#include <mtypes.h>
Data Fields | |
GLenum | Type |
GL_NONE or GL_TEXTURE or GL_RENDERBUFFER_EXT | |
GLboolean | Complete |
struct gl_renderbuffer * | Renderbuffer |
If Type is GL_RENDERBUFFER_EXT , this stores a pointer to the application supplied renderbuffer object. | |
struct gl_texture_object * | Texture |
If Type is GL_TEXTURE , this stores a pointer to the application supplied texture object. | |
GLuint | TextureLevel |
Attached mipmap level. | |
GLuint | CubeMapFace |
0 . | |
GLuint | Zoffset |
Slice for 3D textures, or layer for both 1D and 2D array textures. |
GL_NONE
or GL_TEXTURE
or GL_RENDERBUFFER_EXT
GLboolean gl_renderbuffer_attachment::Complete |
struct gl_renderbuffer* gl_renderbuffer_attachment::Renderbuffer [read] |
If Type
is GL_RENDERBUFFER_EXT
, this stores a pointer to the application supplied renderbuffer object.
struct gl_texture_object* gl_renderbuffer_attachment::Texture [read] |
If Type
is GL_TEXTURE
, this stores a pointer to the application supplied texture object.
Attached mipmap level.
0 .
. 5, for cube map textures.
Slice for 3D textures, or layer for both 1D and 2D array textures.