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tnl_pipeline_stage Struct Reference

#include <t_context.h>


Detailed Description

Describes an individual operation on the pipeline.

Data Fields

const char * name
void * privatePtr
GLboolean(* create )(GLcontext *ctx, struct tnl_pipeline_stage *)
void(* destroy )(struct tnl_pipeline_stage *)
void(* validate )(GLcontext *ctx, struct tnl_pipeline_stage *)
GLboolean(* run )(GLcontext *ctx, struct tnl_pipeline_stage *)

Field Documentation

const char* tnl_pipeline_stage::name

void* tnl_pipeline_stage::privatePtr

GLboolean(* tnl_pipeline_stage::create)(GLcontext *ctx, struct tnl_pipeline_stage *)

void(* tnl_pipeline_stage::destroy)(struct tnl_pipeline_stage *)

void(* tnl_pipeline_stage::validate)(GLcontext *ctx, struct tnl_pipeline_stage *)

GLboolean(* tnl_pipeline_stage::run)(GLcontext *ctx, struct tnl_pipeline_stage *)


The documentation for this struct was generated from the following file:
Generated on Sun Sep 27 06:48:10 2009 for Mesa Transform and Lighting (tnl) by  doxygen 1.5.4