tile_t Union Reference

A tile is basically a TILE_SIZE x TILE_SIZE block of 4-byte pixels. More...


Data Fields

ushort us [TILE_SIZE][TILE_SIZE]
uint ui [TILE_SIZE][TILE_SIZE]
vector unsigned short us8 [TILE_SIZE/2][TILE_SIZE/4]
vector unsigned int ui4 [TILE_SIZE/2][TILE_SIZE/2]


Detailed Description

A tile is basically a TILE_SIZE x TILE_SIZE block of 4-byte pixels.

The data may be addressed through several different types.

Definition at line 48 of file spu_main.h.


Field Documentation

ushort tile_t::us[TILE_SIZE][TILE_SIZE]

Definition at line 49 of file spu_main.h.

uint tile_t::ui[TILE_SIZE][TILE_SIZE]

Definition at line 50 of file spu_main.h.

vector unsigned short tile_t::us8[TILE_SIZE/2][TILE_SIZE/4]

Definition at line 51 of file spu_main.h.

vector unsigned int tile_t::ui4[TILE_SIZE/2][TILE_SIZE/2]

Definition at line 52 of file spu_main.h.


The documentation for this union was generated from the following file:
Generated on Tue Sep 29 06:26:07 2009 for Gallium3D by  doxygen 1.5.4