Defines | |
#define | TAG_TAB _mesa_transform_tab |
#define | TAG_TAB_1 TAG(transform_tab_1) |
#define | TAG_TAB_2 TAG(transform_tab_2) |
#define | TAG_TAB_3 TAG(transform_tab_3) |
#define | TAG_TAB_4 TAG(transform_tab_4) |
Functions | |
static void _XFORMAPI TAG() | transform_points1_general (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points1_identity (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points1_2d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points1_2d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points1_3d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points1_3d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points1_perspective (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points2_general (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points2_identity (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points2_2d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points2_2d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points2_3d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points2_3d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points2_perspective (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points3_general (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points3_identity (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points3_2d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points3_2d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points3_3d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points3_3d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points3_perspective (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points4_general (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points4_identity (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points4_2d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points4_2d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points4_3d (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points4_3d_no_rot (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static void _XFORMAPI TAG() | transform_points4_perspective (GLvector4f *to_vec, const GLfloat m[16], const GLvector4f *from_vec) |
static transform_func | TAG (transform_tab_1)[7] |
static transform_func | TAG (transform_tab_2)[7] |
static transform_func | TAG (transform_tab_3)[7] |
static transform_func | TAG (transform_tab_4)[7] |
static void _XFORMAPI TAG() | init_c_transformations (void) |
#define TAG_TAB _mesa_transform_tab |
#define TAG_TAB_1 TAG(transform_tab_1) |
#define TAG_TAB_2 TAG(transform_tab_2) |
#define TAG_TAB_3 TAG(transform_tab_3) |
#define TAG_TAB_4 TAG(transform_tab_4) |
static void _XFORMAPI TAG() init_c_transformations | ( | void | ) | [static] |
static transform_func TAG | ( | transform_tab_4 | ) | [static] |
static transform_func TAG | ( | transform_tab_3 | ) | [static] |
static transform_func TAG | ( | transform_tab_2 | ) | [static] |
static transform_func TAG | ( | transform_tab_1 | ) | [static] |
static void _XFORMAPI TAG() transform_points1_2d | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points1_2d_no_rot | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points1_3d | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points1_3d_no_rot | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points1_general | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points1_identity | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points1_perspective | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points2_2d | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points2_2d_no_rot | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points2_3d | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points2_3d_no_rot | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points2_general | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points2_identity | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points2_perspective | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points3_2d | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points3_2d_no_rot | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points3_3d | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points3_3d_no_rot | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points3_general | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points3_identity | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points3_perspective | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points4_2d | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points4_2d_no_rot | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points4_3d | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points4_3d_no_rot | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points4_general | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points4_identity | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |
static void _XFORMAPI TAG() transform_points4_perspective | ( | GLvector4f * | to_vec, | |
const GLfloat | m[16], | |||
const GLvector4f * | from_vec | |||
) | [static] |