#include <mtypes.h>
Data Fields | |
GLboolean | Enabled |
GLboolean | _Enabled |
GLboolean | Compiling |
enabled and valid shader? | |
GLfloat | GlobalConstants [8][4] |
struct ati_fragment_shader * | Current |
GLboolean gl_ati_fragment_shader_state::Enabled |
GLboolean gl_ati_fragment_shader_state::_Enabled |
GLboolean gl_ati_fragment_shader_state::Compiling |
enabled and valid shader?
GLfloat gl_ati_fragment_shader_state::GlobalConstants[8][4] |
struct ati_fragment_shader* gl_ati_fragment_shader_state::Current [read] |