Data Structures | |
struct | dd_function_table |
Device driver function table. More... | |
struct | GLvertexformat |
Transform/Clip/Lighting interface. More... | |
Defines | |
Support for multiple T&L engines | |
#define | PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1) |
#define | PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2) |
#define | PRIM_UNKNOWN (GL_POLYGON+3) |
#define | FLUSH_STORED_VERTICES 0x1 |
#define | FLUSH_UPDATE_CURRENT 0x2 |
#define FLUSH_STORED_VERTICES 0x1 |
#define FLUSH_UPDATE_CURRENT 0x2 |
#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2) |
#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1) |
#define PRIM_UNKNOWN (GL_POLYGON+3) |