#include <t_context.h>
Data Fields | |
| GLuint | Size |
| Max vertices per vertex buffer, constant. | |
| GLuint | Count |
| Number of vertices currently in buffer. | |
| GLuint * | Elts |
| GLvector4f * | ObjPtr |
| GLvector4f * | EyePtr |
| GLvector4f * | ClipPtr |
| GLvector4f * | NdcPtr |
| GLubyte | ClipOrMask |
| GLubyte | ClipAndMask |
| GLubyte * | ClipMask |
| GLvector4f * | NormalPtr |
| GLfloat * | NormalLengthPtr |
| GLboolean * | EdgeFlag |
| GLvector4f * | TexCoordPtr [MAX_TEXTURE_COORD_UNITS] |
| GLvector4f * | IndexPtr [2] |
| GLvector4f * | ColorPtr [2] |
| GLvector4f * | SecondaryColorPtr [2] |
| GLvector4f * | FogCoordPtr |
| struct _mesa_prim * | Primitive |
| GLuint | PrimitiveCount |
| GLvector4f * | AttribPtr [_TNL_ATTRIB_MAX] |
| GLuint vertex_buffer::Size |
Max vertices per vertex buffer, constant.
| GLuint vertex_buffer::Count |
Number of vertices currently in buffer.
| GLuint* vertex_buffer::Elts |
| GLubyte vertex_buffer::ClipOrMask |
| GLubyte vertex_buffer::ClipAndMask |
| GLubyte* vertex_buffer::ClipMask |
| GLfloat* vertex_buffer::NormalLengthPtr |
| GLboolean* vertex_buffer::EdgeFlag |
| GLvector4f* vertex_buffer::TexCoordPtr[MAX_TEXTURE_COORD_UNITS] |
struct _mesa_prim* vertex_buffer::Primitive [read] |
| GLvector4f* vertex_buffer::AttribPtr[_TNL_ATTRIB_MAX] |
1.5.4