#include <mm.h>
Primarily used by device drivers to manage texture heaps, etc.
Data Fields | |
struct mem_block * | next |
struct mem_block * | prev |
struct mem_block * | next_free |
struct mem_block * | prev_free |
struct mem_block * | heap |
unsigned | ofs |
unsigned | size |
unsigned | free:1 |
unsigned | reserved:1 |
struct mem_block* mem_block::next [read] |
struct mem_block * mem_block::prev [read] |
struct mem_block* mem_block::next_free [read] |
struct mem_block * mem_block::prev_free [read] |
struct mem_block* mem_block::heap [read] |
unsigned mem_block::ofs |
unsigned mem_block::size |
unsigned mem_block::free |
unsigned mem_block::reserved |