#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "prog_statevars.h"
Functions | |
static const char * | file_string (gl_register_file f, gl_prog_print_mode mode) |
Return string name for given program/register file. | |
static const char * | arb_input_attrib_string (GLint index, GLenum progType) |
Return ARB_v/f_prog-style input attrib string. | |
static const char * | arb_output_attrib_string (GLint index, GLenum progType) |
Return ARB_v/f_prog-style output attrib string. | |
static const char * | reg_string (gl_register_file f, GLint index, gl_prog_print_mode mode, GLboolean relAddr, const struct gl_program *prog) |
Return string representation of the given register. | |
const char * | _mesa_swizzle_string (GLuint swizzle, GLuint negateMask, GLboolean extended) |
Return a string representation of the given swizzle word. | |
void | _mesa_print_swizzle (GLuint swizzle) |
const char * | _mesa_writemask_string (GLuint writeMask) |
const char * | _mesa_condcode_string (GLuint condcode) |
static void | fprint_dst_reg (FILE *f, const struct prog_dst_register *dstReg, gl_prog_print_mode mode, const struct gl_program *prog) |
static void | fprint_src_reg (FILE *f, const struct prog_src_register *srcReg, gl_prog_print_mode mode, const struct gl_program *prog) |
static void | fprint_comment (FILE *f, const struct prog_instruction *inst) |
static void | fprint_alu_instruction (FILE *f, const struct prog_instruction *inst, const char *opcode_string, GLuint numRegs, gl_prog_print_mode mode, const struct gl_program *prog) |
void | _mesa_print_alu_instruction (const struct prog_instruction *inst, const char *opcode_string, GLuint numRegs) |
GLint | _mesa_fprint_instruction_opt (FILE *f, const struct prog_instruction *inst, GLint indent, gl_prog_print_mode mode, const struct gl_program *prog) |
Print a single vertex/fragment program instruction. | |
GLint | _mesa_print_instruction_opt (const struct prog_instruction *inst, GLint indent, gl_prog_print_mode mode, const struct gl_program *prog) |
void | _mesa_print_instruction (const struct prog_instruction *inst) |
void | _mesa_fprint_program_opt (FILE *f, const struct gl_program *prog, gl_prog_print_mode mode, GLboolean lineNumbers) |
Print program, with options. | |
void | _mesa_print_program (const struct gl_program *prog) |
Print program to stderr, default options. | |
static const char * | binary (GLbitfield val) |
Return binary representation of value (as a string). | |
static void | _mesa_fprint_program_parameters (FILE *f, GLcontext *ctx, const struct gl_program *prog) |
Print all of a program's parameters/fields to given file. | |
void | _mesa_print_program_parameters (GLcontext *ctx, const struct gl_program *prog) |
Print all of a program's parameters/fields to stderr. | |
static void | _mesa_fprint_parameter_list (FILE *f, const struct gl_program_parameter_list *list) |
Print a program parameter list to given file. | |
void | _mesa_print_parameter_list (const struct gl_program_parameter_list *list) |
Print a program parameter list to stderr. | |
void | _mesa_write_shader_to_file (const struct gl_shader *shader) |
Write shader and associated info to a file. | |
void | _mesa_append_uniforms_to_file (const struct gl_shader *shader, const struct gl_program *prog) |
Append the shader's uniform info/values to the shader log file. |
void _mesa_append_uniforms_to_file | ( | const struct gl_shader * | shader, | |
const struct gl_program * | prog | |||
) |
Append the shader's uniform info/values to the shader log file.
The log file will typically have been created by the _mesa_write_shader_to_file function.
const char* _mesa_condcode_string | ( | GLuint | condcode | ) |
GLint _mesa_fprint_instruction_opt | ( | FILE * | f, | |
const struct prog_instruction * | inst, | |||
GLint | indent, | |||
gl_prog_print_mode | mode, | |||
const struct gl_program * | prog | |||
) |
Print a single vertex/fragment program instruction.
static void _mesa_fprint_parameter_list | ( | FILE * | f, | |
const struct gl_program_parameter_list * | list | |||
) | [static] |
Print a program parameter list to given file.
void _mesa_fprint_program_opt | ( | FILE * | f, | |
const struct gl_program * | prog, | |||
gl_prog_print_mode | mode, | |||
GLboolean | lineNumbers | |||
) |
Print program, with options.
static void _mesa_fprint_program_parameters | ( | FILE * | f, | |
GLcontext * | ctx, | |||
const struct gl_program * | prog | |||
) | [static] |
Print all of a program's parameters/fields to given file.
void _mesa_print_alu_instruction | ( | const struct prog_instruction * | inst, | |
const char * | opcode_string, | |||
GLuint | numRegs | |||
) |
void _mesa_print_instruction | ( | const struct prog_instruction * | inst | ) |
GLint _mesa_print_instruction_opt | ( | const struct prog_instruction * | inst, | |
GLint | indent, | |||
gl_prog_print_mode | mode, | |||
const struct gl_program * | prog | |||
) |
void _mesa_print_parameter_list | ( | const struct gl_program_parameter_list * | list | ) |
Print a program parameter list to stderr.
void _mesa_print_program | ( | const struct gl_program * | prog | ) |
Print program to stderr, default options.
void _mesa_print_program_parameters | ( | GLcontext * | ctx, | |
const struct gl_program * | prog | |||
) |
Print all of a program's parameters/fields to stderr.
void _mesa_print_swizzle | ( | GLuint | swizzle | ) |
const char* _mesa_swizzle_string | ( | GLuint | swizzle, | |
GLuint | negateMask, | |||
GLboolean | extended | |||
) |
Return a string representation of the given swizzle word.
If extended is true, use extended (comma-separated) format.
swizzle | the swizzle field | |
negateBase | 4-bit negation vector | |
extended | if true, also allow 0, 1 values |
void _mesa_write_shader_to_file | ( | const struct gl_shader * | shader | ) |
Write shader and associated info to a file.
const char* _mesa_writemask_string | ( | GLuint | writeMask | ) |
static const char* arb_input_attrib_string | ( | GLint | index, | |
GLenum | progType | |||
) | [static] |
Return ARB_v/f_prog-style input attrib string.
static const char* arb_output_attrib_string | ( | GLint | index, | |
GLenum | progType | |||
) | [static] |
Return ARB_v/f_prog-style output attrib string.
static const char* binary | ( | GLbitfield | val | ) | [static] |
Return binary representation of value (as a string).
Insert a comma to separate each group of 8 bits. XXX move to imports.[ch] if useful elsewhere.
static const char* file_string | ( | gl_register_file | f, | |
gl_prog_print_mode | mode | |||
) | [static] |
Return string name for given program/register file.
static void fprint_alu_instruction | ( | FILE * | f, | |
const struct prog_instruction * | inst, | |||
const char * | opcode_string, | |||
GLuint | numRegs, | |||
gl_prog_print_mode | mode, | |||
const struct gl_program * | prog | |||
) | [static] |
static void fprint_comment | ( | FILE * | f, | |
const struct prog_instruction * | inst | |||
) | [static] |
static void fprint_dst_reg | ( | FILE * | f, | |
const struct prog_dst_register * | dstReg, | |||
gl_prog_print_mode | mode, | |||
const struct gl_program * | prog | |||
) | [static] |
static void fprint_src_reg | ( | FILE * | f, | |
const struct prog_src_register * | srcReg, | |||
gl_prog_print_mode | mode, | |||
const struct gl_program * | prog | |||
) | [static] |
static const char* reg_string | ( | gl_register_file | f, | |
GLint | index, | |||
gl_prog_print_mode | mode, | |||
GLboolean | relAddr, | |||
const struct gl_program * | prog | |||
) | [static] |
Return string representation of the given register.
Note that some types of registers (like PROGRAM_UNIFORM) aren't defined by the ARB/NV program languages so we've taken some liberties here.
f | the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc) | |
index | number of the register in the register file | |
mode | the output format/mode/style | |
prog | pointer to containing program |