#include <mtypes.h>
Data Fields | |
struct simple_node | link |
GLenum | Type |
GL_SYNC_FENCE. | |
GLuint | Name |
Fence name. | |
GLint | RefCount |
Reference count. | |
GLboolean | DeletePending |
Object was deleted while there were still live references (e.g., sync not yet finished). | |
GLenum | SyncCondition |
GLbitfield | Flags |
Flags passed to glFenceSync. | |
GLuint | StatusFlag:1 |
Has the sync object been signaled? |
struct simple_node gl_sync_object::link [read] |
GLenum gl_sync_object::Type |
GL_SYNC_FENCE.
GLuint gl_sync_object::Name |
Fence name.
GLint gl_sync_object::RefCount |
Reference count.
GLboolean gl_sync_object::DeletePending |
Object was deleted while there were still live references (e.g., sync not yet finished).
GLbitfield gl_sync_object::Flags |
Flags passed to glFenceSync.
GLuint gl_sync_object::StatusFlag |
Has the sync object been signaled?