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m_xform_tmp.h File Reference


Defines

#define TAG_TAB   _mesa_transform_tab
#define TAG_TAB_1   TAG(transform_tab_1)
#define TAG_TAB_2   TAG(transform_tab_2)
#define TAG_TAB_3   TAG(transform_tab_3)
#define TAG_TAB_4   TAG(transform_tab_4)

Functions

static void _XFORMAPI TAG() transform_points1_general (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points1_identity (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points1_2d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points1_2d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points1_3d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points1_3d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points1_perspective (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points2_general (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points2_identity (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points2_2d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points2_2d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points2_3d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points2_3d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points2_perspective (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points3_general (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points3_identity (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points3_2d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points3_2d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points3_3d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points3_3d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points3_perspective (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points4_general (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points4_identity (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points4_2d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points4_2d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points4_3d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points4_3d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static void _XFORMAPI TAG() transform_points4_perspective (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec)
static transform_func TAG (transform_tab_1)[7]
static transform_func TAG (transform_tab_2)[7]
static transform_func TAG (transform_tab_3)[7]
static transform_func TAG (transform_tab_4)[7]
static void _XFORMAPI TAG() init_c_transformations (void)


Define Documentation

#define TAG_TAB   _mesa_transform_tab

#define TAG_TAB_1   TAG(transform_tab_1)

#define TAG_TAB_2   TAG(transform_tab_2)

#define TAG_TAB_3   TAG(transform_tab_3)

#define TAG_TAB_4   TAG(transform_tab_4)


Function Documentation

static void _XFORMAPI TAG() init_c_transformations ( void   )  [static]

static transform_func TAG ( transform_tab_4   )  [static]

static transform_func TAG ( transform_tab_3   )  [static]

static transform_func TAG ( transform_tab_2   )  [static]

static transform_func TAG ( transform_tab_1   )  [static]

static void _XFORMAPI TAG() transform_points1_2d ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points1_2d_no_rot ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points1_3d ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points1_3d_no_rot ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points1_general ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points1_identity ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points1_perspective ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points2_2d ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points2_2d_no_rot ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points2_3d ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points2_3d_no_rot ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points2_general ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points2_identity ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points2_perspective ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points3_2d ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points3_2d_no_rot ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points3_3d ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points3_3d_no_rot ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points3_general ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points3_identity ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points3_perspective ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points4_2d ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points4_2d_no_rot ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points4_3d ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points4_3d_no_rot ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points4_general ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points4_identity ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]

static void _XFORMAPI TAG() transform_points4_perspective ( GLvector4f to_vec,
const GLfloat  m[16],
const GLvector4f from_vec 
) [static]


Generated on Sun Sep 27 06:47:50 2009 for Mesa math module by  doxygen 1.5.4