00001 /************************************************************************** 00002 * 00003 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 00004 * All Rights Reserved. 00005 * 00006 * Permission is hereby granted, free of charge, to any person obtaining a 00007 * copy of this software and associated documentation files (the 00008 * "Software"), to deal in the Software without restriction, including 00009 * without limitation the rights to use, copy, modify, merge, publish, 00010 * distribute, sub license, and/or sell copies of the Software, and to 00011 * permit persons to whom the Software is furnished to do so, subject to 00012 * the following conditions: 00013 * 00014 * The above copyright notice and this permission notice (including the 00015 * next paragraph) shall be included in all copies or substantial portions 00016 * of the Software. 00017 * 00018 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00019 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00020 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 00021 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 00022 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 00023 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 00024 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00025 * 00026 **************************************************************************/ 00027 00028 00029 #ifndef ST_DEVICE_H_ 00030 #define ST_DEVICE_H_ 00031 00032 00033 #include "pipe/p_state.h" 00034 00035 struct cso_context; 00036 struct pipe_screen; 00037 struct pipe_context; 00038 struct st_winsys; 00039 00040 00041 struct st_buffer { 00042 struct st_device *st_dev; 00043 00044 struct pipe_buffer *buffer; 00045 }; 00046 00047 00048 struct st_context { 00049 struct st_device *st_dev; 00050 00051 struct pipe_context *real_pipe; 00052 struct pipe_context *pipe; 00053 00054 struct cso_context *cso; 00055 00056 void *vs; 00057 void *fs; 00058 00059 struct pipe_texture *default_texture; 00060 struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS]; 00061 00062 unsigned num_vertex_buffers; 00063 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; 00064 00065 unsigned num_vertex_elements; 00066 struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; 00067 }; 00068 00069 00070 struct st_device { 00071 const struct st_winsys *st_ws; 00072 00073 struct pipe_screen *real_screen; 00074 struct pipe_screen *screen; 00075 00076 /* FIXME: we also need to refcount for textures and surfaces... */ 00077 unsigned refcount; 00078 }; 00079 00080 00081 struct st_buffer * 00082 st_buffer_create(struct st_device *st_dev, 00083 unsigned alignment, unsigned usage, unsigned size); 00084 00085 void 00086 st_buffer_destroy(struct st_buffer *st_buf); 00087 00088 struct st_context * 00089 st_context_create(struct st_device *st_dev); 00090 00091 void 00092 st_context_destroy(struct st_context *st_ctx); 00093 00094 struct st_device * 00095 st_device_create(boolean hardware); 00096 00097 void 00098 st_device_destroy(struct st_device *st_dev); 00099 00100 00101 #endif /* ST_DEVICE_H_ */