#include <t_context.h>
Data Fields | |
const char * | name |
void * | privatePtr |
GLboolean(* | create )(GLcontext *ctx, struct tnl_pipeline_stage *) |
void(* | destroy )(struct tnl_pipeline_stage *) |
void(* | validate )(GLcontext *ctx, struct tnl_pipeline_stage *) |
GLboolean(* | run )(GLcontext *ctx, struct tnl_pipeline_stage *) |
const char* tnl_pipeline_stage::name |
GLboolean(* tnl_pipeline_stage::create)(GLcontext *ctx, struct tnl_pipeline_stage *) |
void(* tnl_pipeline_stage::destroy)(struct tnl_pipeline_stage *) |
void(* tnl_pipeline_stage::validate)(GLcontext *ctx, struct tnl_pipeline_stage *) |
GLboolean(* tnl_pipeline_stage::run)(GLcontext *ctx, struct tnl_pipeline_stage *) |