16G16B16_SSCALED,
00118    PIPE_FORMAT_R16G16B16A16_SSCALED
00119 };
00120 
00121 static GLuint ubyte_types_norm[4] = {
00122    PIPE_FORMAT_R8_UNORM,
00123    PIPE_FORMAT_R8G8_UNORM,
00124    PIPE_FORMAT_R8G8B8_UNORM,
00125    PIPE_FORMAT_R8G8B8A8_UNORM
00126 };
00127 
00128 static GLuint ubyte_types_scale[4] = {
00129    PIPE_FORMAT_R8_USCALED,
00130    PIPE_FORMAT_R8G8_USCALED,
00131    PIPE_FORMAT_R8G8B8_USCALED,
00132    PIPE_FORMAT_R8G8B8A8_USCALED
00133 };
00134 
00135 static GLuint byte_types_norm[4] = {
00136    PIPE_FORMAT_R8_SNORM,
00137    PIPE_FORMAT_R8G8_SNORM,
00138    PIPE_FORMAT_R8G8B8_SNORM,
00139    PIPE_FORMAT_R8G8B8A8_SNORM
00140 };
00141 
00142 static GLuint byte_types_scale[4] = {
00143    PIPE_FORMAT_R8_SSCALED,
00144    PIPE_FORMAT_R8G8_SSCALED,
00145    PIPE_FORMAT_R8G8B8_SSCALED,
00146    PIPE_FORMAT_R8G8B8A8_SSCALED
00147 };
00148 
00149 static GLuint fixed_types[4] = {
00150    PIPE_FORMAT_R32_FIXED,
00151    PIPE_FORMAT_R32G32_FIXED,
00152    PIPE_FORMAT_R32G32B32_FIXED,
00153    PIPE_FORMAT_R32G32B32A32_FIXED
00154 };
00155 
00156 
00157 
00161 GLuint
00162 st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized)
00163 {
00164    assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
00165           type == GL_FIXED);
00166    assert(size >= 1);
00167    assert(size <= 4);
00168 
00169    if (normalized) {
00170       switch (type) {
00171       case GL_DOUBLE: return double_types[size-1];
00172       case GL_FLOAT: return float_types[size-1];
00173       case GL_INT: return int_types_norm[size-1];
00174       case GL_SHORT: return short_types_norm[size-1];
00175       case GL_BYTE: return byte_types_norm[size-1];
00176       case GL_UNSIGNED_INT: return uint_types_norm[size-1];
00177       case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
00178       case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
00179       case GL_FIXED: return fixed_types[size-1];
00180       default: assert(0); return 0;
00181       }      
00182    }
00183    else {
00184       switch (type) {
00185       case GL_DOUBLE: return double_types[size-1];
00186       case GL_FLOAT: return float_types[size-1];
00187       case GL_INT: return int_types_scale[size-1];
00188       case GL_SHORT: return short_types_scale[size-1];
00189       case GL_BYTE: return byte_types_scale[size-1];
00190       case GL_UNSIGNED_INT: return uint_types_scale[size-1];
00191       case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
00192       case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
00193       case GL_FIXED: return fixed_types[size-1];
00194       default: assert(0); return 0;
00195       }      
00196    }
00197    return 0; /* silence compiler warning */
00198 }
00199 
00200 
00201 /*
00202  * If edge flags are needed, setup an bitvector of flags and call
00203  * pipe->set_edgeflags().
00204  * XXX memleak: need to free the returned pointer at some point
00205  */
00206 static void *
00207 setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
00208                 const struct gl_client_array *array)
00209 {
00210    struct pipe_context *pipe = ctx->st->pipe;
00211 
00212    if ((primMode == GL_TRIANGLES ||
00213         primMode == GL_QUADS ||
00214         primMode == GL_POLYGON) &&
00215        (ctx->Polygon.FrontMode != GL_FILL ||
00216         ctx->Polygon.BackMode != GL_FILL)) {
00217       /* need edge flags */
00218       GLint i;
00219       unsigned *vec;
00220       struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
00221       ubyte *map;
00222 
00223       if (!stobj)
00224          return NULL;
00225 
00226       vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
00227       if (!vec)
00228          return NULL;
00229 
00230       map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
00231       map = ADD_POINTERS(map, array->Ptr);
00232 
00233       for (i = 0; i < count; i++) {
00234          if (*((float *) map))
00235             vec[i/32] |= 1 << (i % 32);
00236 
00237          map += array->StrideB;
00238       }
00239 
00240       pipe_buffer_unmap(pipe->screen, stobj->buffer);
00241 
00242       pipe->set_edgeflags(pipe, vec);
00243 
00244       return vec;
00245    }
00246    else {
00247       /* edge flags not needed */
00248       pipe->set_edgeflags(pipe, NULL);
00249       return NULL;
00250    }
00251 }
00252 
00253 
00259 static GLboolean
00260 is_interleaved_arrays(const struct st_vertex_program *vp,
00261                       const struct gl_client_array **arrays,
00262                       GLboolean *userSpace)
00263 {
00264    GLuint attr;
00265    const struct gl_buffer_object *firstBufObj = NULL;
00266    GLint firstStride = -1;
00267    GLuint num_client_arrays = 0;
00268    const GLubyte *client_addr = NULL;
00269 
00270    for (attr = 0; attr < vp->num_inputs; attr++) {
00271       const GLuint mesaAttr = vp->index_to_input[attr];
00272       const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
00273       const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
00274 
00275       if (firstStride < 0) {
00276          firstStride = stride;
00277       }
00278       else if (firstStride != stride) {
00279          return GL_FALSE;
00280       }
00281          
00282       if (!bufObj || !bufObj->Name) {
00283          num_client_arrays++;
00284          /* Try to detect if the client-space arrays are
00285           * "close" to each other.
00286           */
00287          if (!client_addr) {
00288             client_addr = arrays[mesaAttr]->Ptr;
00289          }
00290          else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
00291             /* arrays start too far apart */
00292             return GL_FALSE;
00293          }
00294       }
00295       else if (!firstBufObj) {
00296          firstBufObj = bufObj;
00297       }
00298       else if (bufObj != firstBufObj) {
00299          return GL_FALSE;
00300       }
00301    }
00302 
00303    *userSpace = (num_client_arrays == vp->num_inputs);
00304    /*printf("user space: %d\n", (int) *userSpace);*/
00305 
00306    return GL_TRUE;
00307 }
00308 
00309 
00314 static void
00315 get_user_arrays_bounds(const struct st_vertex_program *vp,
00316                        const struct gl_client_array **arrays,
00317                        GLuint max_index,
00318                        const GLubyte **low, const GLubyte **high)
00319 {
00320    const GLubyte *low_addr = NULL;
00321    GLuint attr;
00322    GLint stride;
00323 
00324    for (attr = 0; attr < vp->num_inputs; attr++) {
00325       const GLuint mesaAttr = vp->index_to_input[attr];
00326       const GLubyte *start = arrays[mesaAttr]->Ptr;
00327       stride = arrays[mesaAttr]->StrideB;
00328       if (attr == 0) {
00329          low_addr = start;
00330       }
00331       else {
00332          low_addr = MIN2(low_addr, start);
00333       }
00334    }
00335 
00336    *low = low_addr;
00337    *high = low_addr + (max_index + 1) * stride;
00338 }
00339 
00340 
00347 static void
00348 setup_interleaved_attribs(GLcontext *ctx,
00349                           const struct st_vertex_program *vp,
00350                           const struct gl_client_array **arrays,
00351                           GLuint max_index,
00352                           GLboolean userSpace,
00353                           struct pipe_vertex_buffer *vbuffer,
00354                           struct pipe_vertex_element velements[])
00355 {
00356    struct pipe_context *pipe = ctx->st->pipe;
00357    GLuint attr;
00358    const GLubyte *offset0;
00359 
00360    for (attr = 0; attr < vp->num_inputs; attr++) {
00361       const GLuint mesaAttr = vp->index_to_input[attr];
00362       struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
00363       struct st_buffer_object *stobj = st_buffer_object(bufobj);
00364       GLsizei stride = arrays[mesaAttr]->StrideB;
00365 
00366       /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
00367 
00368       if (attr == 0) {
00369          if (userSpace) {
00370             const GLubyte *low, *high;
00371             get_user_arrays_bounds(vp, arrays, max_index, &low, &high);
00372             /*printf("user buffer range: %p %p  %d\n", low, high, high-low);*/
00373             vbuffer->buffer =
00374                pipe_user_buffer_create(pipe->screen, (void *) low, high - low);
00375             vbuffer->buffer_offset = 0;
00376             offset0 = low;
00377          }
00378          else {
00379             vbuffer->buffer = NULL;
00380             pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer);
00381             vbuffer->buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
00382             offset0 = arrays[mesaAttr]->Ptr;
00383          }
00384          vbuffer->pitch = stride; /* in bytes */
00385          vbuffer->max_index = max_index;
00386       }
00387 
00388       velements[attr].src_offset =
00389          (unsigned) (arrays[mesaAttr]->Ptr - offset0);
00390       velements[attr].vertex_buffer_index = 0;
00391       velements[attr].nr_components = arrays[mesaAttr]->Size;
00392       velements[attr].src_format =
00393          st_pipe_vertex_format(arrays[mesaAttr]->Type,
00394                                arrays[mesaAttr]->Size,
00395                                arrays[mesaAttr]->Normalized);
00396       assert(velements[attr].src_format);
00397    }
00398 }
00399 
00400 
00407 static void
00408 setup_non_interleaved_attribs(GLcontext *ctx,
00409                               const struct st_vertex_program *vp,
00410                               const struct gl_client_array **arrays,
00411                               GLuint max_index,
00412                               GLboolean *userSpace,
00413                               struct pipe_vertex_buffer vbuffer[],
00414                               struct pipe_vertex_element velements[])
00415 {
00416    struct pipe_context *pipe = ctx->st->pipe;
00417    GLuint attr;
00418 
00419    for (attr = 0; attr < vp->num_inputs; attr++) {
00420       const GLuint mesaAttr = vp->index_to_input[attr];
00421       struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
00422       GLsizei stride = arrays[mesaAttr]->StrideB;
00423 
00424       *userSpace = GL_FALSE;
00425 
00426       if (bufobj && bufobj->Name) {
00427          /* Attribute data is in a VBO.
00428           * Recall that for VBOs, the gl_client_array->Ptr field is
00429           * really an offset from the start of the VBO, not a pointer.
00430           */
00431          struct st_buffer_object *stobj = st_buffer_object(bufobj);
00432          assert(stobj->buffer);
00433          /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
00434 
00435          vbuffer[attr].buffer = NULL;
00436          pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, stobj->buffer);
00437          vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
00438          velements[attr].src_offset = 0;
00439       }
00440       else {
00441          /* attribute data is in user-space memory, not a VBO */
00442          uint bytes;
00443          /*printf("user-space array %d stride %d\n", attr, stride);*/
00444         
00445          *userSpace = GL_TRUE;
00446 
00447          /* wrap user data */
00448          if (arrays[mesaAttr]->Ptr) {
00449             /* user's vertex array */
00450             if (arrays[mesaAttr]->StrideB) {
00451                bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
00452             }
00453             else {
00454                bytes = arrays[mesaAttr]->Size
00455                   * _mesa_sizeof_type(arrays[mesaAttr]->Type);
00456             }
00457             vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
00458                            (void *) arrays[mesaAttr]->Ptr, bytes);
00459          }
00460          else {
00461             /* no array, use ctx->Current.Attrib[] value */
00462             bytes = sizeof(ctx->Current.Attrib[0]);
00463             vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
00464                            (void *) ctx->Current.Attrib[mesaAttr], bytes);
00465             stride = 0;
00466          }
00467 
00468          vbuffer[attr].buffer_offset = 0;
00469          velements[attr].src_offset = 0;
00470       }
00471 
00472       assert(velements[attr].src_offset <= 2048); /* 11-bit field */
00473 
00474       /* common-case setup */
00475       vbuffer[attr].pitch = stride; /* in bytes */
00476       vbuffer[attr].max_index = max_index;
00477       velements[attr].vertex_buffer_index = attr;
00478       velements[attr].nr_components = arrays[mesaAttr]->Size;
00479       velements[attr].src_format
00480          = st_pipe_vertex_format(arrays[mesaAttr]->Type,
00481                                  arrays[mesaAttr]->Size,
00482                                  arrays[mesaAttr]->Normalized);
00483       assert(velements[attr].src_format);
00484    }
00485 }
00486 
00487 
00488 
00494 static void
00495 check_uniforms(GLcontext *ctx)
00496 {
00497    const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
00498    if (shProg && shProg->LinkStatus) {
00499       GLuint i;
00500       for (i = 0; i < shProg->Uniforms->NumUniforms; i++) {
00501          const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i];
00502          if (!u->Initialized) {
00503             _mesa_warning(ctx,
00504                           "Using shader with uninitialized uniform: %s",
00505                           u->Name);
00506          }
00507       }
00508    }
00509 }
00510 
00511 
00517 void
00518 st_draw_vbo(GLcontext *ctx,
00519             const struct gl_client_array **arrays,
00520             const struct _mesa_prim *prims,
00521             GLuint nr_prims,
00522             const struct _mesa_index_buffer *ib,
00523             GLuint min_index,
00524             GLuint max_index)
00525 {
00526    struct pipe_context *pipe = ctx->st->pipe;
00527    const struct st_vertex_program *vp;
00528    const struct pipe_shader_state *vs;
00529    struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
00530    GLuint attr;
00531    struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
00532    unsigned num_vbuffers, num_velements;
00533    GLboolean userSpace;
00534 
00535    /* sanity check for pointer arithmetic below */
00536    assert(sizeof(arrays[0]->Ptr[0]) == 1);
00537 
00538    st_validate_state(ctx->st);
00539 
00540    /* must get these after state validation! */
00541    vp = ctx->st->vp;
00542    vs = &ctx->st->vp->state;
00543 
00544    if (MESA_VERBOSE & VERBOSE_GLSL) {
00545       check_uniforms(ctx);
00546    }
00547 
00548    /*
00549     * Setup the vbuffer[] and velements[] arrays.
00550     */
00551    if (is_interleaved_arrays(vp, arrays, &userSpace)) {
00552       /*printf("Draw interleaved\n");*/
00553       setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace,
00554                                 vbuffer, velements);
00555       num_vbuffers = 1;
00556       num_velements = vp->num_inputs;
00557       if (num_velements == 0)
00558          num_vbuffers = 0;
00559    }
00560    else {
00561       /*printf("Draw non-interleaved\n");*/
00562       setup_non_interleaved_attribs(ctx, vp, arrays, max_index,
00563                                     &userSpace, vbuffer, velements);
00564       num_vbuffers = vp->num_inputs;
00565       num_velements = vp->num_inputs;
00566    }
00567 
00568 #if 0
00569    {
00570       GLuint i;
00571       for (i = 0; i < num_vbuffers; i++) {
00572          printf("buffers[%d].pitch = %u\n", i, vbuffer[i].pitch);
00573          printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
00574          printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
00575          printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
00576       }
00577       for (i = 0; i < num_velements; i++) {
00578          printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
00579          printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
00580          printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
00581          printf("vlements[%d].format = %s\n", i, pf_name(velements[i].src_format));
00582       }
00583    }
00584 #endif
00585 
00586    pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
00587    pipe->set_vertex_elements(pipe, num_velements, velements);
00588 
00589    if (num_vbuffers == 0 || num_velements == 0)
00590       return;
00591 
00592    /* do actual drawing */
00593    if (ib) {
00594       /* indexed primitive */
00595       struct gl_buffer_object *bufobj = ib->obj;
00596       struct pipe_buffer *indexBuf = NULL;
00597       unsigned indexSize, indexOffset, i;
00598 
00599       switch (ib->type) {
00600       case GL_UNSIGNED_INT:
00601          indexSize = 4;
00602          break;
00603       case GL_UNSIGNED_SHORT:
00604          indexSize = 2;
00605          break;
00606       case GL_UNSIGNED_BYTE:
00607          indexSize = 1;
00608          break;
00609       default:
00610          assert(0);
00611          return;
00612       }
00613 
00614       /* get/create the index buffer object */
00615       if (bufobj && bufobj->Name) {
00616          /* elements/indexes are in a real VBO */
00617          struct st_buffer_object *stobj = st_buffer_object(bufobj);
00618          pipe_buffer_reference(pipe->screen, &indexBuf, stobj->buffer);
00619          indexOffset = (unsigned) ib->ptr / indexSize;
00620       }
00621       else {
00622          /* element/indicies are in user space memory */
00623          indexBuf = pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
00624                                             ib->count * indexSize);
00625          indexOffset = 0;
00626       }
00627 
00628       /* draw */
00629       if (nr_prims == 1 && pipe->draw_range_elements != NULL) {
00630          i = 0;
00631 
00632          /* XXX: exercise temporary path to pass min/max directly
00633           * through to driver & draw module.  These interfaces still
00634           * need a bit of work...
00635           */
00636          setup_edgeflags(ctx, prims[i].mode,
00637                          prims[i].start + indexOffset, prims[i].count,
00638                          arrays[VERT_ATTRIB_EDGEFLAG]);
00639 
00640          pipe->draw_range_elements(pipe, indexBuf, indexSize,
00641                                    min_index,
00642                                    max_index,
00643                                    prims[i].mode,
00644                                    prims[i].start + indexOffset, prims[i].count);
00645       }
00646       else {
00647          for (i = 0; i < nr_prims; i++) {
00648             setup_edgeflags(ctx, prims[i].mode,
00649                             prims[i].start + indexOffset, prims[i].count,
00650                             arrays[VERT_ATTRIB_EDGEFLAG]);
00651             
00652             pipe->draw_elements(pipe, indexBuf, indexSize,
00653                                 prims[i].mode,
00654                                 prims[i].start + indexOffset, prims[i].count);
00655          }
00656       }
00657 
00658       pipe_buffer_reference(pipe->screen, &indexBuf, NULL);
00659    }
00660    else {
00661       /* non-indexed */
00662       GLuint i;
00663       for (i = 0; i < nr_prims; i++) {
00664          setup_edgeflags(ctx, prims[i].mode,
00665                          prims[i].start, prims[i].count,
00666                          arrays[VERT_ATTRIB_EDGEFLAG]);
00667 
00668          pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
00669       }
00670    }
00671 
00672    /* unreference buffers (frees wrapped user-space buffer objects) */
00673    for (attr = 0; attr < num_vbuffers; attr++) {
00674       pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, NULL);
00675       assert(!vbuffer[attr].buffer);
00676    }
00677 
00678    if (userSpace) 
00679    {
00680       pipe->set_vertex_buffers(pipe, 0, NULL);
00681    }
00682 }
00683 
00684 
00685 void st_init_draw( struct st_context *st )
00686 {
00687    GLcontext *ctx = st->ctx;
00688 
00689    vbo_set_draw_func(ctx, st_draw_vbo);
00690 }
00691 
00692 
00693 void st_destroy_draw( struct st_context *st )
00694 {
00695 }
00696 
00697 

Generated on Tue Sep 29 06:25:18 2009 for Gallium3D by  doxygen 1.5.4