#include "GL/gl.h"
#include "GL/glext.h"
#include "GL/internal/glcore.h"
Defines | |
#define | GL_GLEXT_PROTOTYPES |
#define | GL_FIXED 0x140C |
#define | GL_POINT_SIZE_ARRAY_OES 0x8B9C |
#define | GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A |
#define | GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B |
#define | GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C |
#define | GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F |
#define | GL_TEXTURE_CROP_RECT_OES 0x8B9D |
#define | GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
#define | GL_SHADER_PROGRAM_MESA 0x9999 |
Special, internal token. |
#define GL_FIXED 0x140C |
#define GL_GLEXT_PROTOTYPES |
#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F |
#define GL_POINT_SIZE_ARRAY_OES 0x8B9C |
#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C |
#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B |
#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A |
#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
#define GL_SHADER_PROGRAM_MESA 0x9999 |
Special, internal token.
#define GL_TEXTURE_CROP_RECT_OES 0x8B9D |