st_device.h

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00001 /**************************************************************************
00002  * 
00003  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
00004  * All Rights Reserved.
00005  * 
00006  * Permission is hereby granted, free of charge, to any person obtaining a
00007  * copy of this software and associated documentation files (the
00008  * "Software"), to deal in the Software without restriction, including
00009  * without limitation the rights to use, copy, modify, merge, publish,
00010  * distribute, sub license, and/or sell copies of the Software, and to
00011  * permit persons to whom the Software is furnished to do so, subject to
00012  * the following conditions:
00013  * 
00014  * The above copyright notice and this permission notice (including the
00015  * next paragraph) shall be included in all copies or substantial portions
00016  * of the Software.
00017  * 
00018  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
00019  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00020  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
00021  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
00022  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
00023  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
00024  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00025  * 
00026  **************************************************************************/
00027 
00028 
00029 #ifndef ST_DEVICE_H_
00030 #define ST_DEVICE_H_
00031 
00032 
00033 #include "pipe/p_state.h"
00034 
00035 struct cso_context;
00036 struct pipe_screen;
00037 struct pipe_context;
00038 struct st_winsys; 
00039 
00040 
00041 struct st_buffer {
00042    struct st_device *st_dev;
00043    
00044    struct pipe_buffer *buffer;
00045 };
00046 
00047 
00048 struct st_context {
00049    struct st_device *st_dev;
00050    
00051    struct pipe_context *real_pipe;
00052    struct pipe_context *pipe;
00053    
00054    struct cso_context *cso;
00055    
00056    void *vs;
00057    void *fs;
00058 
00059    struct pipe_texture *default_texture;
00060    struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS];
00061    
00062    unsigned num_vertex_buffers;
00063    struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
00064    
00065    unsigned num_vertex_elements;
00066    struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS];
00067 };
00068 
00069 
00070 struct st_device {
00071    const struct st_winsys *st_ws; 
00072 
00073    struct pipe_screen *real_screen;
00074    struct pipe_screen *screen;
00075    
00076    /* FIXME: we also need to refcount for textures and surfaces... */
00077    unsigned refcount;
00078 };
00079 
00080 
00081 struct st_buffer *
00082 st_buffer_create(struct st_device *st_dev,
00083                  unsigned alignment, unsigned usage, unsigned size);
00084 
00085 void
00086 st_buffer_destroy(struct st_buffer *st_buf);
00087 
00088 struct st_context *
00089 st_context_create(struct st_device *st_dev);
00090 
00091 void
00092 st_context_destroy(struct st_context *st_ctx);
00093 
00094 struct st_device *
00095 st_device_create(boolean hardware);
00096 
00097 void
00098 st_device_destroy(struct st_device *st_dev);
00099 
00100 
00101 #endif /* ST_DEVICE_H_ */

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