Defines | |
#define | ATTR1FV(A, V) ATTR( A, 1, (V)[0], 0, 0, 1 ) |
#define | ATTR2FV(A, V) ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) |
#define | ATTR3FV(A, V) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) |
#define | ATTR4FV(A, V) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] ) |
#define | ATTR1F(A, X) ATTR( A, 1, X, 0, 0, 1 ) |
#define | ATTR2F(A, X, Y) ATTR( A, 2, X, Y, 0, 1 ) |
#define | ATTR3F(A, X, Y, Z) ATTR( A, 3, X, Y, Z, 1 ) |
#define | ATTR4F(A, X, Y, Z, W) ATTR( A, 4, X, Y, Z, W ) |
#define | MAT_ATTR(A, N, V) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] ) |
#define | MAT(ATTR, N, face, params) |
Functions | |
static void GLAPIENTRY TAG() | Vertex2f (GLfloat x, GLfloat y) |
static void GLAPIENTRY TAG() | Vertex2fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | Vertex3f (GLfloat x, GLfloat y, GLfloat z) |
static void GLAPIENTRY TAG() | Vertex3fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | Vertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
static void GLAPIENTRY TAG() | Vertex4fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | TexCoord1f (GLfloat x) |
static void GLAPIENTRY TAG() | TexCoord1fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | TexCoord2f (GLfloat x, GLfloat y) |
static void GLAPIENTRY TAG() | TexCoord2fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | TexCoord3f (GLfloat x, GLfloat y, GLfloat z) |
static void GLAPIENTRY TAG() | TexCoord3fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | TexCoord4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
static void GLAPIENTRY TAG() | TexCoord4fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | Normal3f (GLfloat x, GLfloat y, GLfloat z) |
static void GLAPIENTRY TAG() | Normal3fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | FogCoordfEXT (GLfloat x) |
static void GLAPIENTRY TAG() | FogCoordfvEXT (const GLfloat *v) |
static void GLAPIENTRY TAG() | Color3f (GLfloat x, GLfloat y, GLfloat z) |
static void GLAPIENTRY TAG() | Color3fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | Color4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
static void GLAPIENTRY TAG() | Color4fv (const GLfloat *v) |
static void GLAPIENTRY TAG() | SecondaryColor3fEXT (GLfloat x, GLfloat y, GLfloat z) |
static void GLAPIENTRY TAG() | SecondaryColor3fvEXT (const GLfloat *v) |
static void GLAPIENTRY TAG() | EdgeFlag (GLboolean b) |
static void GLAPIENTRY TAG() | Indexf (GLfloat f) |
static void GLAPIENTRY TAG() | Indexfv (const GLfloat *f) |
static void GLAPIENTRY TAG() | MultiTexCoord1f (GLenum target, GLfloat x) |
static void GLAPIENTRY TAG() | MultiTexCoord1fv (GLenum target, const GLfloat *v) |
static void GLAPIENTRY TAG() | MultiTexCoord2f (GLenum target, GLfloat x, GLfloat y) |
static void GLAPIENTRY TAG() | MultiTexCoord2fv (GLenum target, const GLfloat *v) |
static void GLAPIENTRY TAG() | MultiTexCoord3f (GLenum target, GLfloat x, GLfloat y, GLfloat z) |
static void GLAPIENTRY TAG() | MultiTexCoord3fv (GLenum target, const GLfloat *v) |
static void GLAPIENTRY TAG() | MultiTexCoord4f (GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
static void GLAPIENTRY TAG() | MultiTexCoord4fv (GLenum target, const GLfloat *v) |
static void GLAPIENTRY TAG() | VertexAttrib1fARB (GLuint index, GLfloat x) |
static void GLAPIENTRY TAG() | VertexAttrib1fvARB (GLuint index, const GLfloat *v) |
static void GLAPIENTRY TAG() | VertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y) |
static void GLAPIENTRY TAG() | VertexAttrib2fvARB (GLuint index, const GLfloat *v) |
static void GLAPIENTRY TAG() | VertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
static void GLAPIENTRY TAG() | VertexAttrib3fvARB (GLuint index, const GLfloat *v) |
static void GLAPIENTRY TAG() | VertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
static void GLAPIENTRY TAG() | VertexAttrib4fvARB (GLuint index, const GLfloat *v) |
static void GLAPIENTRY TAG() | VertexAttrib1fNV (GLuint index, GLfloat x) |
static void GLAPIENTRY TAG() | VertexAttrib1fvNV (GLuint index, const GLfloat *v) |
static void GLAPIENTRY TAG() | VertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y) |
static void GLAPIENTRY TAG() | VertexAttrib2fvNV (GLuint index, const GLfloat *v) |
static void GLAPIENTRY TAG() | VertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
static void GLAPIENTRY TAG() | VertexAttrib3fvNV (GLuint index, const GLfloat *v) |
static void GLAPIENTRY TAG() | VertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
static void GLAPIENTRY TAG() | VertexAttrib4fvNV (GLuint index, const GLfloat *v) |
static void GLAPIENTRY TAG() | Materialfv (GLenum face, GLenum pname, const GLfloat *params) |
#define ATTR1F | ( | A, | |||
X | ) | ATTR( A, 1, X, 0, 0, 1 ) |
#define ATTR1FV | ( | A, | |||
V | ) | ATTR( A, 1, (V)[0], 0, 0, 1 ) |
#define ATTR2F | ( | A, | |||
X, | |||||
Y | ) | ATTR( A, 2, X, Y, 0, 1 ) |
#define ATTR2FV | ( | A, | |||
V | ) | ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) |
#define ATTR3F | ( | A, | |||
X, | |||||
Y, | |||||
Z | ) | ATTR( A, 3, X, Y, Z, 1 ) |
#define ATTR3FV | ( | A, | |||
V | ) | ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) |
#define ATTR4F | ( | A, | |||
X, | |||||
Y, | |||||
Z, | |||||
W | ) | ATTR( A, 4, X, Y, Z, W ) |
#define ATTR4FV | ( | A, | |||
V | ) | ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] ) |
#define MAT | ( | ATTR, | |||
N, | |||||
face, | |||||
params | ) |
#define MAT_ATTR | ( | A, | |||
N, | |||||
V | ) | ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] ) |
static void GLAPIENTRY TAG() Color3f | ( | GLfloat | x, | |
GLfloat | y, | |||
GLfloat | z | |||
) | [static] |
static void GLAPIENTRY TAG() Color3fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() Color4f | ( | GLfloat | x, | |
GLfloat | y, | |||
GLfloat | z, | |||
GLfloat | w | |||
) | [static] |
static void GLAPIENTRY TAG() Color4fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() EdgeFlag | ( | GLboolean | b | ) | [static] |
static void GLAPIENTRY TAG() FogCoordfEXT | ( | GLfloat | x | ) | [static] |
static void GLAPIENTRY TAG() FogCoordfvEXT | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() Indexf | ( | GLfloat | f | ) | [static] |
static void GLAPIENTRY TAG() Indexfv | ( | const GLfloat * | f | ) | [static] |
static void GLAPIENTRY TAG() Materialfv | ( | GLenum | face, | |
GLenum | pname, | |||
const GLfloat * | params | |||
) | [static] |
static void GLAPIENTRY TAG() MultiTexCoord1f | ( | GLenum | target, | |
GLfloat | x | |||
) | [static] |
static void GLAPIENTRY TAG() MultiTexCoord1fv | ( | GLenum | target, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() MultiTexCoord2f | ( | GLenum | target, | |
GLfloat | x, | |||
GLfloat | y | |||
) | [static] |
static void GLAPIENTRY TAG() MultiTexCoord2fv | ( | GLenum | target, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() MultiTexCoord3f | ( | GLenum | target, | |
GLfloat | x, | |||
GLfloat | y, | |||
GLfloat | z | |||
) | [static] |
static void GLAPIENTRY TAG() MultiTexCoord3fv | ( | GLenum | target, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() MultiTexCoord4f | ( | GLenum | target, | |
GLfloat | x, | |||
GLfloat | y, | |||
GLfloat | z, | |||
GLfloat | w | |||
) | [static] |
static void GLAPIENTRY TAG() MultiTexCoord4fv | ( | GLenum | target, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() Normal3f | ( | GLfloat | x, | |
GLfloat | y, | |||
GLfloat | z | |||
) | [static] |
static void GLAPIENTRY TAG() Normal3fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() SecondaryColor3fEXT | ( | GLfloat | x, | |
GLfloat | y, | |||
GLfloat | z | |||
) | [static] |
static void GLAPIENTRY TAG() SecondaryColor3fvEXT | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() TexCoord1f | ( | GLfloat | x | ) | [static] |
static void GLAPIENTRY TAG() TexCoord1fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() TexCoord2f | ( | GLfloat | x, | |
GLfloat | y | |||
) | [static] |
static void GLAPIENTRY TAG() TexCoord2fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() TexCoord3f | ( | GLfloat | x, | |
GLfloat | y, | |||
GLfloat | z | |||
) | [static] |
static void GLAPIENTRY TAG() TexCoord3fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() TexCoord4f | ( | GLfloat | x, | |
GLfloat | y, | |||
GLfloat | z, | |||
GLfloat | w | |||
) | [static] |
static void GLAPIENTRY TAG() TexCoord4fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() Vertex2f | ( | GLfloat | x, | |
GLfloat | y | |||
) | [static] |
static void GLAPIENTRY TAG() Vertex2fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() Vertex3f | ( | GLfloat | x, | |
GLfloat | y, | |||
GLfloat | z | |||
) | [static] |
static void GLAPIENTRY TAG() Vertex3fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() Vertex4f | ( | GLfloat | x, | |
GLfloat | y, | |||
GLfloat | z, | |||
GLfloat | w | |||
) | [static] |
static void GLAPIENTRY TAG() Vertex4fv | ( | const GLfloat * | v | ) | [static] |
static void GLAPIENTRY TAG() VertexAttrib1fARB | ( | GLuint | index, | |
GLfloat | x | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib1fNV | ( | GLuint | index, | |
GLfloat | x | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib1fvARB | ( | GLuint | index, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib1fvNV | ( | GLuint | index, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib2fARB | ( | GLuint | index, | |
GLfloat | x, | |||
GLfloat | y | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib2fNV | ( | GLuint | index, | |
GLfloat | x, | |||
GLfloat | y | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib2fvARB | ( | GLuint | index, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib2fvNV | ( | GLuint | index, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib3fARB | ( | GLuint | index, | |
GLfloat | x, | |||
GLfloat | y, | |||
GLfloat | z | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib3fNV | ( | GLuint | index, | |
GLfloat | x, | |||
GLfloat | y, | |||
GLfloat | z | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib3fvARB | ( | GLuint | index, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib3fvNV | ( | GLuint | index, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib4fARB | ( | GLuint | index, | |
GLfloat | x, | |||
GLfloat | y, | |||
GLfloat | z, | |||
GLfloat | w | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib4fNV | ( | GLuint | index, | |
GLfloat | x, | |||
GLfloat | y, | |||
GLfloat | z, | |||
GLfloat | w | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib4fvARB | ( | GLuint | index, | |
const GLfloat * | v | |||
) | [static] |
static void GLAPIENTRY TAG() VertexAttrib4fvNV | ( | GLuint | index, | |
const GLfloat * | v | |||
) | [static] |