Data Fields | |
struct draw_stage | stage |
Base class. | |
GLcontext * | ctx |
Rendering context. | |
GLboolean | reset_stipple_counter |
Basically, we use a private instance of the 'draw' module for doing selection/feedback. It would be nice to use the transform_feedback hardware feature, but it's defined as happening pre-clip and we want post-clipped primitives. Also, there's concerns about the efficiency of using the hardware for this anyway.
Authors: Brian Paul This is actually used for both feedback and selection.
Definition at line 65 of file st_cb_feedback.c.
struct draw_stage feedback_stage::stage [read] |
GLcontext* feedback_stage::ctx |
GLboolean feedback_stage::reset_stipple_counter |
Definition at line 69 of file st_cb_feedback.c.