#include <mtypes.h>
Data Fields | |
GLint | Size |
components per element (1,2,3,4) | |
GLenum | Type |
datatype: GL_FLOAT, GL_INT, etc | |
GLenum | Format |
default: GL_RGBA, but may be GL_BGRA | |
GLsizei | Stride |
user-specified stride | |
GLsizei | StrideB |
actual stride in bytes | |
const GLubyte * | Ptr |
Points to array data. | |
GLboolean | Enabled |
Enabled flag is a boolean. | |
GLboolean | Normalized |
GL_ARB_vertex_program. | |
GLuint | _ElementSize |
size of each element in bytes | |
struct gl_buffer_object * | BufferObj |
GL_ARB_vertex_buffer_object. | |
GLuint | _MaxElement |
max element index into array buffer + 1 |
GLint gl_client_array::Size |
components per element (1,2,3,4)
GLenum gl_client_array::Type |
datatype: GL_FLOAT, GL_INT, etc
GLenum gl_client_array::Format |
default: GL_RGBA, but may be GL_BGRA
GLsizei gl_client_array::Stride |
user-specified stride
GLsizei gl_client_array::StrideB |
actual stride in bytes
const GLubyte* gl_client_array::Ptr |
Points to array data.
GLboolean gl_client_array::Enabled |
Enabled flag is a boolean.
GLboolean gl_client_array::Normalized |
GL_ARB_vertex_program.
size of each element in bytes
struct gl_buffer_object* gl_client_array::BufferObj [read] |
GL_ARB_vertex_buffer_object.
GLuint gl_client_array::_MaxElement |
max element index into array buffer + 1