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Functions | |
static unsigned | minify (unsigned d) |
static boolean | softpipe_texture_layout (struct pipe_screen *screen, struct softpipe_texture *spt) |
static boolean | softpipe_displaytarget_layout (struct pipe_screen *screen, struct softpipe_texture *spt) |
static struct pipe_texture * | softpipe_texture_create (struct pipe_screen *screen, const struct pipe_texture *templat) |
static struct pipe_texture * | softpipe_texture_blanket (struct pipe_screen *screen, const struct pipe_texture *base, const unsigned *stride, struct pipe_buffer *buffer) |
static void | softpipe_texture_release (struct pipe_screen *screen, struct pipe_texture **pt) |
static struct pipe_surface * | softpipe_get_tex_surface (struct pipe_screen *screen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, unsigned usage) |
static void | softpipe_tex_surface_release (struct pipe_screen *screen, struct pipe_surface **s) |
static void * | softpipe_surface_map (struct pipe_screen *screen, struct pipe_surface *surface, unsigned flags) |
static void | softpipe_surface_unmap (struct pipe_screen *screen, struct pipe_surface *surface) |
void | softpipe_init_texture_funcs (struct softpipe_context *sp) |
void | softpipe_init_screen_texture_funcs (struct pipe_screen *screen) |
static unsigned minify | ( | unsigned | d | ) | [static] |
Definition at line 50 of file sp_texture.c.
References MAX2.
00051 { 00052 return MAX2(1, d>>1); 00053 }
static boolean softpipe_displaytarget_layout | ( | struct pipe_screen * | screen, | |
struct softpipe_texture * | spt | |||
) | [static] |
Definition at line 101 of file sp_texture.c.
References softpipe_texture::base, pipe_texture::block, softpipe_texture::buffer, pipe_surface::buffer, FALSE, pipe_texture::format, pipe_texture::height, pipe_texture::nblocksx, pipe_texture::nblocksy, pf_get_nblocksx(), pf_get_nblocksy(), PIPE_BUFFER_USAGE_CPU_READ, PIPE_BUFFER_USAGE_CPU_WRITE, PIPE_BUFFER_USAGE_GPU_READ, PIPE_BUFFER_USAGE_GPU_WRITE, pipe_surface::stride, softpipe_texture::stride, pipe_winsys::surface_alloc_storage, pipe_texture::tex_usage, pipe_texture::width, and pipe_screen::winsys.
00103 { 00104 struct pipe_winsys *ws = screen->winsys; 00105 struct pipe_surface surf; 00106 unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ | 00107 PIPE_BUFFER_USAGE_CPU_WRITE | 00108 PIPE_BUFFER_USAGE_GPU_READ | 00109 PIPE_BUFFER_USAGE_GPU_WRITE); 00110 int ret; 00111 00112 00113 memset(&surf, 0, sizeof(surf)); 00114 00115 ret =ws->surface_alloc_storage( ws, 00116 &surf, 00117 spt->base.width[0], 00118 spt->base.height[0], 00119 spt->base.format, 00120 flags, 00121 spt->base.tex_usage); 00122 if(ret != 0) 00123 return FALSE; 00124 00125 if (!surf.buffer) { 00126 /* allocation failed */ 00127 return FALSE; 00128 } 00129 00130 /* Now extract the goodies: 00131 */ 00132 spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); 00133 spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); 00134 spt->stride[0] = surf.stride; 00135 00136 /* Transfer the reference: 00137 */ 00138 spt->buffer = surf.buffer; 00139 surf.buffer = NULL; 00140 00141 return spt->buffer != NULL; 00142 }
static struct pipe_surface* softpipe_get_tex_surface | ( | struct pipe_screen * | screen, | |
struct pipe_texture * | pt, | |||
unsigned | face, | |||
unsigned | level, | |||
unsigned | zslice, | |||
unsigned | usage | |||
) | [static, read] |
Definition at line 229 of file sp_texture.c.
References assert, pipe_texture::block, pipe_surface::block, softpipe_texture::buffer, pipe_surface::buffer, CALLOC_STRUCT, pipe_surface::face, pipe_texture::format, pipe_surface::format, pipe_texture::height, pipe_surface::height, pipe_surface::level, softpipe_texture::level_offset, softpipe_texture::modified, pipe_texture::nblocksx, pipe_surface::nblocksx, pipe_texture::nblocksy, pipe_surface::nblocksy, pipe_surface::offset, pipe_buffer_reference(), PIPE_BUFFER_USAGE_CPU_READ, PIPE_BUFFER_USAGE_CPU_WRITE, PIPE_BUFFER_USAGE_GPU_READ, PIPE_BUFFER_USAGE_GPU_WRITE, PIPE_TEXTURE_3D, PIPE_TEXTURE_CUBE, pipe_texture_reference(), pipe_surface::refcount, softpipe_texture(), softpipe_texture::stride, pipe_surface::stride, pipe_texture::target, pipe_surface::texture, TRUE, pipe_surface::usage, pipe_texture::width, pipe_surface::width, pipe_screen::winsys, and pipe_surface::zslice.
00233 { 00234 struct pipe_winsys *ws = screen->winsys; 00235 struct softpipe_texture *spt = softpipe_texture(pt); 00236 struct pipe_surface *ps; 00237 00238 assert(level <= pt->last_level); 00239 00240 ps = CALLOC_STRUCT(pipe_surface); 00241 ps->refcount = 1; 00242 if (ps) { 00243 assert(ps->refcount); 00244 pipe_texture_reference(&ps->texture, pt); 00245 pipe_buffer_reference(screen, &ps->buffer, spt->buffer); 00246 ps->format = pt->format; 00247 ps->block = pt->block; 00248 ps->width = pt->width[level]; 00249 ps->height = pt->height[level]; 00250 ps->nblocksx = pt->nblocksx[level]; 00251 ps->nblocksy = pt->nblocksy[level]; 00252 ps->stride = spt->stride[level]; 00253 ps->offset = spt->level_offset[level]; 00254 ps->usage = usage; 00255 00256 /* Because we are softpipe, anything that the state tracker 00257 * thought was going to be done with the GPU will actually get 00258 * done with the CPU. Let's adjust the flags to take that into 00259 * account. 00260 */ 00261 if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) { 00262 /* GPU_WRITE means "render" and that can involve reads (blending) */ 00263 ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ; 00264 } 00265 00266 if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) 00267 ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; 00268 00269 if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE | 00270 PIPE_BUFFER_USAGE_GPU_WRITE)) { 00271 /* Mark the surface as dirty. The tile cache will look for this. */ 00272 spt->modified = TRUE; 00273 } 00274 00275 ps->face = face; 00276 ps->level = level; 00277 ps->zslice = zslice; 00278 00279 if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { 00280 ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * 00281 ps->nblocksy * 00282 ps->stride; 00283 } 00284 else { 00285 assert(face == 0); 00286 assert(zslice == 0); 00287 } 00288 } 00289 return ps; 00290 }
void softpipe_init_screen_texture_funcs | ( | struct pipe_screen * | screen | ) |
Definition at line 359 of file sp_texture.c.
References pipe_screen::get_tex_surface, softpipe_get_tex_surface(), softpipe_surface_map(), softpipe_surface_unmap(), softpipe_tex_surface_release(), softpipe_texture_blanket(), softpipe_texture_create(), softpipe_texture_release(), pipe_screen::surface_map, pipe_screen::surface_unmap, pipe_screen::tex_surface_release, pipe_screen::texture_blanket, pipe_screen::texture_create, and pipe_screen::texture_release.
00360 { 00361 screen->texture_create = softpipe_texture_create; 00362 screen->texture_blanket = softpipe_texture_blanket; 00363 screen->texture_release = softpipe_texture_release; 00364 00365 screen->get_tex_surface = softpipe_get_tex_surface; 00366 screen->tex_surface_release = softpipe_tex_surface_release; 00367 00368 screen->surface_map = softpipe_surface_map; 00369 screen->surface_unmap = softpipe_surface_unmap; 00370 }
void softpipe_init_texture_funcs | ( | struct softpipe_context * | sp | ) |
static void* softpipe_surface_map | ( | struct pipe_screen * | screen, | |
struct pipe_surface * | surface, | |||
unsigned | flags | |||
) | [static] |
Definition at line 313 of file sp_texture.c.
References assert, pipe_surface::buffer, pipe_surface::offset, pipe_buffer_map(), PIPE_BUFFER_USAGE_CPU_WRITE, softpipe_screen(), pipe_surface::texture, softpipe_screen::timestamp, and pipe_surface::usage.
00316 { 00317 ubyte *map; 00318 00319 if (flags & ~surface->usage) { 00320 assert(0); 00321 return NULL; 00322 } 00323 00324 map = pipe_buffer_map( screen, surface->buffer, flags ); 00325 if (map == NULL) 00326 return NULL; 00327 00328 /* May want to different things here depending on read/write nature 00329 * of the map: 00330 */ 00331 if (surface->texture && 00332 (flags & PIPE_BUFFER_USAGE_CPU_WRITE)) 00333 { 00334 /* Do something to notify sharing contexts of a texture change. 00335 * In softpipe, that would mean flushing the texture cache. 00336 */ 00337 softpipe_screen(screen)->timestamp++; 00338 } 00339 00340 return map + surface->offset; 00341 }
static void softpipe_surface_unmap | ( | struct pipe_screen * | screen, | |
struct pipe_surface * | surface | |||
) | [static] |
Definition at line 345 of file sp_texture.c.
References pipe_surface::buffer, and pipe_buffer_unmap().
00347 { 00348 pipe_buffer_unmap( screen, surface->buffer ); 00349 }
static void softpipe_tex_surface_release | ( | struct pipe_screen * | screen, | |
struct pipe_surface ** | s | |||
) | [static] |
Definition at line 294 of file sp_texture.c.
References assert, pipe_surface::buffer, FREE, pipe_buffer_reference(), pipe_texture_reference(), pipe_surface::refcount, and pipe_surface::texture.
00296 { 00297 struct pipe_surface *surf = *s; 00298 /* Effectively do the texture_update work here - if texture images 00299 * needed post-processing to put them into hardware layout, this is 00300 * where it would happen. For softpipe, nothing to do. 00301 */ 00302 assert ((*s)->texture); 00303 if (--surf->refcount == 0) { 00304 pipe_texture_reference(&surf->texture, NULL); 00305 pipe_buffer_reference(screen, &surf->buffer, NULL); 00306 FREE(surf); 00307 } 00308 *s = NULL; 00309 }
static struct pipe_texture* softpipe_texture_blanket | ( | struct pipe_screen * | screen, | |
const struct pipe_texture * | base, | |||
const unsigned * | stride, | |||
struct pipe_buffer * | buffer | |||
) | [static, read] |
Definition at line 179 of file sp_texture.c.
References assert, softpipe_texture::base, pipe_texture::block, softpipe_texture::buffer, CALLOC_STRUCT, pipe_texture::depth, pipe_texture::height, pipe_texture::last_level, pipe_texture::nblocksx, pipe_texture::nblocksy, pf_get_nblocksx(), pf_get_nblocksy(), pipe_buffer_reference(), PIPE_TEXTURE_2D, pipe_texture::refcount, pipe_texture::screen, softpipe_texture::stride, pipe_texture::target, and pipe_texture::width.
00183 { 00184 struct softpipe_texture *spt; 00185 assert(screen); 00186 00187 /* Only supports one type */ 00188 if (base->target != PIPE_TEXTURE_2D || 00189 base->last_level != 0 || 00190 base->depth[0] != 1) { 00191 return NULL; 00192 } 00193 00194 spt = CALLOC_STRUCT(softpipe_texture); 00195 if (!spt) 00196 return NULL; 00197 00198 spt->base = *base; 00199 spt->base.refcount = 1; 00200 spt->base.screen = screen; 00201 spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); 00202 spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); 00203 spt->stride[0] = stride[0]; 00204 00205 pipe_buffer_reference(screen, &spt->buffer, buffer); 00206 00207 return &spt->base; 00208 }
static struct pipe_texture* softpipe_texture_create | ( | struct pipe_screen * | screen, | |
const struct pipe_texture * | templat | |||
) | [static, read] |
Definition at line 149 of file sp_texture.c.
References assert, softpipe_texture::base, CALLOC_STRUCT, FREE, PIPE_TEXTURE_USAGE_DISPLAY_TARGET, pipe_texture::refcount, pipe_texture::screen, softpipe_displaytarget_layout(), softpipe_texture_layout(), and pipe_texture::tex_usage.
00151 { 00152 struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture); 00153 if (!spt) 00154 return NULL; 00155 00156 spt->base = *templat; 00157 spt->base.refcount = 1; 00158 spt->base.screen = screen; 00159 00160 if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { 00161 if (!softpipe_displaytarget_layout(screen, spt)) 00162 goto fail; 00163 } 00164 else { 00165 if (!softpipe_texture_layout(screen, spt)) 00166 goto fail; 00167 } 00168 00169 assert(spt->base.refcount == 1); 00170 return &spt->base; 00171 00172 fail: 00173 FREE(spt); 00174 return NULL; 00175 }
static boolean softpipe_texture_layout | ( | struct pipe_screen * | screen, | |
struct softpipe_texture * | spt | |||
) | [static] |
Definition at line 59 of file sp_texture.c.
References softpipe_texture::base, pipe_texture::block, softpipe_texture::buffer, pipe_winsys::buffer_create, pipe_texture::depth, pipe_texture::height, pipe_texture::last_level, softpipe_texture::level_offset, minify(), pipe_texture::nblocksx, pipe_texture::nblocksy, pf_get_nblocksx(), pf_get_nblocksy(), PIPE_BUFFER_USAGE_PIXEL, PIPE_TEXTURE_CUBE, pipe_format_block::size, softpipe_texture::stride, pipe_texture::target, pipe_texture::width, and pipe_screen::winsys.
00061 { 00062 struct pipe_winsys *ws = screen->winsys; 00063 struct pipe_texture *pt = &spt->base; 00064 unsigned level; 00065 unsigned width = pt->width[0]; 00066 unsigned height = pt->height[0]; 00067 unsigned depth = pt->depth[0]; 00068 00069 unsigned buffer_size = 0; 00070 00071 for (level = 0; level <= pt->last_level; level++) { 00072 pt->width[level] = width; 00073 pt->height[level] = height; 00074 pt->depth[level] = depth; 00075 pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); 00076 pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); 00077 spt->stride[level] = pt->nblocksx[level]*pt->block.size; 00078 00079 spt->level_offset[level] = buffer_size; 00080 00081 buffer_size += (pt->nblocksy[level] * 00082 ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * 00083 spt->stride[level]); 00084 00085 width = minify(width); 00086 height = minify(height); 00087 depth = minify(depth); 00088 } 00089 00090 spt->buffer = ws->buffer_create(ws, 32, 00091 PIPE_BUFFER_USAGE_PIXEL, 00092 buffer_size); 00093 00094 return spt->buffer != NULL; 00095 }
static void softpipe_texture_release | ( | struct pipe_screen * | screen, | |
struct pipe_texture ** | pt | |||
) | [static] |
Definition at line 212 of file sp_texture.c.
References softpipe_texture::buffer, FREE, pipe_buffer_reference(), and softpipe_texture().
00214 { 00215 if (!*pt) 00216 return; 00217 00218 if (--(*pt)->refcount <= 0) { 00219 struct softpipe_texture *spt = softpipe_texture(*pt); 00220 00221 pipe_buffer_reference(screen, &spt->buffer, NULL); 00222 FREE(spt); 00223 } 00224 *pt = NULL; 00225 }