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gl_enable_attrib Struct Reference


Detailed Description

glEnable()/glDisable() attribute group (GL_ENABLE_BIT).

Data Fields

GLboolean AlphaTest
GLboolean AutoNormal
GLboolean Blend
GLbitfield ClipPlanes
GLboolean ColorMaterial
GLboolean ColorTable [COLORTABLE_MAX]
GLboolean Convolution1D
GLboolean Convolution2D
GLboolean Separable2D
GLboolean CullFace
GLboolean DepthClamp
GLboolean DepthTest
GLboolean Dither
GLboolean Fog
GLboolean Histogram
GLboolean Light [MAX_LIGHTS]
GLboolean Lighting
GLboolean LineSmooth
GLboolean LineStipple
GLboolean IndexLogicOp
GLboolean ColorLogicOp
GLboolean Map1Color4
GLboolean Map1Index
GLboolean Map1Normal
GLboolean Map1TextureCoord1
GLboolean Map1TextureCoord2
GLboolean Map1TextureCoord3
GLboolean Map1TextureCoord4
GLboolean Map1Vertex3
GLboolean Map1Vertex4
GLboolean Map1Attrib [16]
GLboolean Map2Color4
GLboolean Map2Index
GLboolean Map2Normal
GLboolean Map2TextureCoord1
GLboolean Map2TextureCoord2
GLboolean Map2TextureCoord3
GLboolean Map2TextureCoord4
GLboolean Map2Vertex3
GLboolean Map2Vertex4
GLboolean Map2Attrib [16]
GLboolean MinMax
GLboolean Normalize
GLboolean PixelTexture
GLboolean PointSmooth
GLboolean PolygonOffsetPoint
GLboolean PolygonOffsetLine
GLboolean PolygonOffsetFill
GLboolean PolygonSmooth
GLboolean PolygonStipple
GLboolean RescaleNormals
GLboolean Scissor
GLboolean Stencil
GLboolean StencilTwoSide
GLboolean MultisampleEnabled
GLboolean SampleAlphaToCoverage
GLboolean SampleAlphaToOne
GLboolean SampleCoverage
GLboolean SampleCoverageInvert
GLboolean RasterPositionUnclipped
GLbitfield Texture [MAX_TEXTURE_UNITS]
GLbitfield TexGen [MAX_TEXTURE_UNITS]
GLboolean TextureColorTable [MAX_TEXTURE_UNITS]
GLboolean VertexProgram
GLboolean VertexProgramPointSize
GLboolean VertexProgramTwoSide
GLboolean PointSprite
GLboolean FragmentShaderATI

Field Documentation

GLboolean gl_enable_attrib::AlphaTest

GLboolean gl_enable_attrib::AutoNormal

GLboolean gl_enable_attrib::Blend

GLbitfield gl_enable_attrib::ClipPlanes

GLboolean gl_enable_attrib::ColorMaterial

GLboolean gl_enable_attrib::ColorTable[COLORTABLE_MAX]

GLboolean gl_enable_attrib::Convolution1D

GLboolean gl_enable_attrib::Convolution2D

GLboolean gl_enable_attrib::Separable2D

GLboolean gl_enable_attrib::CullFace

GLboolean gl_enable_attrib::DepthClamp

GLboolean gl_enable_attrib::DepthTest

GLboolean gl_enable_attrib::Dither

GLboolean gl_enable_attrib::Fog

GLboolean gl_enable_attrib::Histogram

GLboolean gl_enable_attrib::Light[MAX_LIGHTS]

GLboolean gl_enable_attrib::Lighting

GLboolean gl_enable_attrib::LineSmooth

GLboolean gl_enable_attrib::LineStipple

GLboolean gl_enable_attrib::IndexLogicOp

GLboolean gl_enable_attrib::ColorLogicOp

GLboolean gl_enable_attrib::Map1Color4

GLboolean gl_enable_attrib::Map1Index

GLboolean gl_enable_attrib::Map1Normal

GLboolean gl_enable_attrib::Map1TextureCoord1

GLboolean gl_enable_attrib::Map1TextureCoord2

GLboolean gl_enable_attrib::Map1TextureCoord3

GLboolean gl_enable_attrib::Map1TextureCoord4

GLboolean gl_enable_attrib::Map1Vertex3

GLboolean gl_enable_attrib::Map1Vertex4

GLboolean gl_enable_attrib::Map1Attrib[16]

GLboolean gl_enable_attrib::Map2Color4

GLboolean gl_enable_attrib::Map2Index

GLboolean gl_enable_attrib::Map2Normal

GLboolean gl_enable_attrib::Map2TextureCoord1

GLboolean gl_enable_attrib::Map2TextureCoord2

GLboolean gl_enable_attrib::Map2TextureCoord3

GLboolean gl_enable_attrib::Map2TextureCoord4

GLboolean gl_enable_attrib::Map2Vertex3

GLboolean gl_enable_attrib::Map2Vertex4

GLboolean gl_enable_attrib::Map2Attrib[16]

GLboolean gl_enable_attrib::MinMax

GLboolean gl_enable_attrib::Normalize

GLboolean gl_enable_attrib::PixelTexture

GLboolean gl_enable_attrib::PointSmooth

GLboolean gl_enable_attrib::PolygonOffsetPoint

GLboolean gl_enable_attrib::PolygonOffsetLine

GLboolean gl_enable_attrib::PolygonOffsetFill

GLboolean gl_enable_attrib::PolygonSmooth

GLboolean gl_enable_attrib::PolygonStipple

GLboolean gl_enable_attrib::RescaleNormals

GLboolean gl_enable_attrib::Scissor

GLboolean gl_enable_attrib::Stencil

GLboolean gl_enable_attrib::StencilTwoSide

GLboolean gl_enable_attrib::MultisampleEnabled

GLboolean gl_enable_attrib::SampleAlphaToCoverage

GLboolean gl_enable_attrib::SampleAlphaToOne

GLboolean gl_enable_attrib::SampleCoverage

GLboolean gl_enable_attrib::SampleCoverageInvert

GLboolean gl_enable_attrib::RasterPositionUnclipped

GLbitfield gl_enable_attrib::Texture[MAX_TEXTURE_UNITS]

GLbitfield gl_enable_attrib::TexGen[MAX_TEXTURE_UNITS]

GLboolean gl_enable_attrib::TextureColorTable[MAX_TEXTURE_UNITS]

GLboolean gl_enable_attrib::VertexProgram

GLboolean gl_enable_attrib::VertexProgramPointSize

GLboolean gl_enable_attrib::VertexProgramTwoSide

GLboolean gl_enable_attrib::PointSprite

GLboolean gl_enable_attrib::FragmentShaderATI


The documentation for this struct was generated from the following file:
Generated on Sun Sep 27 06:47:47 2009 for Mesa Main by  doxygen 1.5.4