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gl_stencil_attrib Struct Reference

#include <mtypes.h>


Detailed Description

Stencil attribute group (GL_STENCIL_BUFFER_BIT).

Three sets of stencil data are tracked so that OpenGL 2.0, GL_EXT_stencil_two_side, and GL_ATI_separate_stencil can all be supported simultaneously. In each of the stencil state arrays, element 0 corresponds to GL_FRONT. Element 1 corresponds to the OpenGL 2.0 / GL_ATI_separate_stencil GL_BACK state. Element 2 corresponds to the GL_EXT_stencil_two_side GL_BACK state.

The derived value _BackFace is either 1 or 2 depending on whether or not GL_STENCIL_TEST_TWO_SIDE_EXT is enabled.

The derived value _TestTwoSide is set when the front-face and back-face stencil state are different.

Data Fields

GLboolean Enabled
 Enabled flag.
GLboolean TestTwoSide
 GL_EXT_stencil_two_side.
GLubyte ActiveFace
 GL_EXT_stencil_two_side (0 or 2).
GLboolean _Enabled
 Enabled and stencil buffer present.
GLboolean _TestTwoSide
GLubyte _BackFace
 Current back stencil state (1 or 2).
GLenum Function [3]
 Stencil function.
GLenum FailFunc [3]
 Fail function.
GLenum ZPassFunc [3]
 Depth buffer pass function.
GLenum ZFailFunc [3]
 Depth buffer fail function.
GLint Ref [3]
 Reference value.
GLuint ValueMask [3]
 Value mask.
GLuint WriteMask [3]
 Write mask.
GLuint Clear
 Clear value.


Field Documentation

GLboolean gl_stencil_attrib::Enabled

Enabled flag.

GLboolean gl_stencil_attrib::TestTwoSide

GL_EXT_stencil_two_side.

GLubyte gl_stencil_attrib::ActiveFace

GL_EXT_stencil_two_side (0 or 2).

GLboolean gl_stencil_attrib::_Enabled

Enabled and stencil buffer present.

GLboolean gl_stencil_attrib::_TestTwoSide

GLubyte gl_stencil_attrib::_BackFace

Current back stencil state (1 or 2).

GLenum gl_stencil_attrib::Function[3]

Stencil function.

GLenum gl_stencil_attrib::FailFunc[3]

Fail function.

GLenum gl_stencil_attrib::ZPassFunc[3]

Depth buffer pass function.

GLenum gl_stencil_attrib::ZFailFunc[3]

Depth buffer fail function.

GLint gl_stencil_attrib::Ref[3]

Reference value.

GLuint gl_stencil_attrib::ValueMask[3]

Value mask.

GLuint gl_stencil_attrib::WriteMask[3]

Write mask.

GLuint gl_stencil_attrib::Clear

Clear value.


The documentation for this struct was generated from the following file:
Generated on Sun Sep 27 06:47:47 2009 for Mesa Main by  doxygen 1.5.4