Data Structures | |
| struct | dd_function_table |
| Device driver function table. More... | |
| struct | GLvertexformat |
| Transform/Clip/Lighting interface. More... | |
Defines | |
Support for multiple T&L engines | |
| #define | PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1) |
| #define | PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2) |
| #define | PRIM_UNKNOWN (GL_POLYGON+3) |
| #define | FLUSH_STORED_VERTICES 0x1 |
| #define | FLUSH_UPDATE_CURRENT 0x2 |
| #define FLUSH_STORED_VERTICES 0x1 |
| #define FLUSH_UPDATE_CURRENT 0x2 |
| #define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2) |
| #define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1) |
| #define PRIM_UNKNOWN (GL_POLYGON+3) |
1.5.4