#include <mtypes.h>
Data Fields | |
| GLenum | Type |
GL_NONE or GL_TEXTURE or GL_RENDERBUFFER_EXT | |
| GLboolean | Complete |
| struct gl_renderbuffer * | Renderbuffer |
If Type is GL_RENDERBUFFER_EXT, this stores a pointer to the application supplied renderbuffer object. | |
| struct gl_texture_object * | Texture |
If Type is GL_TEXTURE, this stores a pointer to the application supplied texture object. | |
| GLuint | TextureLevel |
| Attached mipmap level. | |
| GLuint | CubeMapFace |
| 0 . | |
| GLuint | Zoffset |
| Slice for 3D textures, or layer for both 1D and 2D array textures. | |
GL_NONE or GL_TEXTURE or GL_RENDERBUFFER_EXT
| GLboolean gl_renderbuffer_attachment::Complete |
struct gl_renderbuffer* gl_renderbuffer_attachment::Renderbuffer [read] |
If Type is GL_RENDERBUFFER_EXT, this stores a pointer to the application supplied renderbuffer object.
struct gl_texture_object* gl_renderbuffer_attachment::Texture [read] |
If Type is GL_TEXTURE, this stores a pointer to the application supplied texture object.
Attached mipmap level.
0 .
. 5, for cube map textures.
Slice for 3D textures, or layer for both 1D and 2D array textures.
1.5.4