#include <mtypes.h>
Data Fields | |
| GLuint * | Buffer |
| selection buffer | |
| GLuint | BufferSize |
| size of the selection buffer | |
| GLuint | BufferCount |
| number of values in the selection buffer | |
| GLuint | Hits |
| number of records in the selection buffer | |
| GLuint | NameStackDepth |
| name stack depth | |
| GLuint | NameStack [MAX_NAME_STACK_DEPTH] |
| name stack | |
| GLboolean | HitFlag |
| hit flag | |
| GLfloat | HitMinZ |
| minimum hit depth | |
| GLfloat | HitMaxZ |
| maximum hit depth | |
| GLuint* gl_selection::Buffer |
selection buffer
| GLuint gl_selection::BufferSize |
size of the selection buffer
| GLuint gl_selection::BufferCount |
number of values in the selection buffer
| GLuint gl_selection::Hits |
number of records in the selection buffer
| GLuint gl_selection::NameStackDepth |
name stack depth
| GLuint gl_selection::NameStack[MAX_NAME_STACK_DEPTH] |
name stack
| GLboolean gl_selection::HitFlag |
hit flag
| GLfloat gl_selection::HitMinZ |
minimum hit depth
| GLfloat gl_selection::HitMaxZ |
maximum hit depth
1.5.4